Proposition of a teaching game about procariontes for the final years of Fundamental Education

Detalhes bibliográficos
Autor(a) principal: Caetano, Gabriella Luciano
Data de Publicação: 2020
Outros Autores: Pereira, Grazielle Rodrigues
Tipo de documento: Artigo
Idioma: por
Título da fonte: Research, Society and Development
Texto Completo: https://rsdjournal.org/index.php/rsd/article/view/7373
Resumo: Didactic games are instruments that can help teachers in the teaching and learning process in the classroom, since they are tools they have as one of their objectives to make the content presented more attractive to students. Among the complexity of themes in science to be approached in a playful way, is the theme about prokaryotic microorganisms, since in addition to being a complex content is necessary for the visualization of their laboratory structures. The prokaryotic microorganisms are living beings that have as a remarkable characteristic the absence of a nuclear envelope, delimiting the genetic material being representative of this denomination the bacteria and archaeobacteria. In view of the above, didactic games are playful tools that can be used in the teaching of prokaryotes. Thus, the proposition of a didactic game to science teachers in the final years of elementary school, about the prokaryotes worked in that school year is a possibility of diversified methodology that teachers can use in their classes The game presented here was based on the contents related to bacteria and archeobacteria covered in the seventh year of the final years of elementary school. The game called “Procarionte Profile” was built on a PVC board, with low cost material. The game also has cards that deal with issues such as diseases and prophylaxis, ecology and biotechnology, in addition to curiosities about microorganisms. The work showed that, given the complexity of the archeobacteria theme, the board game allowed to explore the content in question without using a microscope or laboratory equipment.
id UNIFEI_35e86c5b88a62100558a41735386d7a8
oai_identifier_str oai:ojs.pkp.sfu.ca:article/7373
network_acronym_str UNIFEI
network_name_str Research, Society and Development
repository_id_str
spelling Proposition of a teaching game about procariontes for the final years of Fundamental EducationPropuesta de un juego de enseñanza sobre procarionados para los años finales de Educación FundamentalProposição de um jogo didático acerca dos procariontes para os anos finais do Ensino Fundamental ScienceTeachingDidactic GameProkaryotesTeacher.CienciaEnseñanzaJuego DidácticoProkaryotesProfesor.CiênciasEnsinoJogo DidáticoProcariontesProfessor.Didactic games are instruments that can help teachers in the teaching and learning process in the classroom, since they are tools they have as one of their objectives to make the content presented more attractive to students. Among the complexity of themes in science to be approached in a playful way, is the theme about prokaryotic microorganisms, since in addition to being a complex content is necessary for the visualization of their laboratory structures. The prokaryotic microorganisms are living beings that have as a remarkable characteristic the absence of a nuclear envelope, delimiting the genetic material being representative of this denomination the bacteria and archaeobacteria. In view of the above, didactic games are playful tools that can be used in the teaching of prokaryotes. Thus, the proposition of a didactic game to science teachers in the final years of elementary school, about the prokaryotes worked in that school year is a possibility of diversified methodology that teachers can use in their classes The game presented here was based on the contents related to bacteria and archeobacteria covered in the seventh year of the final years of elementary school. The game called “Procarionte Profile” was built on a PVC board, with low cost material. The game also has cards that deal with issues such as diseases and prophylaxis, ecology and biotechnology, in addition to curiosities about microorganisms. The work showed that, given the complexity of the archeobacteria theme, the board game allowed to explore the content in question without using a microscope or laboratory equipment.Los juegos didácticos son instrumentos que pueden ayudar a los profesores en el proceso de enseñanza y aprendizaje en el aula, ya que son herramientas que tienen como uno de sus objetivos para hacer que el contenido presentado sea más atractivo para los alumnos. Entre la complejidad de los temas en la ciencia a abordar de una manera lúdica, está el tema sobre los microorganismos procarioticos, ya que además de ser un contenido complejo es necesario para la visualización de sus estructuras de laboratorio. Los microorganismos procariotas son seres vivos que tienen como característica notable la ausencia de una envoltura nuclear, delimitando el material genético siendo representativo de esta denominación las bacterias y arquebabacterias. En vista de lo anterior, los juegos didácticos son herramientas lúdicas que se pueden utilizar en la enseñanza de los prokaryotes. Así, la propuesta de un juego didáctico a los profesores de ciencias en los últimos años de la escuela primaria, sobre los prokaryotes trabajados en ese año escolar es una posibilidad de metodología diversificada que los profesores pueden utilizar en sus clases. Por tanto, el presente trabajo tiene como objetivo proponer un juego didáctico dirigido a los últimos años de la escuela primaria, sobre procariotas. El juego que aquí se presenta se basó en los contenidos relacionados con bacterias y arqueobacterias cubiertos en el séptimo año de los últimos años de la escuela primaria. El juego llamado “Procarionte Profile” fue construido sobre un tablero de PVC, con material de bajo costo. El juego también cuenta con cartas que tratan temas como enfermedades y profilaxis, ecología y biotecnología, así como curiosidades sobre microorganismos. El trabajo demostró que, dada la complejidad del tema de las arqueobacterias, el juego de mesa permitía explorar el contenido en cuestión sin necesidad de utilizar un microscopio o equipo de laboratorio.Os jogos didáticos são instrumentos que podem auxiliar o docente no processo de ensino e aprendizagem na sala de aula, uma vez que são ferramentas que possuem como um de seus objetivos tornar o conteúdo apresentado mais atrativo para os alunos. Dentre os temas abordados no ensino de Ciências para os anos finais do ensino fundamental, o presente estudo buscou trabalhar os microrganismos procariontes, haja visto que além ser um conteúdo complexo, para um maior aprofundamento do tema, necessita de microscópios e do ambiente do laboratório. Os microrganismos procariontes são seres vivos que possuem como característica marcante a ausência de um envoltório nuclear, delimitando o material genético sendo representantes desta denominação as bactérias e arqueobactérias. Diante do exposto, os jogos didáticos são ferramentas lúdicas que podem ser empregados no ensino dos procariontes. Deste modo, a proposição de um jogo didático aos docentes de Ciências dos anos finais do ensino fundamental, acerca dos procariontes é uma possibilidade de metodologia diversificada que o docente pode utilizar em suas aulas. Por isso, o presente trabalho tem como objetivo a proposição de um jogo didático voltado para os anos finais do ensino fundamental, acerca dos procariontes. O jogo aqui apresentado se deu a partir dos conteúdos relacionados as bactérias e arqueobactérias abordados no sétimo ano dos anos finais do ensino fundamental. O jogo chamado “Procarionte Profile” foi construído em um tabuleiro de PVC, com material de baixo custo. O jogo também possui cartas que trabalham questões como doenças e profilaxia, ecologia e biotecnologia, além de curiosidades sobre os microrganismos. O trabalho evidenciou que diante da complexidade do tema arqueobactérias, o jogo de tabuleiro permitiu explorar o conteúdo em questão sem o uso de microscópio ou equipamentos laboratoriais.Research, Society and Development2020-08-20info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/737310.33448/rsd-v9i9.7373Research, Society and Development; Vol. 9 No. 9; e348997373Research, Society and Development; Vol. 9 Núm. 9; e348997373Research, Society and Development; v. 9 n. 9; e3489973732525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/7373/6505Copyright (c) 2020 Gabriella Luciano Caetano; Grazielle Rodrigues Pereirahttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessCaetano, Gabriella Luciano Pereira, Grazielle Rodrigues2020-09-18T01:42:11Zoai:ojs.pkp.sfu.ca:article/7373Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:30:07.183033Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false
dc.title.none.fl_str_mv Proposition of a teaching game about procariontes for the final years of Fundamental Education
Propuesta de un juego de enseñanza sobre procarionados para los años finales de Educación Fundamental
Proposição de um jogo didático acerca dos procariontes para os anos finais do Ensino Fundamental
title Proposition of a teaching game about procariontes for the final years of Fundamental Education
spellingShingle Proposition of a teaching game about procariontes for the final years of Fundamental Education
Caetano, Gabriella Luciano
Science
Teaching
Didactic Game
Prokaryotes
Teacher.
Ciencia
Enseñanza
Juego Didáctico
Prokaryotes
Profesor.
Ciências
Ensino
Jogo Didático
Procariontes
Professor.
title_short Proposition of a teaching game about procariontes for the final years of Fundamental Education
title_full Proposition of a teaching game about procariontes for the final years of Fundamental Education
title_fullStr Proposition of a teaching game about procariontes for the final years of Fundamental Education
title_full_unstemmed Proposition of a teaching game about procariontes for the final years of Fundamental Education
title_sort Proposition of a teaching game about procariontes for the final years of Fundamental Education
author Caetano, Gabriella Luciano
author_facet Caetano, Gabriella Luciano
Pereira, Grazielle Rodrigues
author_role author
author2 Pereira, Grazielle Rodrigues
author2_role author
dc.contributor.author.fl_str_mv Caetano, Gabriella Luciano
Pereira, Grazielle Rodrigues
dc.subject.por.fl_str_mv Science
Teaching
Didactic Game
Prokaryotes
Teacher.
Ciencia
Enseñanza
Juego Didáctico
Prokaryotes
Profesor.
Ciências
Ensino
Jogo Didático
Procariontes
Professor.
topic Science
Teaching
Didactic Game
Prokaryotes
Teacher.
Ciencia
Enseñanza
Juego Didáctico
Prokaryotes
Profesor.
Ciências
Ensino
Jogo Didático
Procariontes
Professor.
description Didactic games are instruments that can help teachers in the teaching and learning process in the classroom, since they are tools they have as one of their objectives to make the content presented more attractive to students. Among the complexity of themes in science to be approached in a playful way, is the theme about prokaryotic microorganisms, since in addition to being a complex content is necessary for the visualization of their laboratory structures. The prokaryotic microorganisms are living beings that have as a remarkable characteristic the absence of a nuclear envelope, delimiting the genetic material being representative of this denomination the bacteria and archaeobacteria. In view of the above, didactic games are playful tools that can be used in the teaching of prokaryotes. Thus, the proposition of a didactic game to science teachers in the final years of elementary school, about the prokaryotes worked in that school year is a possibility of diversified methodology that teachers can use in their classes The game presented here was based on the contents related to bacteria and archeobacteria covered in the seventh year of the final years of elementary school. The game called “Procarionte Profile” was built on a PVC board, with low cost material. The game also has cards that deal with issues such as diseases and prophylaxis, ecology and biotechnology, in addition to curiosities about microorganisms. The work showed that, given the complexity of the archeobacteria theme, the board game allowed to explore the content in question without using a microscope or laboratory equipment.
publishDate 2020
dc.date.none.fl_str_mv 2020-08-20
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/7373
10.33448/rsd-v9i9.7373
url https://rsdjournal.org/index.php/rsd/article/view/7373
identifier_str_mv 10.33448/rsd-v9i9.7373
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/7373/6505
dc.rights.driver.fl_str_mv Copyright (c) 2020 Gabriella Luciano Caetano; Grazielle Rodrigues Pereira
http://creativecommons.org/licenses/by/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2020 Gabriella Luciano Caetano; Grazielle Rodrigues Pereira
http://creativecommons.org/licenses/by/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Research, Society and Development
publisher.none.fl_str_mv Research, Society and Development
dc.source.none.fl_str_mv Research, Society and Development; Vol. 9 No. 9; e348997373
Research, Society and Development; Vol. 9 Núm. 9; e348997373
Research, Society and Development; v. 9 n. 9; e348997373
2525-3409
reponame:Research, Society and Development
instname:Universidade Federal de Itajubá (UNIFEI)
instacron:UNIFEI
instname_str Universidade Federal de Itajubá (UNIFEI)
instacron_str UNIFEI
institution UNIFEI
reponame_str Research, Society and Development
collection Research, Society and Development
repository.name.fl_str_mv Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)
repository.mail.fl_str_mv rsd.articles@gmail.com
_version_ 1797052656827498496