Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem:
Autor(a) principal: | |
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Data de Publicação: | 2022 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Journal on Interactive Systems |
Texto Completo: | https://sol.sbc.org.br/journals/index.php/jis/article/view/2540 |
Resumo: | Self-esteem is a concept that refers to a person's self-evaluation that can be related to the person’s success in interacting with other people and the world around them. The self-esteem of a person is built over a lifetime, influenced by experiences, social interactions, and sense-making about the world based on self-perception of life. As people, technology and society are increasingly connected, technology may also influence its user’s self-esteem. In this paper, we investigate the subject through the lens of the Self-determination Theory, by analyzing literature work addressing the relation between technology design and self-esteem impact. Based on a meta-analysis of 21 papers previously selected from literature, we present, as result, 18 design recommendations to digital and physical artefact solutions; these recommendations are classified according to their main content, purpose, and aspect (personal, social, and technical). We could verify the recommendations completeness and analyze how they encompass the capacity of influencing self-esteem in four systems raised from literature and in one system developed considering these recommendations. With results of this work, we aim at providing technical support to guide designers in improving their system towards users’ motivation and self-esteem, favoring a designer’s reflection about how the systems they develop may affect the user’s life. |
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Journal on Interactive Systems |
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Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem: Self-esteemSelf-determination theoryDesign recommendationsMeta-analysisSelf-esteem is a concept that refers to a person's self-evaluation that can be related to the person’s success in interacting with other people and the world around them. The self-esteem of a person is built over a lifetime, influenced by experiences, social interactions, and sense-making about the world based on self-perception of life. As people, technology and society are increasingly connected, technology may also influence its user’s self-esteem. In this paper, we investigate the subject through the lens of the Self-determination Theory, by analyzing literature work addressing the relation between technology design and self-esteem impact. Based on a meta-analysis of 21 papers previously selected from literature, we present, as result, 18 design recommendations to digital and physical artefact solutions; these recommendations are classified according to their main content, purpose, and aspect (personal, social, and technical). We could verify the recommendations completeness and analyze how they encompass the capacity of influencing self-esteem in four systems raised from literature and in one system developed considering these recommendations. With results of this work, we aim at providing technical support to guide designers in improving their system towards users’ motivation and self-esteem, favoring a designer’s reflection about how the systems they develop may affect the user’s life.Brazilian Computer Society2022-07-22info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://sol.sbc.org.br/journals/index.php/jis/article/view/254010.5753/jis.2022.2540Journal of Interactive Systems; v. 13 n. 1 (2022); 87-104Journal on Interactive Systems; Vol. 13 No. 1 (2022); 87-1042763-771910.5753/jis.2022reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/2540/1961Copyright (c) 2022 Luã Marcelo Muriana, Maria Cecília Calani Baranauskashttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessMuriana, Luã MarceloBaranauskas, Maria Cecília Calani2023-10-12T20:47:54Zoai:ojs2.sol.sbc.org.br:article/2540Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2023-10-12T20:47:54Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false |
dc.title.none.fl_str_mv |
Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem: |
title |
Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem: |
spellingShingle |
Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem: Muriana, Luã Marcelo Self-esteem Self-determination theory Design recommendations Meta-analysis |
title_short |
Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem: |
title_full |
Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem: |
title_fullStr |
Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem: |
title_full_unstemmed |
Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem: |
title_sort |
Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem: |
author |
Muriana, Luã Marcelo |
author_facet |
Muriana, Luã Marcelo Baranauskas, Maria Cecília Calani |
author_role |
author |
author2 |
Baranauskas, Maria Cecília Calani |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Muriana, Luã Marcelo Baranauskas, Maria Cecília Calani |
dc.subject.por.fl_str_mv |
Self-esteem Self-determination theory Design recommendations Meta-analysis |
topic |
Self-esteem Self-determination theory Design recommendations Meta-analysis |
description |
Self-esteem is a concept that refers to a person's self-evaluation that can be related to the person’s success in interacting with other people and the world around them. The self-esteem of a person is built over a lifetime, influenced by experiences, social interactions, and sense-making about the world based on self-perception of life. As people, technology and society are increasingly connected, technology may also influence its user’s self-esteem. In this paper, we investigate the subject through the lens of the Self-determination Theory, by analyzing literature work addressing the relation between technology design and self-esteem impact. Based on a meta-analysis of 21 papers previously selected from literature, we present, as result, 18 design recommendations to digital and physical artefact solutions; these recommendations are classified according to their main content, purpose, and aspect (personal, social, and technical). We could verify the recommendations completeness and analyze how they encompass the capacity of influencing self-esteem in four systems raised from literature and in one system developed considering these recommendations. With results of this work, we aim at providing technical support to guide designers in improving their system towards users’ motivation and self-esteem, favoring a designer’s reflection about how the systems they develop may affect the user’s life. |
publishDate |
2022 |
dc.date.none.fl_str_mv |
2022-07-22 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://sol.sbc.org.br/journals/index.php/jis/article/view/2540 10.5753/jis.2022.2540 |
url |
https://sol.sbc.org.br/journals/index.php/jis/article/view/2540 |
identifier_str_mv |
10.5753/jis.2022.2540 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
https://sol.sbc.org.br/journals/index.php/jis/article/view/2540/1961 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2022 Luã Marcelo Muriana, Maria Cecília Calani Baranauskas http://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2022 Luã Marcelo Muriana, Maria Cecília Calani Baranauskas http://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Brazilian Computer Society |
publisher.none.fl_str_mv |
Brazilian Computer Society |
dc.source.none.fl_str_mv |
Journal of Interactive Systems; v. 13 n. 1 (2022); 87-104 Journal on Interactive Systems; Vol. 13 No. 1 (2022); 87-104 2763-7719 10.5753/jis.2022 reponame:Journal on Interactive Systems instname:Sociedade Brasileira de Computação (SBC) instacron:SBC |
instname_str |
Sociedade Brasileira de Computação (SBC) |
instacron_str |
SBC |
institution |
SBC |
reponame_str |
Journal on Interactive Systems |
collection |
Journal on Interactive Systems |
repository.name.fl_str_mv |
Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC) |
repository.mail.fl_str_mv |
jis@sbc.org.br |
_version_ |
1796797411401662464 |