Virtual reality head-mounted goggles increase the body sway of young adults during standing posture
Autor(a) principal: | |
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Data de Publicação: | 2020 |
Outros Autores: | , , , , , , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Institucional da UNESP |
Texto Completo: | http://dx.doi.org/10.1016/j.neulet.2020.135333 http://hdl.handle.net/11449/200972 |
Resumo: | The aim of this study was to investigate the effects of wearing virtual reality head-mounted goggles (VR) on body sway in young adults. We run two experiments, in which we compared the body sway while standing during the conditions of 1) wearing and non-wearing VR with eyes-opened (experiment #1), 2) wearing and no-wearing VR with eyes-closed (experiment #2), and 3) wearing VR with eyes-opened when the scene was turned on and off (experiment #2). Forty-four (experiment #1) and fifteen (experiment #2) young adults were instructed to remain as still as possible on a force plate for 60-s and performed three trials in each quiet standing condition. The center of pressure (CoP) displacement, mean velocity, root mean square (RMS), area and median frequency of sway were calculated in both experiments. In the experiment #1, wearing VR condition with eyes-opened largely increased the AP and ML CoP displacement, AP mean velocity, AP and ML RMS, and area (p < 0.05) compared to non-wearing VR with eyes-opened. In the experiment #2, no differences were found for any conditions (eyes-closed and eyes-opened with turned on and off VR scene). In conclusion, wearing VR head-mounted goggles increased body sway of young adults during standing postural task, when the individuals were with eyes-opened. However, the effects of wearing VR head-mounted goggles on body sway disappeared when the individuals were with eyes-closed or the google scene was turned off the scene compared to not wearing VR head-mounted goggles with eyes-closed or turned on scene, respectively. |
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Repositório Institucional da UNESP |
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Virtual reality head-mounted goggles increase the body sway of young adults during standing postureHuman movementPostureVirtual realityThe aim of this study was to investigate the effects of wearing virtual reality head-mounted goggles (VR) on body sway in young adults. We run two experiments, in which we compared the body sway while standing during the conditions of 1) wearing and non-wearing VR with eyes-opened (experiment #1), 2) wearing and no-wearing VR with eyes-closed (experiment #2), and 3) wearing VR with eyes-opened when the scene was turned on and off (experiment #2). Forty-four (experiment #1) and fifteen (experiment #2) young adults were instructed to remain as still as possible on a force plate for 60-s and performed three trials in each quiet standing condition. The center of pressure (CoP) displacement, mean velocity, root mean square (RMS), area and median frequency of sway were calculated in both experiments. In the experiment #1, wearing VR condition with eyes-opened largely increased the AP and ML CoP displacement, AP mean velocity, AP and ML RMS, and area (p < 0.05) compared to non-wearing VR with eyes-opened. In the experiment #2, no differences were found for any conditions (eyes-closed and eyes-opened with turned on and off VR scene). In conclusion, wearing VR head-mounted goggles increased body sway of young adults during standing postural task, when the individuals were with eyes-opened. However, the effects of wearing VR head-mounted goggles on body sway disappeared when the individuals were with eyes-closed or the google scene was turned off the scene compared to not wearing VR head-mounted goggles with eyes-closed or turned on scene, respectively.São Paulo State University (UNESP) Human Movement Research Laboratory (MOVI-LAB) Graduate Program in Movement Science Department of Physical Education, Campus BauruSão Paulo State University (UNESP) Laboratory of Information Vision and Action (LIVIA) Graduate Program in Movement Science Department of Physical Education, Campus BauruSão Paulo State University (UNESP) Department of Physical Therapy and Occupational TherapyUniversity of São Paulo (USP) School of Arts Sciences and Humanities (EACH), Campus São PauloSão Paulo State University (UNESP) Human Movement Research Laboratory (MOVI-LAB) Graduate Program in Movement Science Department of Physical Education, Campus BauruSão Paulo State University (UNESP) Laboratory of Information Vision and Action (LIVIA) Graduate Program in Movement Science Department of Physical Education, Campus BauruSão Paulo State University (UNESP) Department of Physical Therapy and Occupational TherapyUniversidade Estadual Paulista (Unesp)Universidade de São Paulo (USP)Imaizumi, Luis Felipe Itikawa [UNESP]Polastri, Paula Fávaro [UNESP]Penedo, Tiago [UNESP]Vieira, Luiz Henrique Palucci [UNESP]Simieli, Lucas [UNESP]Navega, Flávia Roberta Faganello [UNESP]Monteiro, Carlos Bandeira de MelloRodrigues, Sérgio Tosi [UNESP]Barbieri, Fabio Augusto [UNESP]2020-12-12T02:20:51Z2020-12-12T02:20:51Z2020-10-15info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlehttp://dx.doi.org/10.1016/j.neulet.2020.135333Neuroscience Letters, v. 737.1872-79720304-3940http://hdl.handle.net/11449/20097210.1016/j.neulet.2020.1353332-s2.0-85090012318Scopusreponame:Repositório Institucional da UNESPinstname:Universidade Estadual Paulista (UNESP)instacron:UNESPengNeuroscience Lettersinfo:eu-repo/semantics/openAccess2024-08-09T15:17:27Zoai:repositorio.unesp.br:11449/200972Repositório InstitucionalPUBhttp://repositorio.unesp.br/oai/requestopendoar:29462024-08-09T15:17:27Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)false |
dc.title.none.fl_str_mv |
Virtual reality head-mounted goggles increase the body sway of young adults during standing posture |
title |
Virtual reality head-mounted goggles increase the body sway of young adults during standing posture |
spellingShingle |
Virtual reality head-mounted goggles increase the body sway of young adults during standing posture Imaizumi, Luis Felipe Itikawa [UNESP] Human movement Posture Virtual reality |
title_short |
Virtual reality head-mounted goggles increase the body sway of young adults during standing posture |
title_full |
Virtual reality head-mounted goggles increase the body sway of young adults during standing posture |
title_fullStr |
Virtual reality head-mounted goggles increase the body sway of young adults during standing posture |
title_full_unstemmed |
Virtual reality head-mounted goggles increase the body sway of young adults during standing posture |
title_sort |
Virtual reality head-mounted goggles increase the body sway of young adults during standing posture |
author |
Imaizumi, Luis Felipe Itikawa [UNESP] |
author_facet |
Imaizumi, Luis Felipe Itikawa [UNESP] Polastri, Paula Fávaro [UNESP] Penedo, Tiago [UNESP] Vieira, Luiz Henrique Palucci [UNESP] Simieli, Lucas [UNESP] Navega, Flávia Roberta Faganello [UNESP] Monteiro, Carlos Bandeira de Mello Rodrigues, Sérgio Tosi [UNESP] Barbieri, Fabio Augusto [UNESP] |
author_role |
author |
author2 |
Polastri, Paula Fávaro [UNESP] Penedo, Tiago [UNESP] Vieira, Luiz Henrique Palucci [UNESP] Simieli, Lucas [UNESP] Navega, Flávia Roberta Faganello [UNESP] Monteiro, Carlos Bandeira de Mello Rodrigues, Sérgio Tosi [UNESP] Barbieri, Fabio Augusto [UNESP] |
author2_role |
author author author author author author author author |
dc.contributor.none.fl_str_mv |
Universidade Estadual Paulista (Unesp) Universidade de São Paulo (USP) |
dc.contributor.author.fl_str_mv |
Imaizumi, Luis Felipe Itikawa [UNESP] Polastri, Paula Fávaro [UNESP] Penedo, Tiago [UNESP] Vieira, Luiz Henrique Palucci [UNESP] Simieli, Lucas [UNESP] Navega, Flávia Roberta Faganello [UNESP] Monteiro, Carlos Bandeira de Mello Rodrigues, Sérgio Tosi [UNESP] Barbieri, Fabio Augusto [UNESP] |
dc.subject.por.fl_str_mv |
Human movement Posture Virtual reality |
topic |
Human movement Posture Virtual reality |
description |
The aim of this study was to investigate the effects of wearing virtual reality head-mounted goggles (VR) on body sway in young adults. We run two experiments, in which we compared the body sway while standing during the conditions of 1) wearing and non-wearing VR with eyes-opened (experiment #1), 2) wearing and no-wearing VR with eyes-closed (experiment #2), and 3) wearing VR with eyes-opened when the scene was turned on and off (experiment #2). Forty-four (experiment #1) and fifteen (experiment #2) young adults were instructed to remain as still as possible on a force plate for 60-s and performed three trials in each quiet standing condition. The center of pressure (CoP) displacement, mean velocity, root mean square (RMS), area and median frequency of sway were calculated in both experiments. In the experiment #1, wearing VR condition with eyes-opened largely increased the AP and ML CoP displacement, AP mean velocity, AP and ML RMS, and area (p < 0.05) compared to non-wearing VR with eyes-opened. In the experiment #2, no differences were found for any conditions (eyes-closed and eyes-opened with turned on and off VR scene). In conclusion, wearing VR head-mounted goggles increased body sway of young adults during standing postural task, when the individuals were with eyes-opened. However, the effects of wearing VR head-mounted goggles on body sway disappeared when the individuals were with eyes-closed or the google scene was turned off the scene compared to not wearing VR head-mounted goggles with eyes-closed or turned on scene, respectively. |
publishDate |
2020 |
dc.date.none.fl_str_mv |
2020-12-12T02:20:51Z 2020-12-12T02:20:51Z 2020-10-15 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://dx.doi.org/10.1016/j.neulet.2020.135333 Neuroscience Letters, v. 737. 1872-7972 0304-3940 http://hdl.handle.net/11449/200972 10.1016/j.neulet.2020.135333 2-s2.0-85090012318 |
url |
http://dx.doi.org/10.1016/j.neulet.2020.135333 http://hdl.handle.net/11449/200972 |
identifier_str_mv |
Neuroscience Letters, v. 737. 1872-7972 0304-3940 10.1016/j.neulet.2020.135333 2-s2.0-85090012318 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Neuroscience Letters |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.source.none.fl_str_mv |
Scopus reponame:Repositório Institucional da UNESP instname:Universidade Estadual Paulista (UNESP) instacron:UNESP |
instname_str |
Universidade Estadual Paulista (UNESP) |
instacron_str |
UNESP |
institution |
UNESP |
reponame_str |
Repositório Institucional da UNESP |
collection |
Repositório Institucional da UNESP |
repository.name.fl_str_mv |
Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP) |
repository.mail.fl_str_mv |
|
_version_ |
1808128207527870464 |