Apocalipse social audiovisual
Autor(a) principal: | |
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Data de Publicação: | 2022 |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10362/143381 |
Resumo: | This article discusses the theoretical problem of defining an audiovisual Lusophone cyberpunk world through its sonic environment. The study explores a sample of nine audiovisual narrative media to defend that Lusophone art represents a social apocalypse linked to a trend in dystopian fiction and outlined through soundscapes and cyborgs constituted by continuous realms of geology-life, nature-culture, and voice-body. I ask: What are the acoustic ecologies of the apocalypse? How is the audiovisual representation of technoscientific spaces and bodies capable of creating a Lusophony? My analytic method is qualitative, and the interdisciplinary perspective crosses tools from musicology, sociology, and posthumanism. I conclude that there is a ventriloquial and ecocritical voice where humans and nonhumansrelate. The appearance of these posthuman geo-subjects, defined by hybrid conditions, question racialization processes through the timbres they adopt. Another aspect is that music, everyday sounds, and Lusophony markersexpress resistanceformsin technoscientific societies. In short, in technoscientific and posthuman realities there is aLusitanian cyberpunk polyphony connected tolanguage, speech, music, sound design, noise, and silence. |
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Apocalipse social audiovisualAudiovisual social apocalypseCyborgs in the lusophone cyberpunk landscapesOs ciborgues nas paisagens sonoras do ciberpunk lusófonoSonic continuumPosthuman subjectsVoicesTechnoscientific societyLusophony markersThis article discusses the theoretical problem of defining an audiovisual Lusophone cyberpunk world through its sonic environment. The study explores a sample of nine audiovisual narrative media to defend that Lusophone art represents a social apocalypse linked to a trend in dystopian fiction and outlined through soundscapes and cyborgs constituted by continuous realms of geology-life, nature-culture, and voice-body. I ask: What are the acoustic ecologies of the apocalypse? How is the audiovisual representation of technoscientific spaces and bodies capable of creating a Lusophony? My analytic method is qualitative, and the interdisciplinary perspective crosses tools from musicology, sociology, and posthumanism. I conclude that there is a ventriloquial and ecocritical voice where humans and nonhumansrelate. The appearance of these posthuman geo-subjects, defined by hybrid conditions, question racialization processes through the timbres they adopt. Another aspect is that music, everyday sounds, and Lusophony markersexpress resistanceformsin technoscientific societies. In short, in technoscientific and posthuman realities there is aLusitanian cyberpunk polyphony connected tolanguage, speech, music, sound design, noise, and silence.Centro de Estudos de Sociologia e Estética Musical (CESEM - NOVA FCSH)RUNMalhado, André2022-08-30T22:33:05Z2022-08-152022-08-15T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/article19application/pdfhttp://hdl.handle.net/10362/143381por2469-4800PURE: 46027096info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-03-11T05:21:42Zoai:run.unl.pt:10362/143381Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:50:54.860812Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Apocalipse social audiovisual Audiovisual social apocalypseCyborgs in the lusophone cyberpunk landscapes Os ciborgues nas paisagens sonoras do ciberpunk lusófono |
title |
Apocalipse social audiovisual |
spellingShingle |
Apocalipse social audiovisual Malhado, André Sonic continuum Posthuman subjects Voices Technoscientific society Lusophony markers |
title_short |
Apocalipse social audiovisual |
title_full |
Apocalipse social audiovisual |
title_fullStr |
Apocalipse social audiovisual |
title_full_unstemmed |
Apocalipse social audiovisual |
title_sort |
Apocalipse social audiovisual |
author |
Malhado, André |
author_facet |
Malhado, André |
author_role |
author |
dc.contributor.none.fl_str_mv |
Centro de Estudos de Sociologia e Estética Musical (CESEM - NOVA FCSH) RUN |
dc.contributor.author.fl_str_mv |
Malhado, André |
dc.subject.por.fl_str_mv |
Sonic continuum Posthuman subjects Voices Technoscientific society Lusophony markers |
topic |
Sonic continuum Posthuman subjects Voices Technoscientific society Lusophony markers |
description |
This article discusses the theoretical problem of defining an audiovisual Lusophone cyberpunk world through its sonic environment. The study explores a sample of nine audiovisual narrative media to defend that Lusophone art represents a social apocalypse linked to a trend in dystopian fiction and outlined through soundscapes and cyborgs constituted by continuous realms of geology-life, nature-culture, and voice-body. I ask: What are the acoustic ecologies of the apocalypse? How is the audiovisual representation of technoscientific spaces and bodies capable of creating a Lusophony? My analytic method is qualitative, and the interdisciplinary perspective crosses tools from musicology, sociology, and posthumanism. I conclude that there is a ventriloquial and ecocritical voice where humans and nonhumansrelate. The appearance of these posthuman geo-subjects, defined by hybrid conditions, question racialization processes through the timbres they adopt. Another aspect is that music, everyday sounds, and Lusophony markersexpress resistanceformsin technoscientific societies. In short, in technoscientific and posthuman realities there is aLusitanian cyberpunk polyphony connected tolanguage, speech, music, sound design, noise, and silence. |
publishDate |
2022 |
dc.date.none.fl_str_mv |
2022-08-30T22:33:05Z 2022-08-15 2022-08-15T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10362/143381 |
url |
http://hdl.handle.net/10362/143381 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
2469-4800 PURE: 46027096 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
19 application/pdf |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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1799138104560320512 |