A modular framework for performance-based facial animation
Autor(a) principal: | |
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Data de Publicação: | 2018 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Journal on Interactive Systems |
Texto Completo: | https://sol.sbc.org.br/journals/index.php/jis/article/view/697 |
Resumo: | In recent decades, interest in capturing human face movements and identifying expressions for the purpose of generating realistic facial animations has increased in both the scientific community and the entertainment industry. We present a modular framework for testing algorithms used in performance-based facial animation. The framework includes the modules used in pipelines found in the literature as a module for creating datasets of blendshapes which are, facial models, where the vectors represent individual facial expressions, an algorithm processing module for identification of weights and, finally, a redirection module that creates a virtual face based on blendshapes. The framework uses a RGB-D camera, the RealSense F200 camera from Intel. |
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oai:ojs2.sol.sbc.org.br:article/697 |
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Journal on Interactive Systems |
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A modular framework for performance-based facial animationIn recent decades, interest in capturing human face movements and identifying expressions for the purpose of generating realistic facial animations has increased in both the scientific community and the entertainment industry. We present a modular framework for testing algorithms used in performance-based facial animation. The framework includes the modules used in pipelines found in the literature as a module for creating datasets of blendshapes which are, facial models, where the vectors represent individual facial expressions, an algorithm processing module for identification of weights and, finally, a redirection module that creates a virtual face based on blendshapes. The framework uses a RGB-D camera, the RealSense F200 camera from Intel.Nenhum resumo disponívelBrazilian Computer Society2018-08-29info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://sol.sbc.org.br/journals/index.php/jis/article/view/69710.5753/jis.2018.697Journal of Interactive Systems; v. 9 n. 2 (2018)Journal on Interactive Systems; Vol. 9 No. 2 (2018)2763-7719reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/697/692Cubas, CarlosSementille, Antonio Carlosinfo:eu-repo/semantics/openAccess2020-09-05T16:09:08Zoai:ojs2.sol.sbc.org.br:article/697Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2020-09-05T16:09:08Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false |
dc.title.none.fl_str_mv |
A modular framework for performance-based facial animation |
title |
A modular framework for performance-based facial animation |
spellingShingle |
A modular framework for performance-based facial animation Cubas, Carlos |
title_short |
A modular framework for performance-based facial animation |
title_full |
A modular framework for performance-based facial animation |
title_fullStr |
A modular framework for performance-based facial animation |
title_full_unstemmed |
A modular framework for performance-based facial animation |
title_sort |
A modular framework for performance-based facial animation |
author |
Cubas, Carlos |
author_facet |
Cubas, Carlos Sementille, Antonio Carlos |
author_role |
author |
author2 |
Sementille, Antonio Carlos |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Cubas, Carlos Sementille, Antonio Carlos |
description |
In recent decades, interest in capturing human face movements and identifying expressions for the purpose of generating realistic facial animations has increased in both the scientific community and the entertainment industry. We present a modular framework for testing algorithms used in performance-based facial animation. The framework includes the modules used in pipelines found in the literature as a module for creating datasets of blendshapes which are, facial models, where the vectors represent individual facial expressions, an algorithm processing module for identification of weights and, finally, a redirection module that creates a virtual face based on blendshapes. The framework uses a RGB-D camera, the RealSense F200 camera from Intel. |
publishDate |
2018 |
dc.date.none.fl_str_mv |
2018-08-29 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://sol.sbc.org.br/journals/index.php/jis/article/view/697 10.5753/jis.2018.697 |
url |
https://sol.sbc.org.br/journals/index.php/jis/article/view/697 |
identifier_str_mv |
10.5753/jis.2018.697 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
https://sol.sbc.org.br/journals/index.php/jis/article/view/697/692 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Brazilian Computer Society |
publisher.none.fl_str_mv |
Brazilian Computer Society |
dc.source.none.fl_str_mv |
Journal of Interactive Systems; v. 9 n. 2 (2018) Journal on Interactive Systems; Vol. 9 No. 2 (2018) 2763-7719 reponame:Journal on Interactive Systems instname:Sociedade Brasileira de Computação (SBC) instacron:SBC |
instname_str |
Sociedade Brasileira de Computação (SBC) |
instacron_str |
SBC |
institution |
SBC |
reponame_str |
Journal on Interactive Systems |
collection |
Journal on Interactive Systems |
repository.name.fl_str_mv |
Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC) |
repository.mail.fl_str_mv |
jis@sbc.org.br |
_version_ |
1796797411029417985 |