Design and overdesign of transmian universes: An analysis of Halo
Autor(a) principal: | |
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Data de Publicação: | 2015 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Revista GEMInIS |
Texto Completo: | https://www.revistageminis.ufscar.br/index.php/geminis/article/view/217 |
Resumo: | This article deals with the presence of the design of diverse forms in the conception of the transmodious narratives, for that were analyzed media products that served as expanders of the universe of the Halo franchise. This study proposes a look at the design that, although quoted, is little explored in the middle of the study of narratives. Halo is a gigantic expanding universe and this is only possible thanks to the creation and appropriation of various apes, so many visual and conceptual, in order to create the impression that this universe is alive and functional even when its media are not directly accessed. For this we then have the notion of overdesign concept that fosters design as a diegetic generator for these worlds, giving the notion that they are real when they contact the public through their extensions. |
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Design and overdesign of transmian universes: An analysis of HaloDesign e overdesign de universos transmídias: Uma análise de HaloHalodesignoverdesignnarrativatransmídiaThis article deals with the presence of the design of diverse forms in the conception of the transmodious narratives, for that were analyzed media products that served as expanders of the universe of the Halo franchise. This study proposes a look at the design that, although quoted, is little explored in the middle of the study of narratives. Halo is a gigantic expanding universe and this is only possible thanks to the creation and appropriation of various apes, so many visual and conceptual, in order to create the impression that this universe is alive and functional even when its media are not directly accessed. For this we then have the notion of overdesign concept that fosters design as a diegetic generator for these worlds, giving the notion that they are real when they contact the public through their extensions.Este artigo trata da presença do design de diversas formas na concepção das narrativas transmídias, para tal foram analisados produtos midiáticos que serviram como expansores do universo da franquia Halo. Este estudo propõe um olhar sobre o design que apesar de citado, é pouco explorado no meio do estudo das narrativas. Halo é um universo em expansão gigantesco e isso só é possível graças a criação e apropriação de diversos apectos, tantos visuais, conceituais, afim de criar a impressão que este universo é vivo e funcional mesmo quando as suas mídias não são acessadas diretamente. Para isso temos então a noção de overdesign conceito que fomenta o design como gerador diegético para estes mundos, dando a noção de que são reais quando entram em contato com o público através de suas extensões.UFSCar2015-06-28info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://www.revistageminis.ufscar.br/index.php/geminis/article/view/217Revista GEMInIS; v. 6 n. 1 (2015): Design de Mídias; 40-61Revista GEMInIS; Vol. 6 No. 1 (2015): Design de Mídias; 40-61Revista GEMInIS; Vol. 6 Núm. 1 (2015): Design de Mídias; 40-612179-1465reponame:Revista GEMInISinstname:Universidade Federal de São Carlos (UFSCAR)instacron:UFSCARporhttps://www.revistageminis.ufscar.br/index.php/geminis/article/view/217/188Pereira Salgado Júnior, GilbertoSadi Câmara, Naiáinfo:eu-repo/semantics/openAccess2020-08-10T20:11:08Zoai:ojs.pkp.sfu.ca:article/217Revistahttps://www.revistageminis.ufscar.br/index.php/geminisPUBhttps://www.revistageminis.ufscar.br/index.php/geminis/oai||revista.geminisufscar@gmail.com2179-14652179-1465opendoar:2020-08-10T20:11:08Revista GEMInIS - Universidade Federal de São Carlos (UFSCAR)false |
dc.title.none.fl_str_mv |
Design and overdesign of transmian universes: An analysis of Halo Design e overdesign de universos transmídias: Uma análise de Halo |
title |
Design and overdesign of transmian universes: An analysis of Halo |
spellingShingle |
Design and overdesign of transmian universes: An analysis of Halo Pereira Salgado Júnior, Gilberto Halo design overdesign narrativa transmídia |
title_short |
Design and overdesign of transmian universes: An analysis of Halo |
title_full |
Design and overdesign of transmian universes: An analysis of Halo |
title_fullStr |
Design and overdesign of transmian universes: An analysis of Halo |
title_full_unstemmed |
Design and overdesign of transmian universes: An analysis of Halo |
title_sort |
Design and overdesign of transmian universes: An analysis of Halo |
author |
Pereira Salgado Júnior, Gilberto |
author_facet |
Pereira Salgado Júnior, Gilberto Sadi Câmara, Naiá |
author_role |
author |
author2 |
Sadi Câmara, Naiá |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Pereira Salgado Júnior, Gilberto Sadi Câmara, Naiá |
dc.subject.por.fl_str_mv |
Halo design overdesign narrativa transmídia |
topic |
Halo design overdesign narrativa transmídia |
description |
This article deals with the presence of the design of diverse forms in the conception of the transmodious narratives, for that were analyzed media products that served as expanders of the universe of the Halo franchise. This study proposes a look at the design that, although quoted, is little explored in the middle of the study of narratives. Halo is a gigantic expanding universe and this is only possible thanks to the creation and appropriation of various apes, so many visual and conceptual, in order to create the impression that this universe is alive and functional even when its media are not directly accessed. For this we then have the notion of overdesign concept that fosters design as a diegetic generator for these worlds, giving the notion that they are real when they contact the public through their extensions. |
publishDate |
2015 |
dc.date.none.fl_str_mv |
2015-06-28 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://www.revistageminis.ufscar.br/index.php/geminis/article/view/217 |
url |
https://www.revistageminis.ufscar.br/index.php/geminis/article/view/217 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://www.revistageminis.ufscar.br/index.php/geminis/article/view/217/188 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
UFSCar |
publisher.none.fl_str_mv |
UFSCar |
dc.source.none.fl_str_mv |
Revista GEMInIS; v. 6 n. 1 (2015): Design de Mídias; 40-61 Revista GEMInIS; Vol. 6 No. 1 (2015): Design de Mídias; 40-61 Revista GEMInIS; Vol. 6 Núm. 1 (2015): Design de Mídias; 40-61 2179-1465 reponame:Revista GEMInIS instname:Universidade Federal de São Carlos (UFSCAR) instacron:UFSCAR |
instname_str |
Universidade Federal de São Carlos (UFSCAR) |
instacron_str |
UFSCAR |
institution |
UFSCAR |
reponame_str |
Revista GEMInIS |
collection |
Revista GEMInIS |
repository.name.fl_str_mv |
Revista GEMInIS - Universidade Federal de São Carlos (UFSCAR) |
repository.mail.fl_str_mv |
||revista.geminisufscar@gmail.com |
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