Ludic strategy as a mediator of education in genetics in a public school

Detalhes bibliográficos
Autor(a) principal: Sousa, Emilly Thaís Feitosa
Data de Publicação: 2021
Outros Autores: Azevedo, Marcia Mourão Ramos, Hager, Adriane Xavier, Brito, Ananda Emilly de Oliveira, Silva, Loraine Porto da, Pereira, Rômulo Jorge Batista, Góes, Andreia Karoline, Bressan, Cléo Rodrigo, Lima, Jucelane Salvino de, Pereira, Kedes Paulo
Tipo de documento: Artigo
Idioma: por
Título da fonte: Research, Society and Development
Texto Completo: https://rsdjournal.org/index.php/rsd/article/view/20939
Resumo: The present work aimed to evaluate the contributions of a game called "pedagogical trail" associated with the expository class, as a teaching tool in genetics, in high school. the work was divided into two stages: application of theoretical classes and playful strategy “pedagogical trail”. before and after the application of the lecture and the playful strategy, a pre-test and a post-test were applied, respectively. for the execution of the ludic strategy, the students were divided into 2 groups, each group selected a member responsible for the team, the same one rolled the dice and obtained a number, after the dice was cast, selected a question contained in the box at random about the content taught in class, if the team got the answer right, the group advanced the number of houses obtained. there was an increase in the percentage of correct answers, going from 22% in the pre-test to 87% in the post-test. the playful strategy carried out after the theoretical class contributed to the construction of knowledge of students in the 2nd year of high school, related to genetics subjects.
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spelling Ludic strategy as a mediator of education in genetics in a public schoolEstrategia de juego como mediador didáctico en genética en la escuela de la red públicaEstratégia lúdica como mediador de ensino em genética em escola da rede públicaEnsino médioFerramenta educativaJogoLudicidade. Educational toolGameHigh schoolPlayfulness.BachilleratoHerramienta educativaJuegoAlegría.The present work aimed to evaluate the contributions of a game called "pedagogical trail" associated with the expository class, as a teaching tool in genetics, in high school. the work was divided into two stages: application of theoretical classes and playful strategy “pedagogical trail”. before and after the application of the lecture and the playful strategy, a pre-test and a post-test were applied, respectively. for the execution of the ludic strategy, the students were divided into 2 groups, each group selected a member responsible for the team, the same one rolled the dice and obtained a number, after the dice was cast, selected a question contained in the box at random about the content taught in class, if the team got the answer right, the group advanced the number of houses obtained. there was an increase in the percentage of correct answers, going from 22% in the pre-test to 87% in the post-test. the playful strategy carried out after the theoretical class contributed to the construction of knowledge of students in the 2nd year of high school, related to genetics subjects.Este estudio tuvo como objetivo evaluar los aportes de un juego denominado "sendero pedagógico" asociado a las clases magistrales, como herramienta didáctica en genética, en el bachillerato. El trabajo se dividió en dos etapas: aplicación de clases teóricas y estrategia lúdica “ruta pedagógica”. Antes y después de la aplicación de la charla y la estrategia lúdica, se aplicó un pre-test y un post-test, respectivamente. Para la ejecución de la estrategia lúdica, los alumnos se dividieron en 2 grupos, cada grupo seleccionó a un miembro responsable del equipo, éste tiró los dados y obtuvo un número, luego de lanzar los dados, seleccionó una pregunta contenida en el cuadro al azar sobre el contenido enseñado en clase, si el equipo acertaba la respuesta, el grupo avanzaba el número de casas obtenidas. Hubo un aumento en el porcentaje de aciertos, pasando del 22% en el pre-test al 87% en el post-test. La estrategia lúdica llevada a cabo después de la clase teórica contribuyó a la construcción de conocimientos de los estudiantes de segundo año de secundaria relacionados con la genética.O presente trabalho teve como objetivo avaliar as contribuições de um jogo denominado “trilha pedagógica”, associado à aula expositiva, como ferramenta de ensino em genética, no ensino médio. O trabalho foi dividido em duas etapas: aplicação de aula teórica e estratégia lúdica “trilha pedagógica”. Antes e após a aplicação da aula expositiva e da estratégia lúdica, foram aplicados um pré-teste e um pós-testes, respectivamente. Para a execução da estratégia lúdica, os alunos se dividiram em 2 grupos, cada grupo selecionou um membro responsável pela equipe, o mesmo jogava o dado e obtinha um número, após o lançamento do dado, selecionava uma pergunta contida na caixinha de forma aleatória sobre o conteúdo ministrado em aula, caso a equipe acertasse a resposta, o grupo avançava o número de casas obtido. Houve aumento no percentual de respostas corretas, passando de 22% no pré-teste para 87% no pós-teste. A estratégia lúdica realizada após a aula teórica contribuiu para a construção de conhecimentos dos alunos do 2º ano do ensino médio, relacionados aos assuntos de genética.Research, Society and Development2021-10-11info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/2093910.33448/rsd-v10i13.20939Research, Society and Development; Vol. 10 No. 13; e261101320939Research, Society and Development; Vol. 10 Núm. 13; e261101320939Research, Society and Development; v. 10 n. 13; e2611013209392525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/20939/18897Copyright (c) 2021 Emilly Thaís Feitosa Sousa; Marcia Mourão Ramos Azevedo; Adriane Xavier Hager; Ananda Emilly de Oliveira Brito; Loraine Porto da Silva; Rômulo Jorge Batista Pereira; Andreia Karoline Góes; Cléo Rodrigo Bressan; Jucelane Salvino de Lima; Kedes Paulo Pereirahttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessSousa, Emilly Thaís Feitosa Azevedo, Marcia Mourão Ramos Hager, Adriane Xavier Brito, Ananda Emilly de Oliveira Silva, Loraine Porto da Pereira, Rômulo Jorge Batista Góes, Andreia Karoline Bressan, Cléo Rodrigo Lima, Jucelane Salvino dePereira, Kedes Paulo 2021-11-21T18:26:28Zoai:ojs.pkp.sfu.ca:article/20939Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:40:27.829610Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false
dc.title.none.fl_str_mv Ludic strategy as a mediator of education in genetics in a public school
Estrategia de juego como mediador didáctico en genética en la escuela de la red pública
Estratégia lúdica como mediador de ensino em genética em escola da rede pública
title Ludic strategy as a mediator of education in genetics in a public school
spellingShingle Ludic strategy as a mediator of education in genetics in a public school
Sousa, Emilly Thaís Feitosa
Ensino médio
Ferramenta educativa
Jogo
Ludicidade.
Educational tool
Game
High school
Playfulness.
Bachillerato
Herramienta educativa
Juego
Alegría.
title_short Ludic strategy as a mediator of education in genetics in a public school
title_full Ludic strategy as a mediator of education in genetics in a public school
title_fullStr Ludic strategy as a mediator of education in genetics in a public school
title_full_unstemmed Ludic strategy as a mediator of education in genetics in a public school
title_sort Ludic strategy as a mediator of education in genetics in a public school
author Sousa, Emilly Thaís Feitosa
author_facet Sousa, Emilly Thaís Feitosa
Azevedo, Marcia Mourão Ramos
Hager, Adriane Xavier
Brito, Ananda Emilly de Oliveira
Silva, Loraine Porto da
Pereira, Rômulo Jorge Batista
Góes, Andreia Karoline
Bressan, Cléo Rodrigo
Lima, Jucelane Salvino de
Pereira, Kedes Paulo
author_role author
author2 Azevedo, Marcia Mourão Ramos
Hager, Adriane Xavier
Brito, Ananda Emilly de Oliveira
Silva, Loraine Porto da
Pereira, Rômulo Jorge Batista
Góes, Andreia Karoline
Bressan, Cléo Rodrigo
Lima, Jucelane Salvino de
Pereira, Kedes Paulo
author2_role author
author
author
author
author
author
author
author
author
dc.contributor.author.fl_str_mv Sousa, Emilly Thaís Feitosa
Azevedo, Marcia Mourão Ramos
Hager, Adriane Xavier
Brito, Ananda Emilly de Oliveira
Silva, Loraine Porto da
Pereira, Rômulo Jorge Batista
Góes, Andreia Karoline
Bressan, Cléo Rodrigo
Lima, Jucelane Salvino de
Pereira, Kedes Paulo
dc.subject.por.fl_str_mv Ensino médio
Ferramenta educativa
Jogo
Ludicidade.
Educational tool
Game
High school
Playfulness.
Bachillerato
Herramienta educativa
Juego
Alegría.
topic Ensino médio
Ferramenta educativa
Jogo
Ludicidade.
Educational tool
Game
High school
Playfulness.
Bachillerato
Herramienta educativa
Juego
Alegría.
description The present work aimed to evaluate the contributions of a game called "pedagogical trail" associated with the expository class, as a teaching tool in genetics, in high school. the work was divided into two stages: application of theoretical classes and playful strategy “pedagogical trail”. before and after the application of the lecture and the playful strategy, a pre-test and a post-test were applied, respectively. for the execution of the ludic strategy, the students were divided into 2 groups, each group selected a member responsible for the team, the same one rolled the dice and obtained a number, after the dice was cast, selected a question contained in the box at random about the content taught in class, if the team got the answer right, the group advanced the number of houses obtained. there was an increase in the percentage of correct answers, going from 22% in the pre-test to 87% in the post-test. the playful strategy carried out after the theoretical class contributed to the construction of knowledge of students in the 2nd year of high school, related to genetics subjects.
publishDate 2021
dc.date.none.fl_str_mv 2021-10-11
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/20939
10.33448/rsd-v10i13.20939
url https://rsdjournal.org/index.php/rsd/article/view/20939
identifier_str_mv 10.33448/rsd-v10i13.20939
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/20939/18897
dc.rights.driver.fl_str_mv https://creativecommons.org/licenses/by/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv https://creativecommons.org/licenses/by/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Research, Society and Development
publisher.none.fl_str_mv Research, Society and Development
dc.source.none.fl_str_mv Research, Society and Development; Vol. 10 No. 13; e261101320939
Research, Society and Development; Vol. 10 Núm. 13; e261101320939
Research, Society and Development; v. 10 n. 13; e261101320939
2525-3409
reponame:Research, Society and Development
instname:Universidade Federal de Itajubá (UNIFEI)
instacron:UNIFEI
instname_str Universidade Federal de Itajubá (UNIFEI)
instacron_str UNIFEI
institution UNIFEI
reponame_str Research, Society and Development
collection Research, Society and Development
repository.name.fl_str_mv Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)
repository.mail.fl_str_mv rsd.articles@gmail.com
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