Application of augmented reality in the perception of learning in elementary school students
Autor(a) principal: | |
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Data de Publicação: | 2022 |
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Tipo de documento: | preprint |
Idioma: | spa |
Título da fonte: | SciELO Preprints |
Texto Completo: | https://preprints.scielo.org/index.php/scielo/preprint/view/3784 |
Resumo: | The present research work aimed to determine the effectiveness of the augmented reality application in the perception of learning in elementary students, the study has a quantitative approach with experimental design with pre and post test. For data collection, the Technological Acceptance Model (TAM) instrument with 5 dimensions was applied, which were analyzed through 16 items. The pretest results before the application of the program were that 2 students representing 9.1% showed a low level, 18 students representing 81.8% of the total population showed a medium level and only 2 students were at a level High. After applying the augmented reality program, it is described that 22 students, equivalent to 13 girls and 9 boys representing 100% of the total population, achieved a high level in the post-test survey, which confirms that there was an improvement in The perception of learning in students, therefore, it was possible to improve and increase the level of perception of learning, optimizing their skills in relation to the manipulation and experimentation of augmented reality technology, since before the augmented application most of the students were in the medium and low level. However, after the application of augmented reality, an increase in the perception of learning of 100% was obtained, placing all students at the highest level. |
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Application of augmented reality in the perception of learning in elementary school studentsAplicación de la realidad aumentada en la percepción de aprendizaje en estudiantes de primaria.Aplicação da realidade aumentada na percepção de aprendizagem de alunos do ensino fundamentalTecnologiarealidade aumentadapercepção da aprendizagemutilidade percebidainteração do alunoTechnologyaugmented realityperception of learningperceived usefulnessstudent interaction Tecnologíarealidad aumentadapercepción del aprendizajeutilidad percibidainteracción de los estudiantesThe present research work aimed to determine the effectiveness of the augmented reality application in the perception of learning in elementary students, the study has a quantitative approach with experimental design with pre and post test. For data collection, the Technological Acceptance Model (TAM) instrument with 5 dimensions was applied, which were analyzed through 16 items. The pretest results before the application of the program were that 2 students representing 9.1% showed a low level, 18 students representing 81.8% of the total population showed a medium level and only 2 students were at a level High. After applying the augmented reality program, it is described that 22 students, equivalent to 13 girls and 9 boys representing 100% of the total population, achieved a high level in the post-test survey, which confirms that there was an improvement in The perception of learning in students, therefore, it was possible to improve and increase the level of perception of learning, optimizing their skills in relation to the manipulation and experimentation of augmented reality technology, since before the augmented application most of the students were in the medium and low level. However, after the application of augmented reality, an increase in the perception of learning of 100% was obtained, placing all students at the highest level.El presente trabajo de investigación tuvo como objetivo determinar la eficacia de la aplicación realidad aumentada en la percepción de aprendizaje en estudiantes primaria, el estudio tiene un enfoque cuantitativo con diseño experimental con pre y post test. Para la recolección de datos se aplicó el instrumento Modelo de Aceptación Tecnológica (TAM) con 5 dimensiones, que fueron analizadas a través de 16 ítems. Los resultados del pretest antes de la aplicación del programa fueron, que 2 estudiantes que representa el 9.1% mostraba un nivel bajo, 18 estudiantes que representaban el 81.8% de la población total, mostraban un nivel medio y solo 2 estudiantes se situaban en un nivel alto. Luego de la aplicación del programa realidad aumentada se observó que 22 estudiantes, que equivalen a 13 niñas y 9 niños que representan el 100% de la población total, lograron un nivel alto en la encuesta de postest, lo que confirma que hubo una mejoría en la percepción de aprendizaje en estudiantes, por consiguiente, se logró mejorar e incrementar el nivel de percepción del aprendizaje, optimizando sus habilidades en la relación a la manipulación y experimentación de la tecnología realidad aumentada, ya que antes de la aplicación aumentada la mayoría de los estudiantes se situaban en el nivel medio y bajo. Sin embargo, después de la aplicación de la realidad aumentada se obtuvo un incremento en la percepción del aprendizaje del 100% ubicando a todos los estudiantes en el nivel más alto.O presente trabalho de pesquisa teve como objetivo determinar a eficácia da aplicação de realidade aumentada na percepção da aprendizagem em alunos do ensino fundamental, o estudo possui uma abordagem quantitativa com delineamento experimental com pré e pós-teste. Para a coleta de dados, foi aplicado o instrumento Modelo de Aceitação Tecnológica (TAM) com 5 dimensões, as quais foram analisadas por meio de 16 itens. Os resultados do pré-teste antes da aplicação do programa foram que 2 alunos representando 9,1% apresentaram nível baixo, 18 alunos representando 81,8% da população total apresentaram nível médio e apenas 2 alunos estavam no nível baixo. alta. Após a aplicação do programa de realidade aumentada, observou-se que 22 alunos, o equivalente a 13 meninas e 9 meninos representando 100% da população total, alcançaram um nível elevado na pesquisa pós-teste, o que confirma que houve uma melhora na percepção de aprendizagem nos alunos, portanto, foi possível melhorar e aumentar o nível de percepção de aprendizagem, otimizando suas habilidades em relação à manipulação e experimentação da tecnologia de realidade aumentada, visto que antes da aplicação aumentada a maioria dos alunos estava no meio e nível baixo. Porém, após a aplicação da realidade aumentada, obteve-se um aumento na percepção de aprendizagem de 100%, colocando todos os alunos no nível mais alto.SciELO PreprintsSciELO PreprintsSciELO Preprints2022-04-07info:eu-repo/semantics/preprintinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://preprints.scielo.org/index.php/scielo/preprint/view/378410.1590/SciELOPreprints.3784spahttps://preprints.scielo.org/index.php/scielo/article/view/3784/7043Copyright (c) 2022 Alfredo Calli Huanca, Lucy Puño-Quispehttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessHuanca, Alfredo CalliPuño-Quispe, Lucyreponame:SciELO Preprintsinstname:SciELOinstacron:SCI2022-03-15T06:14:24Zoai:ops.preprints.scielo.org:preprint/3784Servidor de preprintshttps://preprints.scielo.org/index.php/scieloONGhttps://preprints.scielo.org/index.php/scielo/oaiscielo.submission@scielo.orgopendoar:2022-03-15T06:14:24SciELO Preprints - SciELOfalse |
dc.title.none.fl_str_mv |
Application of augmented reality in the perception of learning in elementary school students Aplicación de la realidad aumentada en la percepción de aprendizaje en estudiantes de primaria. Aplicação da realidade aumentada na percepção de aprendizagem de alunos do ensino fundamental |
title |
Application of augmented reality in the perception of learning in elementary school students |
spellingShingle |
Application of augmented reality in the perception of learning in elementary school students Huanca, Alfredo Calli Tecnologia realidade aumentada percepção da aprendizagem utilidade percebida interação do aluno Technology augmented reality perception of learning perceived usefulness student interaction Tecnología realidad aumentada percepción del aprendizaje utilidad percibida interacción de los estudiantes |
title_short |
Application of augmented reality in the perception of learning in elementary school students |
title_full |
Application of augmented reality in the perception of learning in elementary school students |
title_fullStr |
Application of augmented reality in the perception of learning in elementary school students |
title_full_unstemmed |
Application of augmented reality in the perception of learning in elementary school students |
title_sort |
Application of augmented reality in the perception of learning in elementary school students |
author |
Huanca, Alfredo Calli |
author_facet |
Huanca, Alfredo Calli Puño-Quispe, Lucy |
author_role |
author |
author2 |
Puño-Quispe, Lucy |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Huanca, Alfredo Calli Puño-Quispe, Lucy |
dc.subject.por.fl_str_mv |
Tecnologia realidade aumentada percepção da aprendizagem utilidade percebida interação do aluno Technology augmented reality perception of learning perceived usefulness student interaction Tecnología realidad aumentada percepción del aprendizaje utilidad percibida interacción de los estudiantes |
topic |
Tecnologia realidade aumentada percepção da aprendizagem utilidade percebida interação do aluno Technology augmented reality perception of learning perceived usefulness student interaction Tecnología realidad aumentada percepción del aprendizaje utilidad percibida interacción de los estudiantes |
description |
The present research work aimed to determine the effectiveness of the augmented reality application in the perception of learning in elementary students, the study has a quantitative approach with experimental design with pre and post test. For data collection, the Technological Acceptance Model (TAM) instrument with 5 dimensions was applied, which were analyzed through 16 items. The pretest results before the application of the program were that 2 students representing 9.1% showed a low level, 18 students representing 81.8% of the total population showed a medium level and only 2 students were at a level High. After applying the augmented reality program, it is described that 22 students, equivalent to 13 girls and 9 boys representing 100% of the total population, achieved a high level in the post-test survey, which confirms that there was an improvement in The perception of learning in students, therefore, it was possible to improve and increase the level of perception of learning, optimizing their skills in relation to the manipulation and experimentation of augmented reality technology, since before the augmented application most of the students were in the medium and low level. However, after the application of augmented reality, an increase in the perception of learning of 100% was obtained, placing all students at the highest level. |
publishDate |
2022 |
dc.date.none.fl_str_mv |
2022-04-07 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/preprint info:eu-repo/semantics/publishedVersion |
format |
preprint |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://preprints.scielo.org/index.php/scielo/preprint/view/3784 10.1590/SciELOPreprints.3784 |
url |
https://preprints.scielo.org/index.php/scielo/preprint/view/3784 |
identifier_str_mv |
10.1590/SciELOPreprints.3784 |
dc.language.iso.fl_str_mv |
spa |
language |
spa |
dc.relation.none.fl_str_mv |
https://preprints.scielo.org/index.php/scielo/article/view/3784/7043 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2022 Alfredo Calli Huanca, Lucy Puño-Quispe https://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2022 Alfredo Calli Huanca, Lucy Puño-Quispe https://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
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application/pdf |
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SciELO Preprints SciELO Preprints SciELO Preprints |
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SciELO Preprints SciELO Preprints SciELO Preprints |
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SciELO Preprints |
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