Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage
Autor(a) principal: | |
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Data de Publicação: | 2020 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10316/101224 https://doi.org/10.37710/plural.v8i2_9 |
Resumo: | The current IT and digital technologies such as Mobile Augmented Reality (MAR) enable the overlap of digital and real world information in relation with a topic, in an engaging and efficient manner, and therefore can be used to store intangible heritage and to study it in the context as well. The current paper refers to such an augmentation of cultural information, performed at the Kallatis site, whose ruins, at present mostly covered by the modern town, do not offer sufficient information on the complexity of the Greek civilization. The implementation of a MAR application consisted in defining several points of interest of the important local archaeologic discoveries, which can trigger, for the visitors using our application, an augmentation of the historical site with images and videos. With the current research work, the authors propose and demonstrate that a mobile MAR application can constitute a modern method for providing visitors with an immersive and holistic experience for understanding the local material and intangible heritage. |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository_id_str |
7160 |
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Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible HeritageIntangible HeritageMobile Augmented RealityImmersionPoints of InterestRe-enactmentThe current IT and digital technologies such as Mobile Augmented Reality (MAR) enable the overlap of digital and real world information in relation with a topic, in an engaging and efficient manner, and therefore can be used to store intangible heritage and to study it in the context as well. The current paper refers to such an augmentation of cultural information, performed at the Kallatis site, whose ruins, at present mostly covered by the modern town, do not offer sufficient information on the complexity of the Greek civilization. The implementation of a MAR application consisted in defining several points of interest of the important local archaeologic discoveries, which can trigger, for the visitors using our application, an augmentation of the historical site with images and videos. With the current research work, the authors propose and demonstrate that a mobile MAR application can constitute a modern method for providing visitors with an immersive and holistic experience for understanding the local material and intangible heritage.2020info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlehttp://hdl.handle.net/10316/101224http://hdl.handle.net/10316/101224https://doi.org/10.37710/plural.v8i2_9eng2345-184X2345-1262Gheorghiu, DragosStefan, Liviainfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2022-08-17T23:02:51Zoai:estudogeral.uc.pt:10316/101224Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T21:18:28.043403Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage |
title |
Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage |
spellingShingle |
Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage Gheorghiu, Dragos Intangible Heritage Mobile Augmented Reality Immersion Points of Interest Re-enactment |
title_short |
Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage |
title_full |
Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage |
title_fullStr |
Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage |
title_full_unstemmed |
Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage |
title_sort |
Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage |
author |
Gheorghiu, Dragos |
author_facet |
Gheorghiu, Dragos Stefan, Livia |
author_role |
author |
author2 |
Stefan, Livia |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Gheorghiu, Dragos Stefan, Livia |
dc.subject.por.fl_str_mv |
Intangible Heritage Mobile Augmented Reality Immersion Points of Interest Re-enactment |
topic |
Intangible Heritage Mobile Augmented Reality Immersion Points of Interest Re-enactment |
description |
The current IT and digital technologies such as Mobile Augmented Reality (MAR) enable the overlap of digital and real world information in relation with a topic, in an engaging and efficient manner, and therefore can be used to store intangible heritage and to study it in the context as well. The current paper refers to such an augmentation of cultural information, performed at the Kallatis site, whose ruins, at present mostly covered by the modern town, do not offer sufficient information on the complexity of the Greek civilization. The implementation of a MAR application consisted in defining several points of interest of the important local archaeologic discoveries, which can trigger, for the visitors using our application, an augmentation of the historical site with images and videos. With the current research work, the authors propose and demonstrate that a mobile MAR application can constitute a modern method for providing visitors with an immersive and holistic experience for understanding the local material and intangible heritage. |
publishDate |
2020 |
dc.date.none.fl_str_mv |
2020 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10316/101224 http://hdl.handle.net/10316/101224 https://doi.org/10.37710/plural.v8i2_9 |
url |
http://hdl.handle.net/10316/101224 https://doi.org/10.37710/plural.v8i2_9 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
2345-184X 2345-1262 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
repository.mail.fl_str_mv |
|
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1799134079146262528 |