A Virtual Reality System for Training Operators

Detalhes bibliográficos
Autor(a) principal: Patrão, Bruno
Data de Publicação: 2013
Outros Autores: Menezes, Paulo
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10316/109762
https://doi.org/10.3991/ijoe.v9iS8.3383
Resumo: This paper presents an immersive system for virtual reality-based training of operators. Recent studies show that virtual reality simulations may be helpful in different fields, namely, industry and education. In this particular case we present a simulator for the training of tower cranes operators reducing their costs and risks. This immersive system integrates real-time 3D computer graphics with other modalities, such as, user pose tracking, stereoscopic headmounted display, pendant remote controller, physics behaviour, and spatial sound, in order to create a more realistic and immersive experience to the user. The results demonstrate two different simulator setups, one fixed and one portable, where the fixed offer a larger traceable area and the portable can be moved wherever is needed. The simulator is robust, reliable and provides an experience very similar to reality. Furthermore, it is possible to extend the simulation to other types of cranes and different types of scenarios.
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spelling A Virtual Reality System for Training OperatorsComputer SimulationComputer VisionHuman Computer InteractionVirtual RealityThis paper presents an immersive system for virtual reality-based training of operators. Recent studies show that virtual reality simulations may be helpful in different fields, namely, industry and education. In this particular case we present a simulator for the training of tower cranes operators reducing their costs and risks. This immersive system integrates real-time 3D computer graphics with other modalities, such as, user pose tracking, stereoscopic headmounted display, pendant remote controller, physics behaviour, and spatial sound, in order to create a more realistic and immersive experience to the user. The results demonstrate two different simulator setups, one fixed and one portable, where the fixed offer a larger traceable area and the portable can be moved wherever is needed. The simulator is robust, reliable and provides an experience very similar to reality. Furthermore, it is possible to extend the simulation to other types of cranes and different types of scenarios.2013info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlehttp://hdl.handle.net/10316/109762http://hdl.handle.net/10316/109762https://doi.org/10.3991/ijoe.v9iS8.3383eng2626-8493Patrão, BrunoMenezes, Pauloinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-10-25T11:35:19Zoai:estudogeral.uc.pt:10316/109762Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T21:25:54.652440Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv A Virtual Reality System for Training Operators
title A Virtual Reality System for Training Operators
spellingShingle A Virtual Reality System for Training Operators
Patrão, Bruno
Computer Simulation
Computer Vision
Human Computer Interaction
Virtual Reality
title_short A Virtual Reality System for Training Operators
title_full A Virtual Reality System for Training Operators
title_fullStr A Virtual Reality System for Training Operators
title_full_unstemmed A Virtual Reality System for Training Operators
title_sort A Virtual Reality System for Training Operators
author Patrão, Bruno
author_facet Patrão, Bruno
Menezes, Paulo
author_role author
author2 Menezes, Paulo
author2_role author
dc.contributor.author.fl_str_mv Patrão, Bruno
Menezes, Paulo
dc.subject.por.fl_str_mv Computer Simulation
Computer Vision
Human Computer Interaction
Virtual Reality
topic Computer Simulation
Computer Vision
Human Computer Interaction
Virtual Reality
description This paper presents an immersive system for virtual reality-based training of operators. Recent studies show that virtual reality simulations may be helpful in different fields, namely, industry and education. In this particular case we present a simulator for the training of tower cranes operators reducing their costs and risks. This immersive system integrates real-time 3D computer graphics with other modalities, such as, user pose tracking, stereoscopic headmounted display, pendant remote controller, physics behaviour, and spatial sound, in order to create a more realistic and immersive experience to the user. The results demonstrate two different simulator setups, one fixed and one portable, where the fixed offer a larger traceable area and the portable can be moved wherever is needed. The simulator is robust, reliable and provides an experience very similar to reality. Furthermore, it is possible to extend the simulation to other types of cranes and different types of scenarios.
publishDate 2013
dc.date.none.fl_str_mv 2013
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10316/109762
http://hdl.handle.net/10316/109762
https://doi.org/10.3991/ijoe.v9iS8.3383
url http://hdl.handle.net/10316/109762
https://doi.org/10.3991/ijoe.v9iS8.3383
dc.language.iso.fl_str_mv eng
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