Virtual reality head-mounted goggles increase the body sway of young adults during standing posture

Detalhes bibliográficos
Autor(a) principal: Imaizumi, Luis Felipe Itikawa [UNESP]
Data de Publicação: 2020
Outros Autores: Polastri, Paula Fávaro [UNESP], Penedo, Tiago [UNESP], Vieira, Luiz Henrique Palucci [UNESP], Simieli, Lucas [UNESP], Navega, Flávia Roberta Faganello [UNESP], Monteiro, Carlos Bandeira de Mello, Rodrigues, Sérgio Tosi [UNESP], Barbieri, Fabio Augusto [UNESP]
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Institucional da UNESP
Texto Completo: http://dx.doi.org/10.1016/j.neulet.2020.135333
http://hdl.handle.net/11449/200972
Resumo: The aim of this study was to investigate the effects of wearing virtual reality head-mounted goggles (VR) on body sway in young adults. We run two experiments, in which we compared the body sway while standing during the conditions of 1) wearing and non-wearing VR with eyes-opened (experiment #1), 2) wearing and no-wearing VR with eyes-closed (experiment #2), and 3) wearing VR with eyes-opened when the scene was turned on and off (experiment #2). Forty-four (experiment #1) and fifteen (experiment #2) young adults were instructed to remain as still as possible on a force plate for 60-s and performed three trials in each quiet standing condition. The center of pressure (CoP) displacement, mean velocity, root mean square (RMS), area and median frequency of sway were calculated in both experiments. In the experiment #1, wearing VR condition with eyes-opened largely increased the AP and ML CoP displacement, AP mean velocity, AP and ML RMS, and area (p < 0.05) compared to non-wearing VR with eyes-opened. In the experiment #2, no differences were found for any conditions (eyes-closed and eyes-opened with turned on and off VR scene). In conclusion, wearing VR head-mounted goggles increased body sway of young adults during standing postural task, when the individuals were with eyes-opened. However, the effects of wearing VR head-mounted goggles on body sway disappeared when the individuals were with eyes-closed or the google scene was turned off the scene compared to not wearing VR head-mounted goggles with eyes-closed or turned on scene, respectively.
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spelling Virtual reality head-mounted goggles increase the body sway of young adults during standing postureHuman movementPostureVirtual realityThe aim of this study was to investigate the effects of wearing virtual reality head-mounted goggles (VR) on body sway in young adults. We run two experiments, in which we compared the body sway while standing during the conditions of 1) wearing and non-wearing VR with eyes-opened (experiment #1), 2) wearing and no-wearing VR with eyes-closed (experiment #2), and 3) wearing VR with eyes-opened when the scene was turned on and off (experiment #2). Forty-four (experiment #1) and fifteen (experiment #2) young adults were instructed to remain as still as possible on a force plate for 60-s and performed three trials in each quiet standing condition. The center of pressure (CoP) displacement, mean velocity, root mean square (RMS), area and median frequency of sway were calculated in both experiments. In the experiment #1, wearing VR condition with eyes-opened largely increased the AP and ML CoP displacement, AP mean velocity, AP and ML RMS, and area (p < 0.05) compared to non-wearing VR with eyes-opened. In the experiment #2, no differences were found for any conditions (eyes-closed and eyes-opened with turned on and off VR scene). In conclusion, wearing VR head-mounted goggles increased body sway of young adults during standing postural task, when the individuals were with eyes-opened. However, the effects of wearing VR head-mounted goggles on body sway disappeared when the individuals were with eyes-closed or the google scene was turned off the scene compared to not wearing VR head-mounted goggles with eyes-closed or turned on scene, respectively.São Paulo State University (UNESP) Human Movement Research Laboratory (MOVI-LAB) Graduate Program in Movement Science Department of Physical Education, Campus BauruSão Paulo State University (UNESP) Laboratory of Information Vision and Action (LIVIA) Graduate Program in Movement Science Department of Physical Education, Campus BauruSão Paulo State University (UNESP) Department of Physical Therapy and Occupational TherapyUniversity of São Paulo (USP) School of Arts Sciences and Humanities (EACH), Campus São PauloSão Paulo State University (UNESP) Human Movement Research Laboratory (MOVI-LAB) Graduate Program in Movement Science Department of Physical Education, Campus BauruSão Paulo State University (UNESP) Laboratory of Information Vision and Action (LIVIA) Graduate Program in Movement Science Department of Physical Education, Campus BauruSão Paulo State University (UNESP) Department of Physical Therapy and Occupational TherapyUniversidade Estadual Paulista (Unesp)Universidade de São Paulo (USP)Imaizumi, Luis Felipe Itikawa [UNESP]Polastri, Paula Fávaro [UNESP]Penedo, Tiago [UNESP]Vieira, Luiz Henrique Palucci [UNESP]Simieli, Lucas [UNESP]Navega, Flávia Roberta Faganello [UNESP]Monteiro, Carlos Bandeira de MelloRodrigues, Sérgio Tosi [UNESP]Barbieri, Fabio Augusto [UNESP]2020-12-12T02:20:51Z2020-12-12T02:20:51Z2020-10-15info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlehttp://dx.doi.org/10.1016/j.neulet.2020.135333Neuroscience Letters, v. 737.1872-79720304-3940http://hdl.handle.net/11449/20097210.1016/j.neulet.2020.1353332-s2.0-85090012318Scopusreponame:Repositório Institucional da UNESPinstname:Universidade Estadual Paulista (UNESP)instacron:UNESPengNeuroscience Lettersinfo:eu-repo/semantics/openAccess2024-08-09T15:17:27Zoai:repositorio.unesp.br:11449/200972Repositório InstitucionalPUBhttp://repositorio.unesp.br/oai/requestopendoar:29462024-08-09T15:17:27Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)false
dc.title.none.fl_str_mv Virtual reality head-mounted goggles increase the body sway of young adults during standing posture
title Virtual reality head-mounted goggles increase the body sway of young adults during standing posture
spellingShingle Virtual reality head-mounted goggles increase the body sway of young adults during standing posture
Imaizumi, Luis Felipe Itikawa [UNESP]
Human movement
Posture
Virtual reality
title_short Virtual reality head-mounted goggles increase the body sway of young adults during standing posture
title_full Virtual reality head-mounted goggles increase the body sway of young adults during standing posture
title_fullStr Virtual reality head-mounted goggles increase the body sway of young adults during standing posture
title_full_unstemmed Virtual reality head-mounted goggles increase the body sway of young adults during standing posture
title_sort Virtual reality head-mounted goggles increase the body sway of young adults during standing posture
author Imaizumi, Luis Felipe Itikawa [UNESP]
author_facet Imaizumi, Luis Felipe Itikawa [UNESP]
Polastri, Paula Fávaro [UNESP]
Penedo, Tiago [UNESP]
Vieira, Luiz Henrique Palucci [UNESP]
Simieli, Lucas [UNESP]
Navega, Flávia Roberta Faganello [UNESP]
Monteiro, Carlos Bandeira de Mello
Rodrigues, Sérgio Tosi [UNESP]
Barbieri, Fabio Augusto [UNESP]
author_role author
author2 Polastri, Paula Fávaro [UNESP]
Penedo, Tiago [UNESP]
Vieira, Luiz Henrique Palucci [UNESP]
Simieli, Lucas [UNESP]
Navega, Flávia Roberta Faganello [UNESP]
Monteiro, Carlos Bandeira de Mello
Rodrigues, Sérgio Tosi [UNESP]
Barbieri, Fabio Augusto [UNESP]
author2_role author
author
author
author
author
author
author
author
dc.contributor.none.fl_str_mv Universidade Estadual Paulista (Unesp)
Universidade de São Paulo (USP)
dc.contributor.author.fl_str_mv Imaizumi, Luis Felipe Itikawa [UNESP]
Polastri, Paula Fávaro [UNESP]
Penedo, Tiago [UNESP]
Vieira, Luiz Henrique Palucci [UNESP]
Simieli, Lucas [UNESP]
Navega, Flávia Roberta Faganello [UNESP]
Monteiro, Carlos Bandeira de Mello
Rodrigues, Sérgio Tosi [UNESP]
Barbieri, Fabio Augusto [UNESP]
dc.subject.por.fl_str_mv Human movement
Posture
Virtual reality
topic Human movement
Posture
Virtual reality
description The aim of this study was to investigate the effects of wearing virtual reality head-mounted goggles (VR) on body sway in young adults. We run two experiments, in which we compared the body sway while standing during the conditions of 1) wearing and non-wearing VR with eyes-opened (experiment #1), 2) wearing and no-wearing VR with eyes-closed (experiment #2), and 3) wearing VR with eyes-opened when the scene was turned on and off (experiment #2). Forty-four (experiment #1) and fifteen (experiment #2) young adults were instructed to remain as still as possible on a force plate for 60-s and performed three trials in each quiet standing condition. The center of pressure (CoP) displacement, mean velocity, root mean square (RMS), area and median frequency of sway were calculated in both experiments. In the experiment #1, wearing VR condition with eyes-opened largely increased the AP and ML CoP displacement, AP mean velocity, AP and ML RMS, and area (p < 0.05) compared to non-wearing VR with eyes-opened. In the experiment #2, no differences were found for any conditions (eyes-closed and eyes-opened with turned on and off VR scene). In conclusion, wearing VR head-mounted goggles increased body sway of young adults during standing postural task, when the individuals were with eyes-opened. However, the effects of wearing VR head-mounted goggles on body sway disappeared when the individuals were with eyes-closed or the google scene was turned off the scene compared to not wearing VR head-mounted goggles with eyes-closed or turned on scene, respectively.
publishDate 2020
dc.date.none.fl_str_mv 2020-12-12T02:20:51Z
2020-12-12T02:20:51Z
2020-10-15
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://dx.doi.org/10.1016/j.neulet.2020.135333
Neuroscience Letters, v. 737.
1872-7972
0304-3940
http://hdl.handle.net/11449/200972
10.1016/j.neulet.2020.135333
2-s2.0-85090012318
url http://dx.doi.org/10.1016/j.neulet.2020.135333
http://hdl.handle.net/11449/200972
identifier_str_mv Neuroscience Letters, v. 737.
1872-7972
0304-3940
10.1016/j.neulet.2020.135333
2-s2.0-85090012318
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Neuroscience Letters
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.source.none.fl_str_mv Scopus
reponame:Repositório Institucional da UNESP
instname:Universidade Estadual Paulista (UNESP)
instacron:UNESP
instname_str Universidade Estadual Paulista (UNESP)
instacron_str UNESP
institution UNESP
reponame_str Repositório Institucional da UNESP
collection Repositório Institucional da UNESP
repository.name.fl_str_mv Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)
repository.mail.fl_str_mv
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