Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa

Detalhes bibliográficos
Autor(a) principal: Ebert, Vagner
Data de Publicação: 2022
Tipo de documento: Tese
Idioma: por
Título da fonte: Biblioteca de teses e dissertações da Universidade de Passo Fundo (BDTD UPF)
Texto Completo: http://tede.upf.br:8080/jspui/handle/tede/2360
Resumo: The development of scientific thinking is an emerging theme in contemporary teaching and learning processes, being important for the formation of individuals capable of building knowledge in an active, autonomous and critical way. In this sense, the present study seeks to answer the following research problem: What are the characteristics of a digital platform that supports pedagogical proposals based on scientific thinking? Therefore, the objective is to analyze evidence of the development of scientific thinking from the use of a digital platform. In order to answer the proposed question and achieve the objectives, the research is developed in the form of a qualitative, applied and exploratory study, and uses the Design Science Research method (DRESCH, 2020) to develop an artifact, namely the digital platform YepYou!. Based on the use of this artifact by educators, the production of data for empirical research is carried out. The theoretical framework is based on the understanding of what is meant by scientific thinking based on Bachelard (1996), expanding the study to issues related to creative learning (RESNICK, 2020), active methodologies (MORAN, 2018), the approach STEAM and the maker movement, in addition to proposing the investigation of transmedia storytelling concepts based on Jenkins (2009a), storytelling (PALACIOS, TERENZZO, 2016) and the Hero's Journey (CAMPBELL, 2007; VOGLER, 2015). The application of the research was based on a pilot test and the subsequent final application carried out by educators with students in the 6th year of basic education. The study revealed that the characteristics of a platform aimed at promoting scientific thinking consist in the development of curiosity, dialogue and innovation and that such a platform contributed to the development of autonomy in student learning, as well as to the mediation of the educator, an aspect which, in this way, proved to be fundamental for the construction of knowledge based on scientific thinking. The results obtained also point out the importance of the narrative, through the characters and the plot, in the student's engagement and in the awakening of their curiosity, but they proved to be limited in terms of transmedia elements. It is concluded that the platform contributes to the development of scientific thinking, facilitates pedagogical mediation and stimulates curiosity, engagement, dialogue and innovation in teaching and learning processes.
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spelling Teixeira, Adriano CanabarroCPF 70863024068http://lattes.cnpq.br/1841882790688813CPF 02792791080http://lattes.cnpq.br/2236536190805868Ebert, Vagner2023-01-02T13:20:51Z2022-10-22EBERT, Vagner . Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa. 2022. 201 f. Tese (Doutorado em Educação) - Universidade de Passo Fundo, Passo Fundo, RS, 2022.http://tede.upf.br:8080/jspui/handle/tede/2360The development of scientific thinking is an emerging theme in contemporary teaching and learning processes, being important for the formation of individuals capable of building knowledge in an active, autonomous and critical way. In this sense, the present study seeks to answer the following research problem: What are the characteristics of a digital platform that supports pedagogical proposals based on scientific thinking? Therefore, the objective is to analyze evidence of the development of scientific thinking from the use of a digital platform. In order to answer the proposed question and achieve the objectives, the research is developed in the form of a qualitative, applied and exploratory study, and uses the Design Science Research method (DRESCH, 2020) to develop an artifact, namely the digital platform YepYou!. Based on the use of this artifact by educators, the production of data for empirical research is carried out. The theoretical framework is based on the understanding of what is meant by scientific thinking based on Bachelard (1996), expanding the study to issues related to creative learning (RESNICK, 2020), active methodologies (MORAN, 2018), the approach STEAM and the maker movement, in addition to proposing the investigation of transmedia storytelling concepts based on Jenkins (2009a), storytelling (PALACIOS, TERENZZO, 2016) and the Hero's Journey (CAMPBELL, 2007; VOGLER, 2015). The application of the research was based on a pilot test and the subsequent final application carried out by educators with students in the 6th year of basic education. The study revealed that the characteristics of a platform aimed at promoting scientific thinking consist in the development of curiosity, dialogue and innovation and that such a platform contributed to the development of autonomy in student learning, as well as to the mediation of the educator, an aspect which, in this way, proved to be fundamental for the construction of knowledge based on scientific thinking. The results obtained also point out the importance of the narrative, through the characters and the plot, in the student's engagement and in the awakening of their curiosity, but they proved to be limited in terms of transmedia elements. It is concluded that the platform contributes to the development of scientific thinking, facilitates pedagogical mediation and stimulates curiosity, engagement, dialogue and innovation in teaching and learning processes.O desenvolvimento do pensamento científico é um tema emergente nos processos de ensino e aprendizagem da contemporaneidade, sendo importante para a formação de indivíduos capazes de construir o conhecimento de forma ativa, autônoma e crítica. Nesse sentido, o presente estudo busca responder ao seguinte problema de pesquisa: Quais as características de uma plataforma digital que suporte propostas pedagógicas baseadas no pensamento científico? Para tanto, adota-se como objetivo analisar indícios de desenvolvimento do pensamento científico a partir do uso de uma plataforma digital. A fim de responder à pergunta proposta e atingir os objetivos, a pesquisa é desenvolvida na forma de um estudo qualitativo, aplicado e exploratório, e utiliza o método da Design Science Research (DRESCH, 2020) para desenvolver um artefato, a saber a plataforma digital YepYou!. Com base na utilização deste artefato por educadores, é realizada a produção dos dados para a pesquisa empírica. O referencial teórico está embasado na compreensão do que entende-se por pensamento científico com base em Bachelard (1996), ampliando o estudo para as questões relacionadas à aprendizagem criativa (RESNICK, 2020), às metodologias ativas (MORAN, 2018), à abordagem STEAM e ao movimento maker, além de propor a investigação dos conceitos de narrativa transmídia com base em Jenkins (2009a), de storytelling (PALACIOS, TERENZZO, 2016) e da Jornada do Herói (CAMPBELL, 2007; VOGLER, 2015). A aplicação da pesquisa ocorreu com base na realização de um teste piloto e da posterior aplicação final realizada por educadores com estudantes do 6º ano da educação básica. O estudo revelou que as características de uma plataforma voltada à promoção do pensamento científico consistem no desenvolvimento da curiosidade, do diálogo e da inovação e que tal plataforma contribuiu para o desenvolvimento da autonomia na aprendizagem do estudante, bem como para a mediação do educador, aspecto que, desse modo, revelou-se fundamental para a construção do conhecimento com base no pensamento científico. Os resultados obtidos também apontam a importância da narrativa, por meio das personagens e do enredo, no engajamento do estudante e no despertar da sua curiosidade, mas mostraram-se limitados quanto aos elementos transmídia. Conclui-se que a plataforma contribui para o desenvolvimento do pensamento científico, facilita a mediação pedagógica e estimula a curiosidade, o engajamento, o diálogo e a inovação nos processos de ensino e aprendizagem.Submitted by Jucelei Domingues (jucelei@upf.br) on 2023-01-02T13:20:51Z No. of bitstreams: 1 2022VagnerEbert.pdf: 4737118 bytes, checksum: 1aff34c7b8386c76b97a2d02daa797d1 (MD5)Made available in DSpace on 2023-01-02T13:20:51Z (GMT). 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dc.title.por.fl_str_mv Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa
title Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa
spellingShingle Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa
Ebert, Vagner
Narrativas digitais
Aprendizagem
Tecnologia educacional
Pensamento crítico
CIENCIAS HUMANAS::EDUCACAO
title_short Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa
title_full Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa
title_fullStr Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa
title_full_unstemmed Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa
title_sort Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa
author Ebert, Vagner
author_facet Ebert, Vagner
author_role author
dc.contributor.advisor1.fl_str_mv Teixeira, Adriano Canabarro
dc.contributor.advisor1ID.fl_str_mv CPF 70863024068
dc.contributor.advisor1Lattes.fl_str_mv http://lattes.cnpq.br/1841882790688813
dc.contributor.authorID.fl_str_mv CPF 02792791080
dc.contributor.authorLattes.fl_str_mv http://lattes.cnpq.br/2236536190805868
dc.contributor.author.fl_str_mv Ebert, Vagner
contributor_str_mv Teixeira, Adriano Canabarro
dc.subject.por.fl_str_mv Narrativas digitais
Aprendizagem
Tecnologia educacional
Pensamento crítico
topic Narrativas digitais
Aprendizagem
Tecnologia educacional
Pensamento crítico
CIENCIAS HUMANAS::EDUCACAO
dc.subject.cnpq.fl_str_mv CIENCIAS HUMANAS::EDUCACAO
description The development of scientific thinking is an emerging theme in contemporary teaching and learning processes, being important for the formation of individuals capable of building knowledge in an active, autonomous and critical way. In this sense, the present study seeks to answer the following research problem: What are the characteristics of a digital platform that supports pedagogical proposals based on scientific thinking? Therefore, the objective is to analyze evidence of the development of scientific thinking from the use of a digital platform. In order to answer the proposed question and achieve the objectives, the research is developed in the form of a qualitative, applied and exploratory study, and uses the Design Science Research method (DRESCH, 2020) to develop an artifact, namely the digital platform YepYou!. Based on the use of this artifact by educators, the production of data for empirical research is carried out. The theoretical framework is based on the understanding of what is meant by scientific thinking based on Bachelard (1996), expanding the study to issues related to creative learning (RESNICK, 2020), active methodologies (MORAN, 2018), the approach STEAM and the maker movement, in addition to proposing the investigation of transmedia storytelling concepts based on Jenkins (2009a), storytelling (PALACIOS, TERENZZO, 2016) and the Hero's Journey (CAMPBELL, 2007; VOGLER, 2015). The application of the research was based on a pilot test and the subsequent final application carried out by educators with students in the 6th year of basic education. The study revealed that the characteristics of a platform aimed at promoting scientific thinking consist in the development of curiosity, dialogue and innovation and that such a platform contributed to the development of autonomy in student learning, as well as to the mediation of the educator, an aspect which, in this way, proved to be fundamental for the construction of knowledge based on scientific thinking. The results obtained also point out the importance of the narrative, through the characters and the plot, in the student's engagement and in the awakening of their curiosity, but they proved to be limited in terms of transmedia elements. It is concluded that the platform contributes to the development of scientific thinking, facilitates pedagogical mediation and stimulates curiosity, engagement, dialogue and innovation in teaching and learning processes.
publishDate 2022
dc.date.issued.fl_str_mv 2022-10-22
dc.date.accessioned.fl_str_mv 2023-01-02T13:20:51Z
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dc.identifier.citation.fl_str_mv EBERT, Vagner . Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa. 2022. 201 f. Tese (Doutorado em Educação) - Universidade de Passo Fundo, Passo Fundo, RS, 2022.
dc.identifier.uri.fl_str_mv http://tede.upf.br:8080/jspui/handle/tede/2360
identifier_str_mv EBERT, Vagner . Pensamento científico e narrativa transmídia: uma plataforma digital para a aprendizagem científica e criativa. 2022. 201 f. Tese (Doutorado em Educação) - Universidade de Passo Fundo, Passo Fundo, RS, 2022.
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