A GPU-based adaptive algorithm for non-rigid surface registration
Autor(a) principal: | |
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Data de Publicação: | 2015 |
Outros Autores: | , |
Tipo de documento: | Artigo de conferência |
Idioma: | eng |
Título da fonte: | Repositório Institucional da UFBA |
Texto Completo: | http://repositorio.ufba.br/ri/handle/ri/21058 |
Resumo: | Non-rigid surface registration is fundamental when accurate tracking or reconstruction of 3D deformable shapes is desirable. However, the majority of non-rigid registration methods are not as fast as the ones developed in the field of rigid registration. Fast methods for non-rigid surface registration are particularly interesting for markerless augmented reality applications, in which the object being used as marker can support non-rigid user interaction. In this paper, we present an adaptive algorithm for non-rigid surface registration. Taking advantage from this adaptivity and the parallelism of the GPU, we show that the proposed algorithm is capable to achieve near real-time performance with an approach as accurate as the ones proposed in the literature. |
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Souza, Antonio Carlos dos SantosMacedo, Márcio Cerqueira de FariasApolinário Júnior, Antonio LopesSouza, Antonio Carlos dos SantosMacedo, Márcio Cerqueira de FariasApolinário Júnior, Antonio Lopes2016-12-14T12:23:33Z2016-12-14T12:23:33Z2015-08-27978-1-4799-1727-32375-5334http://repositorio.ufba.br/ri/handle/ri/21058Non-rigid surface registration is fundamental when accurate tracking or reconstruction of 3D deformable shapes is desirable. However, the majority of non-rigid registration methods are not as fast as the ones developed in the field of rigid registration. Fast methods for non-rigid surface registration are particularly interesting for markerless augmented reality applications, in which the object being used as marker can support non-rigid user interaction. In this paper, we present an adaptive algorithm for non-rigid surface registration. Taking advantage from this adaptivity and the parallelism of the GPU, we show that the proposed algorithm is capable to achieve near real-time performance with an approach as accurate as the ones proposed in the literature.Submitted by Márcio Macedo (marciocfmacedo@hotmail.com) on 2016-12-13T15:58:25Z No. of bitstreams: 1 A GPU-Based Adaptive Algorithm for Non-Rigid Surface Registration.pdf: 1682196 bytes, checksum: b07e6602b875e9cfcc2ed43617311c30 (MD5)Approved for entry into archive by Vanessa Reis (vanessa.jamile@ufba.br) on 2016-12-14T12:23:33Z (GMT) No. of bitstreams: 1 A GPU-Based Adaptive Algorithm for Non-Rigid Surface Registration.pdf: 1682196 bytes, checksum: b07e6602b875e9cfcc2ed43617311c30 (MD5)Made available in DSpace on 2016-12-14T12:23:33Z (GMT). No. of bitstreams: 1 A GPU-Based Adaptive Algorithm for Non-Rigid Surface Registration.pdf: 1682196 bytes, checksum: b07e6602b875e9cfcc2ed43617311c30 (MD5) Previous issue date: 2015-08-27Fundação de Amparo à Pesquisa do Estado da Bahia (FAPESB) / Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)Arles, FranceIEEEBrasilhttp://dx.doi.org/10.1109/VR.2015.7223409reponame:Repositório Institucional da UFBAinstname:Universidade Federal da Bahia (UFBA)instacron:UFBAA GPU-based adaptive algorithm for non-rigid surface registrationinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/openAccessengORIGINALA GPU-Based Adaptive Algorithm for Non-Rigid Surface Registration.pdfA GPU-Based Adaptive Algorithm for Non-Rigid Surface Registration.pdfapplication/pdf1682196https://repositorio.ufba.br/bitstream/ri/21058/1/A%20GPU-Based%20Adaptive%20Algorithm%20for%20Non-Rigid%20Surface%20Registration.pdfb07e6602b875e9cfcc2ed43617311c30MD51LICENSElicense.txtlicense.txttext/plain1345https://repositorio.ufba.br/bitstream/ri/21058/2/license.txtff6eaa8b858ea317fded99f125f5fcd0MD52TEXTA GPU-Based Adaptive Algorithm for Non-Rigid Surface Registration.pdf.txtA GPU-Based Adaptive Algorithm for Non-Rigid Surface Registration.pdf.txtExtracted texttext/plain10938https://repositorio.ufba.br/bitstream/ri/21058/3/A%20GPU-Based%20Adaptive%20Algorithm%20for%20Non-Rigid%20Surface%20Registration.pdf.txt6192c4324d73bc037e63dc847a7f78c0MD53ri/210582022-08-08 12:00:20.507oai:repositorio.ufba.br:ri/21058VGVybW8gZGUgTGljZW7vv71hLCBu77+9byBleGNsdXNpdm8sIHBhcmEgbyBkZXDvv71zaXRvIG5vIFJlcG9zaXTvv71yaW8gSW5zdGl0dWNpb25hbCBkYSBVRkJBLgoKIFBlbG8gcHJvY2Vzc28gZGUgc3VibWlzc++/vW8gZGUgZG9jdW1lbnRvcywgbyBhdXRvciBvdSBzZXUgcmVwcmVzZW50YW50ZSBsZWdhbCwgYW8gYWNlaXRhciAKZXNzZSB0ZXJtbyBkZSBsaWNlbu+/vWEsIGNvbmNlZGUgYW8gUmVwb3NpdO+/vXJpbyBJbnN0aXR1Y2lvbmFsIGRhIFVuaXZlcnNpZGFkZSBGZWRlcmFsIGRhIEJhaGlhIApvIGRpcmVpdG8gZGUgbWFudGVyIHVtYSBj77+9cGlhIGVtIHNldSByZXBvc2l077+9cmlvIGNvbSBhIGZpbmFsaWRhZGUsIHByaW1laXJhLCBkZSBwcmVzZXJ2Ye+/ve+/vW8uIApFc3NlcyB0ZXJtb3MsIG7vv71vIGV4Y2x1c2l2b3MsIG1hbnTvv71tIG9zIGRpcmVpdG9zIGRlIGF1dG9yL2NvcHlyaWdodCwgbWFzIGVudGVuZGUgbyBkb2N1bWVudG8gCmNvbW8gcGFydGUgZG8gYWNlcnZvIGludGVsZWN0dWFsIGRlc3NhIFVuaXZlcnNpZGFkZS4KCiBQYXJhIG9zIGRvY3VtZW50b3MgcHVibGljYWRvcyBjb20gcmVwYXNzZSBkZSBkaXJlaXRvcyBkZSBkaXN0cmlidWnvv73vv71vLCBlc3NlIHRlcm1vIGRlIGxpY2Vu77+9YSAKZW50ZW5kZSBxdWU6CgogTWFudGVuZG8gb3MgZGlyZWl0b3MgYXV0b3JhaXMsIHJlcGFzc2Fkb3MgYSB0ZXJjZWlyb3MsIGVtIGNhc28gZGUgcHVibGljYe+/ve+/vWVzLCBvIHJlcG9zaXTvv71yaW8KcG9kZSByZXN0cmluZ2lyIG8gYWNlc3NvIGFvIHRleHRvIGludGVncmFsLCBtYXMgbGliZXJhIGFzIGluZm9ybWHvv73vv71lcyBzb2JyZSBvIGRvY3VtZW50bwooTWV0YWRhZG9zIGVzY3JpdGl2b3MpLgoKIERlc3RhIGZvcm1hLCBhdGVuZGVuZG8gYW9zIGFuc2Vpb3MgZGVzc2EgdW5pdmVyc2lkYWRlIGVtIG1hbnRlciBzdWEgcHJvZHXvv73vv71vIGNpZW5077+9ZmljYSBjb20gCmFzIHJlc3Ryae+/ve+/vWVzIGltcG9zdGFzIHBlbG9zIGVkaXRvcmVzIGRlIHBlcmnvv71kaWNvcy4KCiBQYXJhIGFzIHB1YmxpY2Hvv73vv71lcyBzZW0gaW5pY2lhdGl2YXMgcXVlIHNlZ3VlbSBhIHBvbO+/vXRpY2EgZGUgQWNlc3NvIEFiZXJ0bywgb3MgZGVw77+9c2l0b3MgCmNvbXB1bHPvv71yaW9zIG5lc3NlIHJlcG9zaXTvv71yaW8gbWFudO+/vW0gb3MgZGlyZWl0b3MgYXV0b3JhaXMsIG1hcyBtYW5077+9bSBhY2Vzc28gaXJyZXN0cml0byAKYW8gbWV0YWRhZG9zIGUgdGV4dG8gY29tcGxldG8uIEFzc2ltLCBhIGFjZWl0Ye+/ve+/vW8gZGVzc2UgdGVybW8gbu+/vW8gbmVjZXNzaXRhIGRlIGNvbnNlbnRpbWVudG8KIHBvciBwYXJ0ZSBkZSBhdXRvcmVzL2RldGVudG9yZXMgZG9zIGRpcmVpdG9zLCBwb3IgZXN0YXJlbSBlbSBpbmljaWF0aXZhcyBkZSBhY2Vzc28gYWJlcnRvLgo=Repositório InstitucionalPUBhttp://192.188.11.11:8080/oai/requestopendoar:19322022-08-08T15:00:20Repositório Institucional da UFBA - Universidade Federal da Bahia (UFBA)false |
dc.title.pt_BR.fl_str_mv |
A GPU-based adaptive algorithm for non-rigid surface registration |
title |
A GPU-based adaptive algorithm for non-rigid surface registration |
spellingShingle |
A GPU-based adaptive algorithm for non-rigid surface registration Souza, Antonio Carlos dos Santos |
title_short |
A GPU-based adaptive algorithm for non-rigid surface registration |
title_full |
A GPU-based adaptive algorithm for non-rigid surface registration |
title_fullStr |
A GPU-based adaptive algorithm for non-rigid surface registration |
title_full_unstemmed |
A GPU-based adaptive algorithm for non-rigid surface registration |
title_sort |
A GPU-based adaptive algorithm for non-rigid surface registration |
author |
Souza, Antonio Carlos dos Santos |
author_facet |
Souza, Antonio Carlos dos Santos Macedo, Márcio Cerqueira de Farias Apolinário Júnior, Antonio Lopes |
author_role |
author |
author2 |
Macedo, Márcio Cerqueira de Farias Apolinário Júnior, Antonio Lopes |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
Souza, Antonio Carlos dos Santos Macedo, Márcio Cerqueira de Farias Apolinário Júnior, Antonio Lopes Souza, Antonio Carlos dos Santos Macedo, Márcio Cerqueira de Farias Apolinário Júnior, Antonio Lopes |
description |
Non-rigid surface registration is fundamental when accurate tracking or reconstruction of 3D deformable shapes is desirable. However, the majority of non-rigid registration methods are not as fast as the ones developed in the field of rigid registration. Fast methods for non-rigid surface registration are particularly interesting for markerless augmented reality applications, in which the object being used as marker can support non-rigid user interaction. In this paper, we present an adaptive algorithm for non-rigid surface registration. Taking advantage from this adaptivity and the parallelism of the GPU, we show that the proposed algorithm is capable to achieve near real-time performance with an approach as accurate as the ones proposed in the literature. |
publishDate |
2015 |
dc.date.issued.fl_str_mv |
2015-08-27 |
dc.date.accessioned.fl_str_mv |
2016-12-14T12:23:33Z |
dc.date.available.fl_str_mv |
2016-12-14T12:23:33Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/conferenceObject |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://repositorio.ufba.br/ri/handle/ri/21058 |
dc.identifier.isbn.none.fl_str_mv |
978-1-4799-1727-3 |
dc.identifier.issn.none.fl_str_mv |
2375-5334 |
identifier_str_mv |
978-1-4799-1727-3 2375-5334 |
url |
http://repositorio.ufba.br/ri/handle/ri/21058 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.publisher.none.fl_str_mv |
IEEE |
dc.publisher.country.fl_str_mv |
Brasil |
publisher.none.fl_str_mv |
IEEE |
dc.source.pt_BR.fl_str_mv |
http://dx.doi.org/10.1109/VR.2015.7223409 |
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reponame:Repositório Institucional da UFBA instname:Universidade Federal da Bahia (UFBA) instacron:UFBA |
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Universidade Federal da Bahia (UFBA) |
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UFBA |
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