Videogames and Literature: From Nimrod to Neuromancer
Autor(a) principal: | |
---|---|
Data de Publicação: | 2023 |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Revista Letras Raras |
Texto Completo: | https://revistas.editora.ufcg.edu.br/index.php/RLR/article/view/1566 |
Resumo: | DOI: https://dx.doi.org/10.35572/rlr.v7i1.967 The present article aims to reflect on the relationship between videogames and literature, from the fifties to the eighties, showing how the interface between these two vehicles has provided important dialogues in the techno-scientific and artistic fields contributing to a vast production of electronic games developed by a constant reconstruction and adaptation process. It is known that literature has provided the process of technological development with the impulse that every agent needs to initiate an action. Such an impulse has occurred in several spheres of human knowledge, manifesting itself in the most varied forms, especially in the artistic-cultural field. In this sense, videogame can be pointed as an important element of measurement given its changeable and innovative character. If one take into account the trajectory and improvement of the techno-scientific discoveries over time, one will see that there is a continuation of what was idealized with the industrial revolution. In this context, there is also a trajectory of literary narratives that, through fiction, anticipated, accompanied and continue to follow this process, while being adapted or reinvented to other media. |
id |
UFCG-2_ac38bb382aa09e4ba4ebca57dbb694e9 |
---|---|
oai_identifier_str |
oai:ojs2.revistas.editora.ufcg.edu.br:article/1566 |
network_acronym_str |
UFCG-2 |
network_name_str |
Revista Letras Raras |
repository_id_str |
|
spelling |
Videogames and Literature: From Nimrod to NeuromancerVídeo gamesLiteraturaDiálogo DOI: https://dx.doi.org/10.35572/rlr.v7i1.967 The present article aims to reflect on the relationship between videogames and literature, from the fifties to the eighties, showing how the interface between these two vehicles has provided important dialogues in the techno-scientific and artistic fields contributing to a vast production of electronic games developed by a constant reconstruction and adaptation process. It is known that literature has provided the process of technological development with the impulse that every agent needs to initiate an action. Such an impulse has occurred in several spheres of human knowledge, manifesting itself in the most varied forms, especially in the artistic-cultural field. In this sense, videogame can be pointed as an important element of measurement given its changeable and innovative character. If one take into account the trajectory and improvement of the techno-scientific discoveries over time, one will see that there is a continuation of what was idealized with the industrial revolution. In this context, there is also a trajectory of literary narratives that, through fiction, anticipated, accompanied and continue to follow this process, while being adapted or reinvented to other media. Editora Universitaria da UFCG2023-10-15info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionArtigo avaliado pelos paresapplication/pdfhttps://revistas.editora.ufcg.edu.br/index.php/RLR/article/view/1566Revista Letras Raras; Vol. 7 No. 1 (2018): A Literatura contemporânea e suas interfaces; 148-158Revista Letras Raras; Vol. 7 Núm. 1 (2018): A Literatura contemporânea e suas interfaces; 148-158Revista Letras Raras; Vol. 7 No 1 (2018): A Literatura contemporânea e suas interfaces; 148-158Revista Letras Raras; v. 7 n. 1 (2018): A Literatura contemporânea e suas interfaces; 148-1582317-2347reponame:Revista Letras Rarasinstname:Universidade Federal de Campina Grande (UFCG)instacron:UFCGporhttps://revistas.editora.ufcg.edu.br/index.php/RLR/article/view/1566/1501© 2023 Revista Letras Rarashttps://creativecommons.org/licenses/by-nc/4.0info:eu-repo/semantics/openAccessAraújo, Naiara Sales 2024-01-04T23:53:31Zoai:ojs2.revistas.editora.ufcg.edu.br:article/1566Revistahttps://revistas.editora.ufcg.edu.br/index.php/RLRPUBhttps://revistas.editora.ufcg.edu.br/index.php/RLR/oai||letrasrarasufcg@gmail.com2317-23472317-2347opendoar:2024-01-04T23:53:31Revista Letras Raras - Universidade Federal de Campina Grande (UFCG)false |
dc.title.none.fl_str_mv |
Videogames and Literature: From Nimrod to Neuromancer |
title |
Videogames and Literature: From Nimrod to Neuromancer |
spellingShingle |
Videogames and Literature: From Nimrod to Neuromancer Araújo, Naiara Sales Vídeo games Literatura Diálogo |
title_short |
Videogames and Literature: From Nimrod to Neuromancer |
title_full |
Videogames and Literature: From Nimrod to Neuromancer |
title_fullStr |
Videogames and Literature: From Nimrod to Neuromancer |
title_full_unstemmed |
Videogames and Literature: From Nimrod to Neuromancer |
title_sort |
Videogames and Literature: From Nimrod to Neuromancer |
author |
Araújo, Naiara Sales |
author_facet |
Araújo, Naiara Sales |
author_role |
author |
dc.contributor.author.fl_str_mv |
Araújo, Naiara Sales |
dc.subject.por.fl_str_mv |
Vídeo games Literatura Diálogo |
topic |
Vídeo games Literatura Diálogo |
description |
DOI: https://dx.doi.org/10.35572/rlr.v7i1.967 The present article aims to reflect on the relationship between videogames and literature, from the fifties to the eighties, showing how the interface between these two vehicles has provided important dialogues in the techno-scientific and artistic fields contributing to a vast production of electronic games developed by a constant reconstruction and adaptation process. It is known that literature has provided the process of technological development with the impulse that every agent needs to initiate an action. Such an impulse has occurred in several spheres of human knowledge, manifesting itself in the most varied forms, especially in the artistic-cultural field. In this sense, videogame can be pointed as an important element of measurement given its changeable and innovative character. If one take into account the trajectory and improvement of the techno-scientific discoveries over time, one will see that there is a continuation of what was idealized with the industrial revolution. In this context, there is also a trajectory of literary narratives that, through fiction, anticipated, accompanied and continue to follow this process, while being adapted or reinvented to other media. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-10-15 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Artigo avaliado pelos pares |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://revistas.editora.ufcg.edu.br/index.php/RLR/article/view/1566 |
url |
https://revistas.editora.ufcg.edu.br/index.php/RLR/article/view/1566 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://revistas.editora.ufcg.edu.br/index.php/RLR/article/view/1566/1501 |
dc.rights.driver.fl_str_mv |
© 2023 Revista Letras Raras https://creativecommons.org/licenses/by-nc/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
© 2023 Revista Letras Raras https://creativecommons.org/licenses/by-nc/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Editora Universitaria da UFCG |
publisher.none.fl_str_mv |
Editora Universitaria da UFCG |
dc.source.none.fl_str_mv |
Revista Letras Raras; Vol. 7 No. 1 (2018): A Literatura contemporânea e suas interfaces; 148-158 Revista Letras Raras; Vol. 7 Núm. 1 (2018): A Literatura contemporânea e suas interfaces; 148-158 Revista Letras Raras; Vol. 7 No 1 (2018): A Literatura contemporânea e suas interfaces; 148-158 Revista Letras Raras; v. 7 n. 1 (2018): A Literatura contemporânea e suas interfaces; 148-158 2317-2347 reponame:Revista Letras Raras instname:Universidade Federal de Campina Grande (UFCG) instacron:UFCG |
instname_str |
Universidade Federal de Campina Grande (UFCG) |
instacron_str |
UFCG |
institution |
UFCG |
reponame_str |
Revista Letras Raras |
collection |
Revista Letras Raras |
repository.name.fl_str_mv |
Revista Letras Raras - Universidade Federal de Campina Grande (UFCG) |
repository.mail.fl_str_mv |
||letrasrarasufcg@gmail.com |
_version_ |
1799319783951302656 |