Image on the wall, a game in the hammock reflection on images and pixelated daily life

Detalhes bibliográficos
Autor(a) principal: Cirino, Renato
Data de Publicação: 2012
Outros Autores: Martins, Alice Fátima
Tipo de documento: Artigo
Idioma: por
Título da fonte: Revista Digital do LAV ( Laboratório de Artes Visuais)
Texto Completo: http://periodicos.ufsm.br/revislav/article/view/4093
Resumo: In this paper, we propose a reflection about the dialogues articulated on projections and representations of the telematics networks users imaginary. The discussion begins with the involvement of these users with the techniques images and with the proximity established by technological devices. In processes of enchantment and dazzling within the universe formatted by null-dimensional pixels, projections represent and simulate the natural world through imaginary surfaces. This universe composed entirely of intangible information, where the binary codes organize the pixels to form images on screens where there are no dimensions. It is in this null-dimensional space that has arises the condition for the affair between the man and the technological devices. In this game, the participant‟s role is to act as programmed by the algorithms of these environments. To observe these relationships, we have done the analysis of the artistic performance Casa_Comigo, based on some lectures of Vilém Flusser. The artistic act consisted of a site and projected images inside the home of the artist-author. The result of the analysis led to the central question of this article: the techniques images are effective ways to establish dialogic relations between people?
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spelling Image on the wall, a game in the hammock reflection on images and pixelated daily lifeImagens na parede, uma brincadeira na redeTechniques imagesDazzlingGameVilém FlusserImagens técnicasDeslumbramentoJogoVilém FlusserIn this paper, we propose a reflection about the dialogues articulated on projections and representations of the telematics networks users imaginary. The discussion begins with the involvement of these users with the techniques images and with the proximity established by technological devices. In processes of enchantment and dazzling within the universe formatted by null-dimensional pixels, projections represent and simulate the natural world through imaginary surfaces. This universe composed entirely of intangible information, where the binary codes organize the pixels to form images on screens where there are no dimensions. It is in this null-dimensional space that has arises the condition for the affair between the man and the technological devices. In this game, the participant‟s role is to act as programmed by the algorithms of these environments. To observe these relationships, we have done the analysis of the artistic performance Casa_Comigo, based on some lectures of Vilém Flusser. The artistic act consisted of a site and projected images inside the home of the artist-author. The result of the analysis led to the central question of this article: the techniques images are effective ways to establish dialogic relations between people?Neste artigo, é feita uma reflexão sobre as possibilidades de articulação de diálogos a partir das projeções e representações do imaginário dos usuários das redes telemáticas. A discussão se inicia pelo envolvimento desses sujeitos com as imagens técnicas e pela proximidade estabelecida com os aparatos tecnológicos. São deflagrados, assim, processos possibilitadores de encantamentos e de deslumbramentos no universo zerodimensional dos pixels, que se comportam em projeções dimensionais na intenção de representar e simular o mundo natural por meio de superfícies imaginadas. Neste jogo, o papel dos participantes consiste em atuar de forma programada pelos algoritmos desses ambientes. Para observar melhor essas relações foi realizada a análise da performance Casa_Comigo a partir de algumas leituras de Vilém Flusser. O ato artístico consistiu em um site e projeções de imagens na casa do artista-autor. O resultado da análise levou à questão central do artigo: as imagens constituem meios efetivos no estabelecimento de relações dialógicas entre as pessoas?Universidade Federal de Santa Maria2012-03-05info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://periodicos.ufsm.br/revislav/article/view/409310.5902/198373484093Revista Digital do LAV; No. 8 (2012): Revista Digital do LAV - Ano V – Número 08 – Março de 2012; 098-124Revista Digital do LAV; n. 8 (2012): Revista Digital do LAV - Ano V – Número 08 – Março de 2012; 098-1241983-73481983-7348reponame:Revista Digital do LAV ( Laboratório de Artes Visuais)instname:Universidade Federal de Santa Maria (UFSM)instacron:UFSMporhttp://periodicos.ufsm.br/revislav/article/view/4093/2935Cirino, RenatoMartins, Alice Fátimainfo:eu-repo/semantics/openAccess2020-06-10T12:35:06Zoai:ojs.pkp.sfu.ca:article/4093Revistahttp://cascavel.ufsm.br/revistas/ojs-2.2.2/index.php/revislav/PUBhttp://cascavel.ufsm.br/revistas/ojs-2.2.2/index.php/revislav/oairevistadigitaldolav@gmail.com||daniel@rswa.com.br1983-73481983-7348opendoar:2020-06-10T12:35:06Revista Digital do LAV ( Laboratório de Artes Visuais) - Universidade Federal de Santa Maria (UFSM)false
dc.title.none.fl_str_mv Image on the wall, a game in the hammock reflection on images and pixelated daily life
Imagens na parede, uma brincadeira na rede
title Image on the wall, a game in the hammock reflection on images and pixelated daily life
spellingShingle Image on the wall, a game in the hammock reflection on images and pixelated daily life
Cirino, Renato
Techniques images
Dazzling
Game
Vilém Flusser
Imagens técnicas
Deslumbramento
Jogo
Vilém Flusser
title_short Image on the wall, a game in the hammock reflection on images and pixelated daily life
title_full Image on the wall, a game in the hammock reflection on images and pixelated daily life
title_fullStr Image on the wall, a game in the hammock reflection on images and pixelated daily life
title_full_unstemmed Image on the wall, a game in the hammock reflection on images and pixelated daily life
title_sort Image on the wall, a game in the hammock reflection on images and pixelated daily life
author Cirino, Renato
author_facet Cirino, Renato
Martins, Alice Fátima
author_role author
author2 Martins, Alice Fátima
author2_role author
dc.contributor.author.fl_str_mv Cirino, Renato
Martins, Alice Fátima
dc.subject.por.fl_str_mv Techniques images
Dazzling
Game
Vilém Flusser
Imagens técnicas
Deslumbramento
Jogo
Vilém Flusser
topic Techniques images
Dazzling
Game
Vilém Flusser
Imagens técnicas
Deslumbramento
Jogo
Vilém Flusser
description In this paper, we propose a reflection about the dialogues articulated on projections and representations of the telematics networks users imaginary. The discussion begins with the involvement of these users with the techniques images and with the proximity established by technological devices. In processes of enchantment and dazzling within the universe formatted by null-dimensional pixels, projections represent and simulate the natural world through imaginary surfaces. This universe composed entirely of intangible information, where the binary codes organize the pixels to form images on screens where there are no dimensions. It is in this null-dimensional space that has arises the condition for the affair between the man and the technological devices. In this game, the participant‟s role is to act as programmed by the algorithms of these environments. To observe these relationships, we have done the analysis of the artistic performance Casa_Comigo, based on some lectures of Vilém Flusser. The artistic act consisted of a site and projected images inside the home of the artist-author. The result of the analysis led to the central question of this article: the techniques images are effective ways to establish dialogic relations between people?
publishDate 2012
dc.date.none.fl_str_mv 2012-03-05
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://periodicos.ufsm.br/revislav/article/view/4093
10.5902/198373484093
url http://periodicos.ufsm.br/revislav/article/view/4093
identifier_str_mv 10.5902/198373484093
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv http://periodicos.ufsm.br/revislav/article/view/4093/2935
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Federal de Santa Maria
publisher.none.fl_str_mv Universidade Federal de Santa Maria
dc.source.none.fl_str_mv Revista Digital do LAV; No. 8 (2012): Revista Digital do LAV - Ano V – Número 08 – Março de 2012; 098-124
Revista Digital do LAV; n. 8 (2012): Revista Digital do LAV - Ano V – Número 08 – Março de 2012; 098-124
1983-7348
1983-7348
reponame:Revista Digital do LAV ( Laboratório de Artes Visuais)
instname:Universidade Federal de Santa Maria (UFSM)
instacron:UFSM
instname_str Universidade Federal de Santa Maria (UFSM)
instacron_str UFSM
institution UFSM
reponame_str Revista Digital do LAV ( Laboratório de Artes Visuais)
collection Revista Digital do LAV ( Laboratório de Artes Visuais)
repository.name.fl_str_mv Revista Digital do LAV ( Laboratório de Artes Visuais) - Universidade Federal de Santa Maria (UFSM)
repository.mail.fl_str_mv revistadigitaldolav@gmail.com||daniel@rswa.com.br
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