Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas
Autor(a) principal: | |
---|---|
Data de Publicação: | 2022 |
Tipo de documento: | Dissertação |
Idioma: | por |
Título da fonte: | Repositório Institucional da UFG |
dARK ID: | ark:/38995/0013000006g15 |
Texto Completo: | http://repositorio.bc.ufg.br/tede/handle/tede/12465 |
Resumo: | When a woman empowers herself, she is not seeking superiority over men. It is in this sense that this research aims to present, through the universe of educational games, ways of female empowerment and ways to achieve gender equality. The central objective is the creation of an educational game that brings as a theme characters black Brazilian women from various historical contexts, with approaches on issues of racism and gender violence in their lives. The process of creation and application of the game prototype tests will be described with the intention that the methodology used can help researchers and teachers who have the goal of building games. In this way, they can access my experience as a creator and, thus, avoid the mistakes I may have made. The theoretical referential used as a pillar in the production of this dissertation is anchored in authors such as Alves and Coutinho (2019), bell hooks (2020), Freire (2019), Kapp and Boller (2018), Huizinga (2019), among others, also relevant to the construction of this work. The methodology used was participant action research that encompasses field research, divided into focus group and content analysis. Finally, the process of building the game in a cooperative character established for me new directions, which I would not have access to mediate my own learning. Another relevant point of the creative process is the observation that the act of playing promoted by the participants achieved a debate among them about the content. |
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Sant'anna, Thiago Fernandohttp://lattes.cnpq.br/9735682996647548Guimarães, Leda Mariahttp://lattes.cnpq.br/1491866271915819Oliveira, Flávio Gomes deArslan, Luciana MourãoSilva, Thiago Fernando Sant'anna eGuimarães, Leda Mariahttps://lattes.cnpq.br/8007589914804649Queiroz, Juliana Barbosa e2022-12-13T13:09:17Z2022-12-13T13:09:17Z2022-11-02QUEIROZ, J. Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas. 2022. 115 f. Dissertação (Mestrado em Cultura Visual) - Universidade Federal de Goiás, Goiânia, 2022.http://repositorio.bc.ufg.br/tede/handle/tede/12465ark:/38995/0013000006g15When a woman empowers herself, she is not seeking superiority over men. It is in this sense that this research aims to present, through the universe of educational games, ways of female empowerment and ways to achieve gender equality. The central objective is the creation of an educational game that brings as a theme characters black Brazilian women from various historical contexts, with approaches on issues of racism and gender violence in their lives. The process of creation and application of the game prototype tests will be described with the intention that the methodology used can help researchers and teachers who have the goal of building games. In this way, they can access my experience as a creator and, thus, avoid the mistakes I may have made. The theoretical referential used as a pillar in the production of this dissertation is anchored in authors such as Alves and Coutinho (2019), bell hooks (2020), Freire (2019), Kapp and Boller (2018), Huizinga (2019), among others, also relevant to the construction of this work. The methodology used was participant action research that encompasses field research, divided into focus group and content analysis. Finally, the process of building the game in a cooperative character established for me new directions, which I would not have access to mediate my own learning. Another relevant point of the creative process is the observation that the act of playing promoted by the participants achieved a debate among them about the content.Quando uma mulher se empodera, ela não está em busca de superioridade sobre os homens. É nesse sentido que a presente pesquisa visa apresentar, por meio do universo dos jogos educacionais, formas de empoderamento feminino e meios de se alcançar a igualdade de gênero. O objetivo central é a criação de um jogo educacional que traz como tema personagens mulheres brasileiras negras de vários contextos históricos, com abordagenssobre questões de racismo e de violência de gênero em suas vidas. O processo de criação e aplicação dos testes de protótipo do jogo será descrito com o intuito de que a metodologia utilizada possa ajudar pesquisadores e professores que possuem o objetivo de construir jogos. Desse modo, podem acessar a minha experiência como criadora e, assim, evitar os erros que porventura cometi. O referencial teórico utilizado como pilar na produção desta dissertação é ancorado em autores como Alves e Coutinho (2019), bell hooks (2020), Freire (2019), Kapp e Boller (2018), Huizinga (2019), dentre outros, também relevantes para a construção deste trabalho. A metodologia utilizada foi a pesquisa ação participante que engloba pesquisa de campo, dividida em grupo focal e análise de conteúdo. Por fim, o processo de construção do jogo em caráter cooperativo estabeleceu para mim novas direções, as quais não teria acesso para mediar meu próprio aprendizado. Outro ponto relevante do processo criativo é a observação de que o ato de jogar promovido pelos participantes alcançou um debate entre eles acerca do conteúdo.Submitted by Dayane Basílio (dayanebasilio@ufg.br) on 2022-11-30T12:00:59Z No. of bitstreams: 2 Dissertação - Juliana Barbosa e Queiroz - 2022.pdf: 4104772 bytes, checksum: 6e4bef93361c2d4bfee1c1b6d77715d7 (MD5) license_rdf: 805 bytes, checksum: 4460e5956bc1d1639be9ae6146a50347 (MD5)Approved for entry into archive by Luciana Ferreira (lucgeral@gmail.com) on 2022-12-13T13:09:17Z (GMT) No. of bitstreams: 2 Dissertação - Juliana Barbosa e Queiroz - 2022.pdf: 4104772 bytes, checksum: 6e4bef93361c2d4bfee1c1b6d77715d7 (MD5) license_rdf: 805 bytes, checksum: 4460e5956bc1d1639be9ae6146a50347 (MD5)Made available in DSpace on 2022-12-13T13:09:17Z (GMT). No. of bitstreams: 2 Dissertação - Juliana Barbosa e Queiroz - 2022.pdf: 4104772 bytes, checksum: 6e4bef93361c2d4bfee1c1b6d77715d7 (MD5) license_rdf: 805 bytes, checksum: 4460e5956bc1d1639be9ae6146a50347 (MD5) Previous issue date: 2022-11-02porUniversidade Federal de GoiásPrograma de Pós-graduação em Cultura Visual (FAV)UFGBrasilFaculdade de Artes Visuais - FAV (RG)Attribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessEmpoderamentoJogos de tabuleiroJogos educacionaisCultura visualQuestões de gêneroRacismoEmpowermentBoard gamesEducational gamesVisual cultureGender issuesRacismLINGUISTICA, LETRAS E ARTES::ARTESEmpoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistasEmpowered: the game as a tool for feminist and anti-racist cultural pedagogiesinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesis95005005008767reponame:Repositório Institucional da UFGinstname:Universidade Federal de Goiás (UFG)instacron:UFGLICENSElicense.txtlicense.txttext/plain; charset=utf-81748http://repositorio.bc.ufg.br/tede/bitstreams/eb55de3a-696a-442d-b86b-fc15d1d1aeac/download8a4605be74aa9ea9d79846c1fba20a33MD51CC-LICENSElicense_rdflicense_rdfapplication/rdf+xml; charset=utf-8805http://repositorio.bc.ufg.br/tede/bitstreams/61eb9c30-1cd8-4e73-9fd2-8af8eb286114/download4460e5956bc1d1639be9ae6146a50347MD52ORIGINALDissertação - Juliana Barbosa e Queiroz - 2022.pdfDissertação - Juliana Barbosa e Queiroz - 2022.pdfapplication/pdf4104772http://repositorio.bc.ufg.br/tede/bitstreams/caa45e3c-083f-4f42-9b57-3197a535b610/download6e4bef93361c2d4bfee1c1b6d77715d7MD53tede/124652022-12-13 10:09:18.32http://creativecommons.org/licenses/by-nc-nd/4.0/Attribution-NonCommercial-NoDerivatives 4.0 Internationalopen.accessoai:repositorio.bc.ufg.br:tede/12465http://repositorio.bc.ufg.br/tedeRepositório InstitucionalPUBhttp://repositorio.bc.ufg.br/oai/requesttasesdissertacoes.bc@ufg.bropendoar:2022-12-13T13:09:18Repositório Institucional da UFG - Universidade Federal de Goiás (UFG)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 |
dc.title.pt_BR.fl_str_mv |
Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas |
dc.title.alternative.eng.fl_str_mv |
Empowered: the game as a tool for feminist and anti-racist cultural pedagogies |
title |
Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas |
spellingShingle |
Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas Queiroz, Juliana Barbosa e Empoderamento Jogos de tabuleiro Jogos educacionais Cultura visual Questões de gênero Racismo Empowerment Board games Educational games Visual culture Gender issues Racism LINGUISTICA, LETRAS E ARTES::ARTES |
title_short |
Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas |
title_full |
Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas |
title_fullStr |
Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas |
title_full_unstemmed |
Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas |
title_sort |
Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas |
author |
Queiroz, Juliana Barbosa e |
author_facet |
Queiroz, Juliana Barbosa e |
author_role |
author |
dc.contributor.advisor1.fl_str_mv |
Sant'anna, Thiago Fernando |
dc.contributor.advisor1Lattes.fl_str_mv |
http://lattes.cnpq.br/9735682996647548 |
dc.contributor.advisor-co1.fl_str_mv |
Guimarães, Leda Maria |
dc.contributor.advisor-co1Lattes.fl_str_mv |
http://lattes.cnpq.br/1491866271915819 |
dc.contributor.referee1.fl_str_mv |
Oliveira, Flávio Gomes de |
dc.contributor.referee2.fl_str_mv |
Arslan, Luciana Mourão |
dc.contributor.referee3.fl_str_mv |
Silva, Thiago Fernando Sant'anna e |
dc.contributor.referee4.fl_str_mv |
Guimarães, Leda Maria |
dc.contributor.authorLattes.fl_str_mv |
https://lattes.cnpq.br/8007589914804649 |
dc.contributor.author.fl_str_mv |
Queiroz, Juliana Barbosa e |
contributor_str_mv |
Sant'anna, Thiago Fernando Guimarães, Leda Maria Oliveira, Flávio Gomes de Arslan, Luciana Mourão Silva, Thiago Fernando Sant'anna e Guimarães, Leda Maria |
dc.subject.por.fl_str_mv |
Empoderamento Jogos de tabuleiro Jogos educacionais Cultura visual Questões de gênero Racismo |
topic |
Empoderamento Jogos de tabuleiro Jogos educacionais Cultura visual Questões de gênero Racismo Empowerment Board games Educational games Visual culture Gender issues Racism LINGUISTICA, LETRAS E ARTES::ARTES |
dc.subject.eng.fl_str_mv |
Empowerment Board games Educational games Visual culture Gender issues Racism |
dc.subject.cnpq.fl_str_mv |
LINGUISTICA, LETRAS E ARTES::ARTES |
description |
When a woman empowers herself, she is not seeking superiority over men. It is in this sense that this research aims to present, through the universe of educational games, ways of female empowerment and ways to achieve gender equality. The central objective is the creation of an educational game that brings as a theme characters black Brazilian women from various historical contexts, with approaches on issues of racism and gender violence in their lives. The process of creation and application of the game prototype tests will be described with the intention that the methodology used can help researchers and teachers who have the goal of building games. In this way, they can access my experience as a creator and, thus, avoid the mistakes I may have made. The theoretical referential used as a pillar in the production of this dissertation is anchored in authors such as Alves and Coutinho (2019), bell hooks (2020), Freire (2019), Kapp and Boller (2018), Huizinga (2019), among others, also relevant to the construction of this work. The methodology used was participant action research that encompasses field research, divided into focus group and content analysis. Finally, the process of building the game in a cooperative character established for me new directions, which I would not have access to mediate my own learning. Another relevant point of the creative process is the observation that the act of playing promoted by the participants achieved a debate among them about the content. |
publishDate |
2022 |
dc.date.accessioned.fl_str_mv |
2022-12-13T13:09:17Z |
dc.date.available.fl_str_mv |
2022-12-13T13:09:17Z |
dc.date.issued.fl_str_mv |
2022-11-02 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
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masterThesis |
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publishedVersion |
dc.identifier.citation.fl_str_mv |
QUEIROZ, J. Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas. 2022. 115 f. Dissertação (Mestrado em Cultura Visual) - Universidade Federal de Goiás, Goiânia, 2022. |
dc.identifier.uri.fl_str_mv |
http://repositorio.bc.ufg.br/tede/handle/tede/12465 |
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ark:/38995/0013000006g15 |
identifier_str_mv |
QUEIROZ, J. Empoderadas: o jogo como ferramenta de pedagogias culturais feministas e antirracistas. 2022. 115 f. Dissertação (Mestrado em Cultura Visual) - Universidade Federal de Goiás, Goiânia, 2022. ark:/38995/0013000006g15 |
url |
http://repositorio.bc.ufg.br/tede/handle/tede/12465 |
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por |
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por |
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9 |
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500 500 500 |
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8 |
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767 |
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Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess |
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Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ |
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openAccess |
dc.publisher.none.fl_str_mv |
Universidade Federal de Goiás |
dc.publisher.program.fl_str_mv |
Programa de Pós-graduação em Cultura Visual (FAV) |
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UFG |
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Brasil |
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Faculdade de Artes Visuais - FAV (RG) |
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Universidade Federal de Goiás |
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