Design & Cinema: an analysis of the graphic language as a narrative strategy in Hollywood's contemporary films

Detalhes bibliográficos
Autor(a) principal: Machado, Helena
Data de Publicação: 2020
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.26/32277
Resumo: Graphic design elements have always been part of cinema’s hybrid language, as a material of expression manifested through the visual channel, together with the cinematographic image. This graphic language is present throughout an entire filmic narrative in the form of verbal, pictorial and schematic elements applied to extra-diegetic titles and animations, as well as intra-diegetic printed or handmade graphic props, which together form a movie’s graphic identity and aid in conveying meaning to the narrative. The objective of this research is to investigate the intentional and strategic use of the graphic language in movies – also referred to as graphic configurations – as decisive or secondary elements in unfolding a narrative, contextualised into Hollywood’s contemporary cinema. Through qualitative and quantitative methods, the research develops into historical and theoretical investigations, drawing constant parallels between cinema’s and design’s fields of study, which leads to the proposal of a system for analysing a movie’s graphic strategy, by systematically recording the appearance of graphic configurations in movies and interpreting their meaning based on a set of categories and rules. This system is verified through the application to four detailed case studies, which together with the other findings present in the research, culminate in ten major conventions or guidelines for the further use of graphic configurations in the construction of any narrative film. The major conclusions also include the identification of the three main functions and levels of representation acquired by the graphic language in movies.
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spelling Design & Cinema: an analysis of the graphic language as a narrative strategy in Hollywood's contemporary filmsCinemaGraphic languageVisual communicationGraphic analysisFilm narrativeContemporary filmsHollywoodDesignGraphic design elements have always been part of cinema’s hybrid language, as a material of expression manifested through the visual channel, together with the cinematographic image. This graphic language is present throughout an entire filmic narrative in the form of verbal, pictorial and schematic elements applied to extra-diegetic titles and animations, as well as intra-diegetic printed or handmade graphic props, which together form a movie’s graphic identity and aid in conveying meaning to the narrative. The objective of this research is to investigate the intentional and strategic use of the graphic language in movies – also referred to as graphic configurations – as decisive or secondary elements in unfolding a narrative, contextualised into Hollywood’s contemporary cinema. Through qualitative and quantitative methods, the research develops into historical and theoretical investigations, drawing constant parallels between cinema’s and design’s fields of study, which leads to the proposal of a system for analysing a movie’s graphic strategy, by systematically recording the appearance of graphic configurations in movies and interpreting their meaning based on a set of categories and rules. This system is verified through the application to four detailed case studies, which together with the other findings present in the research, culminate in ten major conventions or guidelines for the further use of graphic configurations in the construction of any narrative film. The major conclusions also include the identification of the three main functions and levels of representation acquired by the graphic language in movies.Miranda, MartaRepositório ComumMachado, Helena2020-05-13T15:18:58Z2020-02-132020-05-132020-02-13T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10400.26/32277202442314enginfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2022-12-20T14:25:40Zoai:comum.rcaap.pt:10400.26/32277Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T16:23:05.124281Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Design & Cinema: an analysis of the graphic language as a narrative strategy in Hollywood's contemporary films
title Design & Cinema: an analysis of the graphic language as a narrative strategy in Hollywood's contemporary films
spellingShingle Design & Cinema: an analysis of the graphic language as a narrative strategy in Hollywood's contemporary films
Machado, Helena
Cinema
Graphic language
Visual communication
Graphic analysis
Film narrative
Contemporary films
Hollywood
Design
title_short Design & Cinema: an analysis of the graphic language as a narrative strategy in Hollywood's contemporary films
title_full Design & Cinema: an analysis of the graphic language as a narrative strategy in Hollywood's contemporary films
title_fullStr Design & Cinema: an analysis of the graphic language as a narrative strategy in Hollywood's contemporary films
title_full_unstemmed Design & Cinema: an analysis of the graphic language as a narrative strategy in Hollywood's contemporary films
title_sort Design & Cinema: an analysis of the graphic language as a narrative strategy in Hollywood's contemporary films
author Machado, Helena
author_facet Machado, Helena
author_role author
dc.contributor.none.fl_str_mv Miranda, Marta
Repositório Comum
dc.contributor.author.fl_str_mv Machado, Helena
dc.subject.por.fl_str_mv Cinema
Graphic language
Visual communication
Graphic analysis
Film narrative
Contemporary films
Hollywood
Design
topic Cinema
Graphic language
Visual communication
Graphic analysis
Film narrative
Contemporary films
Hollywood
Design
description Graphic design elements have always been part of cinema’s hybrid language, as a material of expression manifested through the visual channel, together with the cinematographic image. This graphic language is present throughout an entire filmic narrative in the form of verbal, pictorial and schematic elements applied to extra-diegetic titles and animations, as well as intra-diegetic printed or handmade graphic props, which together form a movie’s graphic identity and aid in conveying meaning to the narrative. The objective of this research is to investigate the intentional and strategic use of the graphic language in movies – also referred to as graphic configurations – as decisive or secondary elements in unfolding a narrative, contextualised into Hollywood’s contemporary cinema. Through qualitative and quantitative methods, the research develops into historical and theoretical investigations, drawing constant parallels between cinema’s and design’s fields of study, which leads to the proposal of a system for analysing a movie’s graphic strategy, by systematically recording the appearance of graphic configurations in movies and interpreting their meaning based on a set of categories and rules. This system is verified through the application to four detailed case studies, which together with the other findings present in the research, culminate in ten major conventions or guidelines for the further use of graphic configurations in the construction of any narrative film. The major conclusions also include the identification of the three main functions and levels of representation acquired by the graphic language in movies.
publishDate 2020
dc.date.none.fl_str_mv 2020-05-13T15:18:58Z
2020-02-13
2020-05-13
2020-02-13T00:00:00Z
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.26/32277
202442314
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dc.language.iso.fl_str_mv eng
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instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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