The academic-scientific production on electronic games in periodicals of the area of Physical Education in Brazil

Detalhes bibliográficos
Autor(a) principal: Borsato, Matheus
Data de Publicação: 2019
Outros Autores: Brasil, Marcos Roberto, Oliveira, Vinicius Machado de, Mattes, Verônica Volski, Souza, Juliano de
Tipo de documento: Artigo
Idioma: por
Título da fonte: Motrivivência (Florianópolis)
Texto Completo: https://periodicos.ufsc.br/index.php/motrivivencia/article/view/2175-8042.2019e59692
Resumo: The videogames industry involves professionals, spectators and supporters. With the growth of electronic games, opens up the possibility of a contemporary research. With this, the objective of this study was to analyze the academic-scientific production about this theme. To answer this question, we use Pierre Bourdieu's theory. We selected six national scientific journals where 8.735 papers were found, after the exclusion criteria, 41 texts are part of the sample. We have been able to verify that Revista Licere and Revista Motrivivência, are the main scientific journals to give vent to this discussion. Fined 11 researchers to use this theme. Two main centers of disclosure were evidenced, one leased at the Federal University of Paraná and another at the Federal University of Santa Catarina. We conclude that the academic relationship networks are possible to be observed as social positions of a subfield of investigations, moved and influenced by a scientific habitus. 
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spelling The academic-scientific production on electronic games in periodicals of the area of Physical Education in BrazilLa producción académico-científica sobre juegos electrónicos en periódicos del área de Educación Física en BrasilA produção acadêmico-científica sobre jogos eletrônicos em periódicos da área de Educação Física no BrasilThe videogames industry involves professionals, spectators and supporters. With the growth of electronic games, opens up the possibility of a contemporary research. With this, the objective of this study was to analyze the academic-scientific production about this theme. To answer this question, we use Pierre Bourdieu's theory. We selected six national scientific journals where 8.735 papers were found, after the exclusion criteria, 41 texts are part of the sample. We have been able to verify that Revista Licere and Revista Motrivivência, are the main scientific journals to give vent to this discussion. Fined 11 researchers to use this theme. Two main centers of disclosure were evidenced, one leased at the Federal University of Paraná and another at the Federal University of Santa Catarina. We conclude that the academic relationship networks are possible to be observed as social positions of a subfield of investigations, moved and influenced by a scientific habitus. La industria de los videojuegos involucra a profesionales, espectadores y simpatizantes. Con el crecimiento de los juegos electrónicos, se abre la posibilidad de una agenda contemporánea de investigación. Con ello, el objetivo de este estudio fue analizar la producción académico-científica acerca de ese tema. Para responder a ese cuestionamiento, utilizamos la teoría de Pierre Bourdieu. Seleccionamos seis revistas científicas nacionales donde se encontraron 8.735 trabajos, después de los criterios de exclusión, forman parte de la muestra 41 textos. Hemos logrado verificar que la Revista Licere y la Revista Motrivivencia, son los principales periódicos científicos que dan a la agenda de discusión. Encontramos a 11 investigadores a utilizar esta temática. Se evidenció dos principales centros de divulgación, un locado en la Universidad Federal de Paraná y otro en la Universidad Federal de Santa Catarina. Concluimos que las redes de relaciones académicas son posibles de ser observadas como posiciones sociales de un subcampo de investigaciones, movido e influenciado por un habitus científico.Dada a recente notoriedade que os estudos dos jogos eletrônicos vêm adquirindo no campo acadêmico, a presente investigação teve como objetivo mapear a produção científica sobre a temática em tela na área da Educação Física. Para atender a tal premissa, localizamos em revistas científicas da área 41 textos que versavam sobre o tema. Por meio de análise descritiva, em consonância com a mobilização do referencial sociológico de Pierre Bourdieu, verificamos que as Revistas Licere e Motrivivência são os principais veículos de divulgação da temática investigada. Face a essa conformação, constatamos também a centralidade da Universidade Federal do Paraná e da Universidade Federal de Santa Catarina como alguns dos principais polos de produção de estudos associados aos jogos eletrônicos no campo da Educação Física no Brasil. Mediante esses dados, concluímos que as redes de relações acadêmicas constituem posições sociais de um campo de investigação, movido e influenciado por um habitus científico. Universidade Federal de Santa Catarina2019-09-24info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.ufsc.br/index.php/motrivivencia/article/view/2175-8042.2019e5969210.5007/2175-8042.2019e59692Motrivivência; v. 31 n. 60 (2019): A extinção do Ministério do Esporte; 01-212175-80420103-4111reponame:Motrivivência (Florianópolis)instname:Universidade Federal de Santa Catarina (UFSC)instacron:UFSCporhttps://periodicos.ufsc.br/index.php/motrivivencia/article/view/2175-8042.2019e59692/41143Copyright (c) 2019 Motrivivênciainfo:eu-repo/semantics/openAccessBorsato, MatheusBrasil, Marcos RobertoOliveira, Vinicius Machado deMattes, Verônica VolskiSouza, Juliano de2019-11-05T13:08:21Zoai:periodicos.ufsc.br:article/59692Revistahttp://www.periodicos.ufsc.br/index.php/motrivivenciaPUBhttps://periodicos.ufsc.br/index.php/motrivivencia/oai||giovani.pires@ufsc.br2175-80420103-4111opendoar:2019-11-05T13:08:21Motrivivência (Florianópolis) - Universidade Federal de Santa Catarina (UFSC)false
dc.title.none.fl_str_mv The academic-scientific production on electronic games in periodicals of the area of Physical Education in Brazil
La producción académico-científica sobre juegos electrónicos en periódicos del área de Educación Física en Brasil
A produção acadêmico-científica sobre jogos eletrônicos em periódicos da área de Educação Física no Brasil
title The academic-scientific production on electronic games in periodicals of the area of Physical Education in Brazil
spellingShingle The academic-scientific production on electronic games in periodicals of the area of Physical Education in Brazil
Borsato, Matheus
title_short The academic-scientific production on electronic games in periodicals of the area of Physical Education in Brazil
title_full The academic-scientific production on electronic games in periodicals of the area of Physical Education in Brazil
title_fullStr The academic-scientific production on electronic games in periodicals of the area of Physical Education in Brazil
title_full_unstemmed The academic-scientific production on electronic games in periodicals of the area of Physical Education in Brazil
title_sort The academic-scientific production on electronic games in periodicals of the area of Physical Education in Brazil
author Borsato, Matheus
author_facet Borsato, Matheus
Brasil, Marcos Roberto
Oliveira, Vinicius Machado de
Mattes, Verônica Volski
Souza, Juliano de
author_role author
author2 Brasil, Marcos Roberto
Oliveira, Vinicius Machado de
Mattes, Verônica Volski
Souza, Juliano de
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Borsato, Matheus
Brasil, Marcos Roberto
Oliveira, Vinicius Machado de
Mattes, Verônica Volski
Souza, Juliano de
description The videogames industry involves professionals, spectators and supporters. With the growth of electronic games, opens up the possibility of a contemporary research. With this, the objective of this study was to analyze the academic-scientific production about this theme. To answer this question, we use Pierre Bourdieu's theory. We selected six national scientific journals where 8.735 papers were found, after the exclusion criteria, 41 texts are part of the sample. We have been able to verify that Revista Licere and Revista Motrivivência, are the main scientific journals to give vent to this discussion. Fined 11 researchers to use this theme. Two main centers of disclosure were evidenced, one leased at the Federal University of Paraná and another at the Federal University of Santa Catarina. We conclude that the academic relationship networks are possible to be observed as social positions of a subfield of investigations, moved and influenced by a scientific habitus. 
publishDate 2019
dc.date.none.fl_str_mv 2019-09-24
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv https://periodicos.ufsc.br/index.php/motrivivencia/article/view/2175-8042.2019e59692
10.5007/2175-8042.2019e59692
url https://periodicos.ufsc.br/index.php/motrivivencia/article/view/2175-8042.2019e59692
identifier_str_mv 10.5007/2175-8042.2019e59692
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://periodicos.ufsc.br/index.php/motrivivencia/article/view/2175-8042.2019e59692/41143
dc.rights.driver.fl_str_mv Copyright (c) 2019 Motrivivência
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2019 Motrivivência
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Federal de Santa Catarina
publisher.none.fl_str_mv Universidade Federal de Santa Catarina
dc.source.none.fl_str_mv Motrivivência; v. 31 n. 60 (2019): A extinção do Ministério do Esporte; 01-21
2175-8042
0103-4111
reponame:Motrivivência (Florianópolis)
instname:Universidade Federal de Santa Catarina (UFSC)
instacron:UFSC
instname_str Universidade Federal de Santa Catarina (UFSC)
instacron_str UFSC
institution UFSC
reponame_str Motrivivência (Florianópolis)
collection Motrivivência (Florianópolis)
repository.name.fl_str_mv Motrivivência (Florianópolis) - Universidade Federal de Santa Catarina (UFSC)
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