Traditional paintings and the digital medium

Detalhes bibliográficos
Autor(a) principal: Guimarães, Marcelo de Paiva
Data de Publicação: 2013
Outros Autores: Dias, Diego Colombo, Gnecco, Bruno Barberi
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Journal on Interactive Systems
Texto Completo: https://sol.sbc.org.br/journals/index.php/jis/article/view/618
Resumo: We describe in this paper the experience of bringing a hyper-realistic painting by the Brazilian plastic artist Sônia Menna Barreto into the digital world, taking advantage of its interactive and animated possibilities to bring the work to life. To do that, we developed software to visualized the modeled painting in a multiprojection environment (mini CAVE), in digital TV devices and even smartphones and tablets. We also describe how natural interaction and navigation through the digital painting was accomplished by using Wii-remote and Kinect devices
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spelling Traditional paintings and the digital mediumWe describe in this paper the experience of bringing a hyper-realistic painting by the Brazilian plastic artist Sônia Menna Barreto into the digital world, taking advantage of its interactive and animated possibilities to bring the work to life. To do that, we developed software to visualized the modeled painting in a multiprojection environment (mini CAVE), in digital TV devices and even smartphones and tablets. We also describe how natural interaction and navigation through the digital painting was accomplished by using Wii-remote and Kinect devicesNenhum resumo disponívelBrazilian Computer Society2013-01-23info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://sol.sbc.org.br/journals/index.php/jis/article/view/61810.5753/jis.2012.618Journal of Interactive Systems; v. 3 n. 3 (2012): Vol. 3 No. 3 (2012)Journal on Interactive Systems; Vol. 3 No. 3 (2012): Vol. 3 No. 3 (2012)2763-7719reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/618/613Guimarães, Marcelo de PaivaDias, Diego ColomboGnecco, Bruno Barberiinfo:eu-repo/semantics/openAccess2021-02-10T16:51:59Zoai:ojs2.sol.sbc.org.br:article/618Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2021-02-10T16:51:59Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false
dc.title.none.fl_str_mv Traditional paintings and the digital medium
title Traditional paintings and the digital medium
spellingShingle Traditional paintings and the digital medium
Guimarães, Marcelo de Paiva
title_short Traditional paintings and the digital medium
title_full Traditional paintings and the digital medium
title_fullStr Traditional paintings and the digital medium
title_full_unstemmed Traditional paintings and the digital medium
title_sort Traditional paintings and the digital medium
author Guimarães, Marcelo de Paiva
author_facet Guimarães, Marcelo de Paiva
Dias, Diego Colombo
Gnecco, Bruno Barberi
author_role author
author2 Dias, Diego Colombo
Gnecco, Bruno Barberi
author2_role author
author
dc.contributor.author.fl_str_mv Guimarães, Marcelo de Paiva
Dias, Diego Colombo
Gnecco, Bruno Barberi
description We describe in this paper the experience of bringing a hyper-realistic painting by the Brazilian plastic artist Sônia Menna Barreto into the digital world, taking advantage of its interactive and animated possibilities to bring the work to life. To do that, we developed software to visualized the modeled painting in a multiprojection environment (mini CAVE), in digital TV devices and even smartphones and tablets. We also describe how natural interaction and navigation through the digital painting was accomplished by using Wii-remote and Kinect devices
publishDate 2013
dc.date.none.fl_str_mv 2013-01-23
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/618
10.5753/jis.2012.618
url https://sol.sbc.org.br/journals/index.php/jis/article/view/618
identifier_str_mv 10.5753/jis.2012.618
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/618/613
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Brazilian Computer Society
publisher.none.fl_str_mv Brazilian Computer Society
dc.source.none.fl_str_mv Journal of Interactive Systems; v. 3 n. 3 (2012): Vol. 3 No. 3 (2012)
Journal on Interactive Systems; Vol. 3 No. 3 (2012): Vol. 3 No. 3 (2012)
2763-7719
reponame:Journal on Interactive Systems
instname:Sociedade Brasileira de Computação (SBC)
instacron:SBC
instname_str Sociedade Brasileira de Computação (SBC)
instacron_str SBC
institution SBC
reponame_str Journal on Interactive Systems
collection Journal on Interactive Systems
repository.name.fl_str_mv Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)
repository.mail.fl_str_mv jis@sbc.org.br
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