Virtual Reality Environment Training Effect on Dynamic and Static Postural Stability among Athletes from Random Intermittent Dynamic Type Sports

Detalhes bibliográficos
Autor(a) principal: Ahsan, Mohammad
Data de Publicação: 2022
Outros Autores: Muaidi, Qassim Ibrahim, Abualait, Turki Saeed
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Journal of Physical Education (Maringá)
Texto Completo: https://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/60719
Resumo: This study aims to investigate the aftereffect of a six-week virtual reality environment training on dynamic and static postural stability in athletes participating in random intermittent dynamic type sports. The pretest and posttest study designs were chosen to conduct this study. Twenty-four male athletes were selected for the study. Participants participated in a six-week virtual reality environment training program three times a week for a session of forty-five minutes. The virtual reality environment was created using CAREN's integrated virtual reality system with Motek's D-flow application. The postural stability was assessed using a stadiometer. Assessments were performed before and after six weeks of training. A paired sample t-test was used to determine differences between pretest and posttest outcome measures. The improvement can be seen as an effect of virtual reality environment training intervention. Statistically significant differences were observed between pretest and posttest for dynamic and static anteroposterior and mediolateral postural stability at 20 and 40 levels of difficulty. The virtual reality environment training helps to improve performance by assessing and optimizing the training load in the process of improving the performance of athletes participating in random intermittent dynamic type sports.
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spelling Virtual Reality Environment Training Effect on Dynamic and Static Postural Stability among Athletes from Random Intermittent Dynamic Type SportsEfeito do treinamento do ambiente de realidade virtual na estabilidade dinâmica entre atletas de esportes do tipo dinâmico aleatório e intermitenteEquilíbrio posturalRealidade virtualEsportesDesempenho atléticoEstabilidadePostural balanceVirtual realitySportsAthletic performanceStabilityThis study aims to investigate the aftereffect of a six-week virtual reality environment training on dynamic and static postural stability in athletes participating in random intermittent dynamic type sports. The pretest and posttest study designs were chosen to conduct this study. Twenty-four male athletes were selected for the study. Participants participated in a six-week virtual reality environment training program three times a week for a session of forty-five minutes. The virtual reality environment was created using CAREN's integrated virtual reality system with Motek's D-flow application. The postural stability was assessed using a stadiometer. Assessments were performed before and after six weeks of training. A paired sample t-test was used to determine differences between pretest and posttest outcome measures. The improvement can be seen as an effect of virtual reality environment training intervention. Statistically significant differences were observed between pretest and posttest for dynamic and static anteroposterior and mediolateral postural stability at 20 and 40 levels of difficulty. The virtual reality environment training helps to improve performance by assessing and optimizing the training load in the process of improving the performance of athletes participating in random intermittent dynamic type sports.Este estudo tem como objetivo investigar o efeito colateral de um treinamento em ambiente de realidade virtual de seis semanas na estabilidade postural dinâmica e estática em atletas que participam de esportes do tipo dinâmico intermitente aleatório. Os desenhos de estudo pré-teste e pós-teste foram escolhidos para conduzir este estudo. Vinte e quatro atletas do sexo masculino foram selecionados para o estudo. Os participantes participaram de um programa de treinamento em ambiente de realidade virtual de seis semanas, três vezes por semana, durante uma sessão de quarenta e cinco minutos. O ambiente de realidade virtual foi criado usando o sistema de realidade virtual integrado da CAREN com o aplicativo D-flow da Motek. A estabilidade postural foi avaliada por meio de um estadiômetro. As avaliações foram realizadas antes e após seis semanas de treinamento. Um teste t de amostra emparelhada foi usado para determinar as diferenças entre as medidas de resultados pré e pós-teste. A melhoria pode ser vista como um efeito da intervenção de treinamento em ambiente de realidade virtual. Diferenças estatisticamente significativas foram observadas entre o pré e pós-teste para estabilidade postural anteroposterior e mediolateral dinâmica e estática em 20 e 40 níveis de dificuldade. O treinamento em ambiente de realidade virtual ajuda a melhorar o desempenho, avaliando e otimizando a carga de treinamento no processo de melhoria do desempenho de atletas que participam de esportes do tipo dinâmico intermitente aleatório.Department of Physical Education - State University of Maringá (UEM), Maringá-PR, Brazil2022-07-15info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/6071910.4025/jphyseduc.v33i1.3347Journal of Physical Education; Vol 33 No 1 (2022): Journal of Physical Education; e-3347Journal of Physical Education; Vol. 33 Núm. 1 (2022): Journal of Physical Education; e-3347Journal of Physical Education; v. 33 n. 1 (2022): Journal of Physical Education; e-33472448-2455reponame:Journal of Physical Education (Maringá)instname:Universidade Estadual de Maringá (UEM)instacron:UEMenghttps://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/60719/751375154542Copyright (c) 2022 Ahsan, et alhttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessAhsan, MohammadMuaidi, Qassim IbrahimAbualait, Turki Saeed2022-07-15T12:15:16Zoai:periodicos.uem.br/ojs:article/60719Revistahttp://periodicos.uem.br/ojs/index.php/RevEducFis/indexPUBhttps://old.scielo.br/oai/scielo-oai.php||revdef@uem.br2448-24552448-2455opendoar:2022-07-15T12:15:16Journal of Physical Education (Maringá) - Universidade Estadual de Maringá (UEM)false
dc.title.none.fl_str_mv Virtual Reality Environment Training Effect on Dynamic and Static Postural Stability among Athletes from Random Intermittent Dynamic Type Sports
Efeito do treinamento do ambiente de realidade virtual na estabilidade dinâmica entre atletas de esportes do tipo dinâmico aleatório e intermitente
title Virtual Reality Environment Training Effect on Dynamic and Static Postural Stability among Athletes from Random Intermittent Dynamic Type Sports
spellingShingle Virtual Reality Environment Training Effect on Dynamic and Static Postural Stability among Athletes from Random Intermittent Dynamic Type Sports
Ahsan, Mohammad
Equilíbrio postural
Realidade virtual
Esportes
Desempenho atlético
Estabilidade
Postural balance
Virtual reality
Sports
Athletic performance
Stability
title_short Virtual Reality Environment Training Effect on Dynamic and Static Postural Stability among Athletes from Random Intermittent Dynamic Type Sports
title_full Virtual Reality Environment Training Effect on Dynamic and Static Postural Stability among Athletes from Random Intermittent Dynamic Type Sports
title_fullStr Virtual Reality Environment Training Effect on Dynamic and Static Postural Stability among Athletes from Random Intermittent Dynamic Type Sports
title_full_unstemmed Virtual Reality Environment Training Effect on Dynamic and Static Postural Stability among Athletes from Random Intermittent Dynamic Type Sports
title_sort Virtual Reality Environment Training Effect on Dynamic and Static Postural Stability among Athletes from Random Intermittent Dynamic Type Sports
author Ahsan, Mohammad
author_facet Ahsan, Mohammad
Muaidi, Qassim Ibrahim
Abualait, Turki Saeed
author_role author
author2 Muaidi, Qassim Ibrahim
Abualait, Turki Saeed
author2_role author
author
dc.contributor.author.fl_str_mv Ahsan, Mohammad
Muaidi, Qassim Ibrahim
Abualait, Turki Saeed
dc.subject.por.fl_str_mv Equilíbrio postural
Realidade virtual
Esportes
Desempenho atlético
Estabilidade
Postural balance
Virtual reality
Sports
Athletic performance
Stability
topic Equilíbrio postural
Realidade virtual
Esportes
Desempenho atlético
Estabilidade
Postural balance
Virtual reality
Sports
Athletic performance
Stability
description This study aims to investigate the aftereffect of a six-week virtual reality environment training on dynamic and static postural stability in athletes participating in random intermittent dynamic type sports. The pretest and posttest study designs were chosen to conduct this study. Twenty-four male athletes were selected for the study. Participants participated in a six-week virtual reality environment training program three times a week for a session of forty-five minutes. The virtual reality environment was created using CAREN's integrated virtual reality system with Motek's D-flow application. The postural stability was assessed using a stadiometer. Assessments were performed before and after six weeks of training. A paired sample t-test was used to determine differences between pretest and posttest outcome measures. The improvement can be seen as an effect of virtual reality environment training intervention. Statistically significant differences were observed between pretest and posttest for dynamic and static anteroposterior and mediolateral postural stability at 20 and 40 levels of difficulty. The virtual reality environment training helps to improve performance by assessing and optimizing the training load in the process of improving the performance of athletes participating in random intermittent dynamic type sports.
publishDate 2022
dc.date.none.fl_str_mv 2022-07-15
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/60719
10.4025/jphyseduc.v33i1.3347
url https://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/60719
identifier_str_mv 10.4025/jphyseduc.v33i1.3347
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://periodicos.uem.br/ojs/index.php/RevEducFis/article/view/60719/751375154542
dc.rights.driver.fl_str_mv Copyright (c) 2022 Ahsan, et al
https://creativecommons.org/licenses/by/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2022 Ahsan, et al
https://creativecommons.org/licenses/by/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Department of Physical Education - State University of Maringá (UEM), Maringá-PR, Brazil
publisher.none.fl_str_mv Department of Physical Education - State University of Maringá (UEM), Maringá-PR, Brazil
dc.source.none.fl_str_mv Journal of Physical Education; Vol 33 No 1 (2022): Journal of Physical Education; e-3347
Journal of Physical Education; Vol. 33 Núm. 1 (2022): Journal of Physical Education; e-3347
Journal of Physical Education; v. 33 n. 1 (2022): Journal of Physical Education; e-3347
2448-2455
reponame:Journal of Physical Education (Maringá)
instname:Universidade Estadual de Maringá (UEM)
instacron:UEM
instname_str Universidade Estadual de Maringá (UEM)
instacron_str UEM
institution UEM
reponame_str Journal of Physical Education (Maringá)
collection Journal of Physical Education (Maringá)
repository.name.fl_str_mv Journal of Physical Education (Maringá) - Universidade Estadual de Maringá (UEM)
repository.mail.fl_str_mv ||revdef@uem.br
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