ARSTUDIO: A virtual studio system with Augmented Reality features
Autor(a) principal: | |
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Data de Publicação: | 2014 |
Outros Autores: | , , , |
Tipo de documento: | Artigo de conferência |
Idioma: | eng |
Título da fonte: | Repositório Institucional da UNESP |
Texto Completo: | http://dx.doi.org/10.1145/2670473.2670491 http://hdl.handle.net/11449/177282 |
Resumo: | A system that benefits the production of content for digital TV and cinema is named Virtual Studio. A virtual studio system can use technologies such as augmented reality and digital matting in order to reduce production costs while providing the same resources of a conventional studio. Thus, it enables current studios, with low cost and using conventional devices, to create productions with greater image quality and effects, in real-time. Based on this context, this paper presents the design and implementation of a virtual studio system called ARSTUDIO, which allows the inclusion of special effects in real time, different from current systems where the special effects are added during the postproduction step of a pipeline. This approach proves to be quite interesting, flexible and innovative, since it can save time and possibly avoid rework by optimizing the production pipeline of audiovisual content. |
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Repositório Institucional da UNESP |
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ARSTUDIO: A virtual studio system with Augmented Reality featuresAugmented realityDigital mattingVirtual studioA system that benefits the production of content for digital TV and cinema is named Virtual Studio. A virtual studio system can use technologies such as augmented reality and digital matting in order to reduce production costs while providing the same resources of a conventional studio. Thus, it enables current studios, with low cost and using conventional devices, to create productions with greater image quality and effects, in real-time. Based on this context, this paper presents the design and implementation of a virtual studio system called ARSTUDIO, which allows the inclusion of special effects in real time, different from current systems where the special effects are added during the postproduction step of a pipeline. This approach proves to be quite interesting, flexible and innovative, since it can save time and possibly avoid rework by optimizing the production pipeline of audiovisual content.Computer Science Department São Paulo State University (UNESP)Computer Science Department São Paulo State University (UNESP)Universidade Estadual Paulista (Unesp)De Gaspari, Tiago [UNESP]Sementille, Antonio Carlos [UNESP]Vielmas, Daniel Zuniga [UNESP]Aguilar, Ivan Abdo [UNESP]Marar, João Fernando [UNESP]2018-12-11T17:24:47Z2018-12-11T17:24:47Z2014-01-01info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObject17-25http://dx.doi.org/10.1145/2670473.2670491Proceedings - VRCAI 2014: 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, p. 17-25.http://hdl.handle.net/11449/17728210.1145/2670473.26704912-s2.0-84920616074Scopusreponame:Repositório Institucional da UNESPinstname:Universidade Estadual Paulista (UNESP)instacron:UNESPengProceedings - VRCAI 2014: 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industryinfo:eu-repo/semantics/openAccess2024-04-23T16:11:33Zoai:repositorio.unesp.br:11449/177282Repositório InstitucionalPUBhttp://repositorio.unesp.br/oai/requestopendoar:29462024-08-05T22:00:11.002475Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)false |
dc.title.none.fl_str_mv |
ARSTUDIO: A virtual studio system with Augmented Reality features |
title |
ARSTUDIO: A virtual studio system with Augmented Reality features |
spellingShingle |
ARSTUDIO: A virtual studio system with Augmented Reality features De Gaspari, Tiago [UNESP] Augmented reality Digital matting Virtual studio |
title_short |
ARSTUDIO: A virtual studio system with Augmented Reality features |
title_full |
ARSTUDIO: A virtual studio system with Augmented Reality features |
title_fullStr |
ARSTUDIO: A virtual studio system with Augmented Reality features |
title_full_unstemmed |
ARSTUDIO: A virtual studio system with Augmented Reality features |
title_sort |
ARSTUDIO: A virtual studio system with Augmented Reality features |
author |
De Gaspari, Tiago [UNESP] |
author_facet |
De Gaspari, Tiago [UNESP] Sementille, Antonio Carlos [UNESP] Vielmas, Daniel Zuniga [UNESP] Aguilar, Ivan Abdo [UNESP] Marar, João Fernando [UNESP] |
author_role |
author |
author2 |
Sementille, Antonio Carlos [UNESP] Vielmas, Daniel Zuniga [UNESP] Aguilar, Ivan Abdo [UNESP] Marar, João Fernando [UNESP] |
author2_role |
author author author author |
dc.contributor.none.fl_str_mv |
Universidade Estadual Paulista (Unesp) |
dc.contributor.author.fl_str_mv |
De Gaspari, Tiago [UNESP] Sementille, Antonio Carlos [UNESP] Vielmas, Daniel Zuniga [UNESP] Aguilar, Ivan Abdo [UNESP] Marar, João Fernando [UNESP] |
dc.subject.por.fl_str_mv |
Augmented reality Digital matting Virtual studio |
topic |
Augmented reality Digital matting Virtual studio |
description |
A system that benefits the production of content for digital TV and cinema is named Virtual Studio. A virtual studio system can use technologies such as augmented reality and digital matting in order to reduce production costs while providing the same resources of a conventional studio. Thus, it enables current studios, with low cost and using conventional devices, to create productions with greater image quality and effects, in real-time. Based on this context, this paper presents the design and implementation of a virtual studio system called ARSTUDIO, which allows the inclusion of special effects in real time, different from current systems where the special effects are added during the postproduction step of a pipeline. This approach proves to be quite interesting, flexible and innovative, since it can save time and possibly avoid rework by optimizing the production pipeline of audiovisual content. |
publishDate |
2014 |
dc.date.none.fl_str_mv |
2014-01-01 2018-12-11T17:24:47Z 2018-12-11T17:24:47Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/conferenceObject |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://dx.doi.org/10.1145/2670473.2670491 Proceedings - VRCAI 2014: 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, p. 17-25. http://hdl.handle.net/11449/177282 10.1145/2670473.2670491 2-s2.0-84920616074 |
url |
http://dx.doi.org/10.1145/2670473.2670491 http://hdl.handle.net/11449/177282 |
identifier_str_mv |
Proceedings - VRCAI 2014: 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, p. 17-25. 10.1145/2670473.2670491 2-s2.0-84920616074 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Proceedings - VRCAI 2014: 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
17-25 |
dc.source.none.fl_str_mv |
Scopus reponame:Repositório Institucional da UNESP instname:Universidade Estadual Paulista (UNESP) instacron:UNESP |
instname_str |
Universidade Estadual Paulista (UNESP) |
instacron_str |
UNESP |
institution |
UNESP |
reponame_str |
Repositório Institucional da UNESP |
collection |
Repositório Institucional da UNESP |
repository.name.fl_str_mv |
Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP) |
repository.mail.fl_str_mv |
|
_version_ |
1808129383147241472 |