ConheceDOR: the development of a board game for modern pain education for patients with musculoskeletal pain

Detalhes bibliográficos
Autor(a) principal: Valentim,Juliana Carvalho de Paiva
Data de Publicação: 2019
Outros Autores: Meziat-Filho,Ney Armando, Nogueira,Leandro Calazans, Reis,Felipe J. Jandre
Tipo de documento: Artigo
Idioma: eng
Título da fonte: BrJP (Online)
Texto Completo: http://old.scielo.br/scielo.php?script=sci_arttext&pid=S2595-31922019000200166
Resumo: ABSTRACT BACKGROUND AND OBJECTIVES: Chronic pain is one of the main challenges for health systems. Pain education and self-motivated strategies have great potential in the treatment of people with chronic pain, especially by modifying beliefs and behavior. The development of board games for educational purposes can contribute to the learning of pain concepts and behavioral strategies. The objective of this study was to develop a board game (ConheceDor) to be used as an intervention tool for pain education. CONTENTS: The systematic review for the development of the game ConheceDor, considered the following search strategy: "chronic pain", "musculoskeletal pain", "health education", "patient education", "neuroscience education", "pain education", "therapeutic neuroscience education". The primary outcomes considered were pain intensity and disability. Fifteen studies were included, with a total of 1,486 participants. Six studies reported reduction on pain of at least 10%, and two studies reported an improvement of at least 30% on disability. For the development of the game, we elaborated the layout of the board, the rules and other components (dice, cards, and pins). The cards of the game included the contents commonly used in the randomized controlled trials: negative thoughts, pain neurophysiology, stress management, and relaxation, coping and exercises. CONCLUSION: The development of the present board game was based on the critical appraisal of the content of educational strategies present in the literature. The board game can be a potent resource to be applied in clinical practice in people with musculoskeletal pain.
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spelling ConheceDOR: the development of a board game for modern pain education for patients with musculoskeletal painChronic painExperimental gamesHealth educationNeuroscience-based educationABSTRACT BACKGROUND AND OBJECTIVES: Chronic pain is one of the main challenges for health systems. Pain education and self-motivated strategies have great potential in the treatment of people with chronic pain, especially by modifying beliefs and behavior. The development of board games for educational purposes can contribute to the learning of pain concepts and behavioral strategies. The objective of this study was to develop a board game (ConheceDor) to be used as an intervention tool for pain education. CONTENTS: The systematic review for the development of the game ConheceDor, considered the following search strategy: "chronic pain", "musculoskeletal pain", "health education", "patient education", "neuroscience education", "pain education", "therapeutic neuroscience education". The primary outcomes considered were pain intensity and disability. Fifteen studies were included, with a total of 1,486 participants. Six studies reported reduction on pain of at least 10%, and two studies reported an improvement of at least 30% on disability. For the development of the game, we elaborated the layout of the board, the rules and other components (dice, cards, and pins). The cards of the game included the contents commonly used in the randomized controlled trials: negative thoughts, pain neurophysiology, stress management, and relaxation, coping and exercises. CONCLUSION: The development of the present board game was based on the critical appraisal of the content of educational strategies present in the literature. The board game can be a potent resource to be applied in clinical practice in people with musculoskeletal pain.Sociedade Brasileira para o Estudo da Dor2019-06-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersiontext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S2595-31922019000200166BrJP v.2 n.2 2019reponame:BrJP (Online)instname:Sociedade Brasileira para o Estudo da Dor (SBED)instacron:SBED10.5935/2595-0118.20190030info:eu-repo/semantics/openAccessValentim,Juliana Carvalho de PaivaMeziat-Filho,Ney ArmandoNogueira,Leandro CalazansReis,Felipe J. Jandreeng2019-06-13T00:00:00Zoai:scielo:S2595-31922019000200166Revistahttps://sbed.org.br/publicacoes-publicacoes-bjp/ONGhttps://old.scielo.br/oai/scielo-oai.phpdkt@terra.com.br || dor@dor.org.br2595-31922595-0118opendoar:2019-06-13T00:00BrJP (Online) - Sociedade Brasileira para o Estudo da Dor (SBED)false
dc.title.none.fl_str_mv ConheceDOR: the development of a board game for modern pain education for patients with musculoskeletal pain
title ConheceDOR: the development of a board game for modern pain education for patients with musculoskeletal pain
spellingShingle ConheceDOR: the development of a board game for modern pain education for patients with musculoskeletal pain
Valentim,Juliana Carvalho de Paiva
Chronic pain
Experimental games
Health education
Neuroscience-based education
title_short ConheceDOR: the development of a board game for modern pain education for patients with musculoskeletal pain
title_full ConheceDOR: the development of a board game for modern pain education for patients with musculoskeletal pain
title_fullStr ConheceDOR: the development of a board game for modern pain education for patients with musculoskeletal pain
title_full_unstemmed ConheceDOR: the development of a board game for modern pain education for patients with musculoskeletal pain
title_sort ConheceDOR: the development of a board game for modern pain education for patients with musculoskeletal pain
author Valentim,Juliana Carvalho de Paiva
author_facet Valentim,Juliana Carvalho de Paiva
Meziat-Filho,Ney Armando
Nogueira,Leandro Calazans
Reis,Felipe J. Jandre
author_role author
author2 Meziat-Filho,Ney Armando
Nogueira,Leandro Calazans
Reis,Felipe J. Jandre
author2_role author
author
author
dc.contributor.author.fl_str_mv Valentim,Juliana Carvalho de Paiva
Meziat-Filho,Ney Armando
Nogueira,Leandro Calazans
Reis,Felipe J. Jandre
dc.subject.por.fl_str_mv Chronic pain
Experimental games
Health education
Neuroscience-based education
topic Chronic pain
Experimental games
Health education
Neuroscience-based education
description ABSTRACT BACKGROUND AND OBJECTIVES: Chronic pain is one of the main challenges for health systems. Pain education and self-motivated strategies have great potential in the treatment of people with chronic pain, especially by modifying beliefs and behavior. The development of board games for educational purposes can contribute to the learning of pain concepts and behavioral strategies. The objective of this study was to develop a board game (ConheceDor) to be used as an intervention tool for pain education. CONTENTS: The systematic review for the development of the game ConheceDor, considered the following search strategy: "chronic pain", "musculoskeletal pain", "health education", "patient education", "neuroscience education", "pain education", "therapeutic neuroscience education". The primary outcomes considered were pain intensity and disability. Fifteen studies were included, with a total of 1,486 participants. Six studies reported reduction on pain of at least 10%, and two studies reported an improvement of at least 30% on disability. For the development of the game, we elaborated the layout of the board, the rules and other components (dice, cards, and pins). The cards of the game included the contents commonly used in the randomized controlled trials: negative thoughts, pain neurophysiology, stress management, and relaxation, coping and exercises. CONCLUSION: The development of the present board game was based on the critical appraisal of the content of educational strategies present in the literature. The board game can be a potent resource to be applied in clinical practice in people with musculoskeletal pain.
publishDate 2019
dc.date.none.fl_str_mv 2019-06-01
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dc.identifier.uri.fl_str_mv http://old.scielo.br/scielo.php?script=sci_arttext&pid=S2595-31922019000200166
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dc.language.iso.fl_str_mv eng
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dc.relation.none.fl_str_mv 10.5935/2595-0118.20190030
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dc.publisher.none.fl_str_mv Sociedade Brasileira para o Estudo da Dor
publisher.none.fl_str_mv Sociedade Brasileira para o Estudo da Dor
dc.source.none.fl_str_mv BrJP v.2 n.2 2019
reponame:BrJP (Online)
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repository.mail.fl_str_mv dkt@terra.com.br || dor@dor.org.br
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