Socially Aware Design of Games: an early workshop for game designers

Detalhes bibliográficos
Autor(a) principal: Ferrari, Bernardo
Data de Publicação: 2020
Outros Autores: Junior, Deógenes P. da Silva, Oliveira, Carolina Moreira, Ortiz, Júlia S. B., Pereira, Roberto
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Journal on Interactive Systems
Texto Completo: https://sol.sbc.org.br/journals/index.php/jis/article/view/757
Resumo: Designing games to encourage players' positive and healthy behaviors is both a necessity and a challenge. Although the game research field has relevant contributions in literature, especially regarding gamification, serious games and persuasive computing, when the application domain is critical, such as education or health, it is necessary to understand the context in which a game will be inserted before actually proposing and designing it. This paper presents a collaborative workshop for problem understanding and requirements elicitation in the early stages of game design. The workshop stresses the importance of problem-understanding from a sociotechnical perspective before developing a game and before directly engaging other stakeholders. The paper presents the workshop in practice where designers must understand how to support children to perform speech therapy exercises outside hospital settings. The workshop was conducted to produce a systemic understanding of the problem domain, of human and technical aspects, possible solutions and their implications to be used as inputs for game design and evaluation. The paper presents the workshop and its main results, discussing lessons learned and highlighting the need for early and lean practices to promote the socially aware design of games.
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spelling Socially Aware Design of Games: an early workshop for game designersGame DesignSpeech TherapySocially Aware DesignDesigning games to encourage players' positive and healthy behaviors is both a necessity and a challenge. Although the game research field has relevant contributions in literature, especially regarding gamification, serious games and persuasive computing, when the application domain is critical, such as education or health, it is necessary to understand the context in which a game will be inserted before actually proposing and designing it. This paper presents a collaborative workshop for problem understanding and requirements elicitation in the early stages of game design. The workshop stresses the importance of problem-understanding from a sociotechnical perspective before developing a game and before directly engaging other stakeholders. The paper presents the workshop in practice where designers must understand how to support children to perform speech therapy exercises outside hospital settings. The workshop was conducted to produce a systemic understanding of the problem domain, of human and technical aspects, possible solutions and their implications to be used as inputs for game design and evaluation. The paper presents the workshop and its main results, discussing lessons learned and highlighting the need for early and lean practices to promote the socially aware design of games.Brazilian Computer Society2020-12-09info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://sol.sbc.org.br/journals/index.php/jis/article/view/75710.5753/jis.2020.757Journal of Interactive Systems; v. 11 n. 1 (2020); 92-109Journal on Interactive Systems; Vol. 11 No. 1 (2020); 92-1092763-771910.5753/jis.2020reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/757/963Copyright (c) 2020 Bernardo Ferrari, Carolina Moreira Oliveira, Júlia S. B. Ortiz, Deógenes P. da Silva Junior, Roberto Pereirainfo:eu-repo/semantics/openAccessFerrari, BernardoJunior, Deógenes P. da SilvaOliveira, Carolina MoreiraOrtiz, Júlia S. B.Pereira, Roberto2023-10-12T20:48:19Zoai:ojs2.sol.sbc.org.br:article/757Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2023-10-12T20:48:19Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false
dc.title.none.fl_str_mv Socially Aware Design of Games: an early workshop for game designers
title Socially Aware Design of Games: an early workshop for game designers
spellingShingle Socially Aware Design of Games: an early workshop for game designers
Ferrari, Bernardo
Game Design
Speech Therapy
Socially Aware Design
title_short Socially Aware Design of Games: an early workshop for game designers
title_full Socially Aware Design of Games: an early workshop for game designers
title_fullStr Socially Aware Design of Games: an early workshop for game designers
title_full_unstemmed Socially Aware Design of Games: an early workshop for game designers
title_sort Socially Aware Design of Games: an early workshop for game designers
author Ferrari, Bernardo
author_facet Ferrari, Bernardo
Junior, Deógenes P. da Silva
Oliveira, Carolina Moreira
Ortiz, Júlia S. B.
Pereira, Roberto
author_role author
author2 Junior, Deógenes P. da Silva
Oliveira, Carolina Moreira
Ortiz, Júlia S. B.
Pereira, Roberto
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Ferrari, Bernardo
Junior, Deógenes P. da Silva
Oliveira, Carolina Moreira
Ortiz, Júlia S. B.
Pereira, Roberto
dc.subject.por.fl_str_mv Game Design
Speech Therapy
Socially Aware Design
topic Game Design
Speech Therapy
Socially Aware Design
description Designing games to encourage players' positive and healthy behaviors is both a necessity and a challenge. Although the game research field has relevant contributions in literature, especially regarding gamification, serious games and persuasive computing, when the application domain is critical, such as education or health, it is necessary to understand the context in which a game will be inserted before actually proposing and designing it. This paper presents a collaborative workshop for problem understanding and requirements elicitation in the early stages of game design. The workshop stresses the importance of problem-understanding from a sociotechnical perspective before developing a game and before directly engaging other stakeholders. The paper presents the workshop in practice where designers must understand how to support children to perform speech therapy exercises outside hospital settings. The workshop was conducted to produce a systemic understanding of the problem domain, of human and technical aspects, possible solutions and their implications to be used as inputs for game design and evaluation. The paper presents the workshop and its main results, discussing lessons learned and highlighting the need for early and lean practices to promote the socially aware design of games.
publishDate 2020
dc.date.none.fl_str_mv 2020-12-09
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/757
10.5753/jis.2020.757
url https://sol.sbc.org.br/journals/index.php/jis/article/view/757
identifier_str_mv 10.5753/jis.2020.757
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/757/963
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Brazilian Computer Society
publisher.none.fl_str_mv Brazilian Computer Society
dc.source.none.fl_str_mv Journal of Interactive Systems; v. 11 n. 1 (2020); 92-109
Journal on Interactive Systems; Vol. 11 No. 1 (2020); 92-109
2763-7719
10.5753/jis.2020
reponame:Journal on Interactive Systems
instname:Sociedade Brasileira de Computação (SBC)
instacron:SBC
instname_str Sociedade Brasileira de Computação (SBC)
instacron_str SBC
institution SBC
reponame_str Journal on Interactive Systems
collection Journal on Interactive Systems
repository.name.fl_str_mv Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)
repository.mail.fl_str_mv jis@sbc.org.br
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