AEON. An Interactive Experience on Virtual Immortality and the Potencial Consequences of Data Surveillance

Detalhes bibliográficos
Autor(a) principal: Encarnação, Sara
Data de Publicação: 2021
Outros Autores: Diniz, Catarina, Gomes, Cláudia, Skaskiv, Vadym
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://doi.org/10.48619/uxuc.v3i1.497
Resumo: This project consists of an interactive experience, concentrated in a website, that serves the purpose of provoking a critical reflection on the subjects of Virtual Immortality, Data Surveillance and the amount of personal information that we disclose online, specially to big companies such as Google and Facebook. The critical reflection and ethical debate that the project aimed to raise were made possible through the formulation of a futuristic scenario, that is fictional yet quite realistic, considering the advances on technology that might soon allow Virtual Immortality to be a reality. This futuristic scenario is provided by Aeon, the center figure of the project and main object of its development. Aeon is the name of a (fictional) company that sells Virtual Immortality through the creation of a personal Avatar that is generated based on the digital footprint of the interested person. This Avatar is activated upon the death of the person in question and that Avatar proceeds to exist on the “Virtual Space” also managed and made available by the company. This process is simulated in the interactive experience, to exemplify how one company can extract all the data that exists concerning the user as soon as the user accepts certain terms & conditions and privacy policies. While the main goal is to try to make the users question themselves about the quantity and quality of information that they disclose online, there are also questions that can be formulated in this experience about consciousness and moral values related to Virtual Immortality. Nevertheless, these questions and critical reflection is mostly dependent on the users and their own opinion on the matter.
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spelling AEON. An Interactive Experience on Virtual Immortality and the Potencial Consequences of Data SurveillanceThis project consists of an interactive experience, concentrated in a website, that serves the purpose of provoking a critical reflection on the subjects of Virtual Immortality, Data Surveillance and the amount of personal information that we disclose online, specially to big companies such as Google and Facebook. The critical reflection and ethical debate that the project aimed to raise were made possible through the formulation of a futuristic scenario, that is fictional yet quite realistic, considering the advances on technology that might soon allow Virtual Immortality to be a reality. This futuristic scenario is provided by Aeon, the center figure of the project and main object of its development. Aeon is the name of a (fictional) company that sells Virtual Immortality through the creation of a personal Avatar that is generated based on the digital footprint of the interested person. This Avatar is activated upon the death of the person in question and that Avatar proceeds to exist on the “Virtual Space” also managed and made available by the company. This process is simulated in the interactive experience, to exemplify how one company can extract all the data that exists concerning the user as soon as the user accepts certain terms & conditions and privacy policies. While the main goal is to try to make the users question themselves about the quantity and quality of information that they disclose online, there are also questions that can be formulated in this experience about consciousness and moral values related to Virtual Immortality. Nevertheless, these questions and critical reflection is mostly dependent on the users and their own opinion on the matter.Urbancreativity.org2021-12-30T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttps://doi.org/10.48619/uxuc.v3i1.497oai:journals.ap2.pt:article/497UXUC - User Experience and Urban Creativity; Vol 3 No 1 (2021): Research through Interaction Design (RtD + IxD = RtIxD); 112 - 119reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttps://journals.ap2.pt/index.php/UXUC/article/view/497https://doi.org/10.48619/uxuc.v3i1.497https://journals.ap2.pt/index.php/UXUC/article/view/497/299Encarnação, SaraDiniz, CatarinaGomes, CláudiaSkaskiv, Vadyminfo:eu-repo/semantics/openAccess2022-09-20T16:05:40Zoai:journals.ap2.pt:article/497Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T15:53:31.217768Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv AEON. An Interactive Experience on Virtual Immortality and the Potencial Consequences of Data Surveillance
title AEON. An Interactive Experience on Virtual Immortality and the Potencial Consequences of Data Surveillance
spellingShingle AEON. An Interactive Experience on Virtual Immortality and the Potencial Consequences of Data Surveillance
Encarnação, Sara
title_short AEON. An Interactive Experience on Virtual Immortality and the Potencial Consequences of Data Surveillance
title_full AEON. An Interactive Experience on Virtual Immortality and the Potencial Consequences of Data Surveillance
title_fullStr AEON. An Interactive Experience on Virtual Immortality and the Potencial Consequences of Data Surveillance
title_full_unstemmed AEON. An Interactive Experience on Virtual Immortality and the Potencial Consequences of Data Surveillance
title_sort AEON. An Interactive Experience on Virtual Immortality and the Potencial Consequences of Data Surveillance
author Encarnação, Sara
author_facet Encarnação, Sara
Diniz, Catarina
Gomes, Cláudia
Skaskiv, Vadym
author_role author
author2 Diniz, Catarina
Gomes, Cláudia
Skaskiv, Vadym
author2_role author
author
author
dc.contributor.author.fl_str_mv Encarnação, Sara
Diniz, Catarina
Gomes, Cláudia
Skaskiv, Vadym
description This project consists of an interactive experience, concentrated in a website, that serves the purpose of provoking a critical reflection on the subjects of Virtual Immortality, Data Surveillance and the amount of personal information that we disclose online, specially to big companies such as Google and Facebook. The critical reflection and ethical debate that the project aimed to raise were made possible through the formulation of a futuristic scenario, that is fictional yet quite realistic, considering the advances on technology that might soon allow Virtual Immortality to be a reality. This futuristic scenario is provided by Aeon, the center figure of the project and main object of its development. Aeon is the name of a (fictional) company that sells Virtual Immortality through the creation of a personal Avatar that is generated based on the digital footprint of the interested person. This Avatar is activated upon the death of the person in question and that Avatar proceeds to exist on the “Virtual Space” also managed and made available by the company. This process is simulated in the interactive experience, to exemplify how one company can extract all the data that exists concerning the user as soon as the user accepts certain terms & conditions and privacy policies. While the main goal is to try to make the users question themselves about the quantity and quality of information that they disclose online, there are also questions that can be formulated in this experience about consciousness and moral values related to Virtual Immortality. Nevertheless, these questions and critical reflection is mostly dependent on the users and their own opinion on the matter.
publishDate 2021
dc.date.none.fl_str_mv 2021-12-30T00:00:00Z
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https://journals.ap2.pt/index.php/UXUC/article/view/497/299
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dc.publisher.none.fl_str_mv Urbancreativity.org
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dc.source.none.fl_str_mv UXUC - User Experience and Urban Creativity; Vol 3 No 1 (2021): Research through Interaction Design (RtD + IxD = RtIxD); 112 - 119
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