Local pose estimation of feature points for object based augmented reality.

Detalhes bibliográficos
Autor(a) principal: Tokunaga, Daniel Makoto
Data de Publicação: 2016
Tipo de documento: Tese
Idioma: eng
Título da fonte: Biblioteca Digital de Teses e Dissertações da USP
Texto Completo: http://www.teses.usp.br/teses/disponiveis/3/3141/tde-22092016-110832/
Resumo: Usage of real objects as links between real and virtual information is one key aspect in augmented reality. A central issue to achieve this link is the estimation of the visuospatial information of the observed object, or in other words, estimating the object pose. Different objects can have different behaviors when used for interaction. This not only encompasses changes in position, but also folding or deformations. Traditional researches in the area solve those pose estimation problems using different approaches, depending on the type of the object. Additionally, some researches are based only on positional information of observed feature points, simplifying the object information. In this work, we explore the pose estimation of different objects by gathering more information from the observed feature points, and obtaining the local poses of such points, which are not explored in other researches. We apply this local pose estimation idea in two different capturing scenarios, reaching two novel approaches of pose estimation: one based on RGB-D cameras, and another based on RGB and machine learning methods. In the RGB-D based approach, we use the feature point orientation and near surface to obtain its normal; then, find the local 6 degrees-of-freedom (DoF) pose. This approach gives us not only the rigid object pose, but also the approximated pose of deformed objects. On the other hand, our RGB based approach explores machine learning with local appearance changes. Unlike other RGB based works, we replace the complex non-linear systems solvers with a fast and robust method, reaching local rotation of the observed feature points, as well as, full 6 DoF rigid object pose with dramatically lower real-time calculation demands. Both approaches show us that gathering local poses can bring information for the pose estimation of different types of objects.
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spelling Local pose estimation of feature points for object based augmented reality.Detecção de poses locais de pontos de interesse para realidade aumentada baseadas em objetos.Augmented realityComputação gráficaComputer visionDetecção de poses. Poses locaisPose estimationProcessamento de imagensRealidade aumentadaRealidade virtualVisão computacionalUsage of real objects as links between real and virtual information is one key aspect in augmented reality. A central issue to achieve this link is the estimation of the visuospatial information of the observed object, or in other words, estimating the object pose. Different objects can have different behaviors when used for interaction. This not only encompasses changes in position, but also folding or deformations. Traditional researches in the area solve those pose estimation problems using different approaches, depending on the type of the object. Additionally, some researches are based only on positional information of observed feature points, simplifying the object information. In this work, we explore the pose estimation of different objects by gathering more information from the observed feature points, and obtaining the local poses of such points, which are not explored in other researches. We apply this local pose estimation idea in two different capturing scenarios, reaching two novel approaches of pose estimation: one based on RGB-D cameras, and another based on RGB and machine learning methods. In the RGB-D based approach, we use the feature point orientation and near surface to obtain its normal; then, find the local 6 degrees-of-freedom (DoF) pose. This approach gives us not only the rigid object pose, but also the approximated pose of deformed objects. On the other hand, our RGB based approach explores machine learning with local appearance changes. Unlike other RGB based works, we replace the complex non-linear systems solvers with a fast and robust method, reaching local rotation of the observed feature points, as well as, full 6 DoF rigid object pose with dramatically lower real-time calculation demands. Both approaches show us that gathering local poses can bring information for the pose estimation of different types of objects.O uso de objetos reais como meio de conexão entre informações reais e virtuais é um aspecto chave dentro da realidade aumentada. Uma questão central para tal conexão é a estimativa de informações visuo-espaciais do objeto, ou em outras palavras, a detecção da pose do objeto. Diferentes objetos podem ter diferentes comportamentos quando utilizados em interações. Não somente incluindo a mudança de posição, mas também sendo dobradas ou deformadas. Pesquisas tradicionais solucionam tais problemas de detecção usando diferentes abordagens, dependendo do tipo de objeto. Adicionalmente, algumas pesquisas se baseiam somente na informação posicional dos pontos de interesse, simplificando a informação do objeto. Neste trabalho, a detecção de pose de diferente objetos é explorada coletando-se mais informações dos pontos de interesse observados e, por sua vez, obtendo as poses locais de tais pontos, poses que não são exploradas em outras pesquisas. Este conceito da detecção de pose locais é aplicada em dois ambientes de capturas, estendendo-se em duas abordagens inovadoras: uma baseada em câmeras RGB-D, e outra baseada em câmeras RGB e métodos de aprendizado de maquinas. Na abordagem baseada em RGB-D, a orientação e superfície ao redor do ponto de interesse são utilizadas para obter a normal do ponto. Através de tais informações a pose local é obtida. Esta abordagem não só permite a obtenção de poses de objetos rígidos, mas também a pose aproximada de objetos deformáveis. Por outro lado, a abordagem baseada em RGB explora o aprendizado de máquina aplicado em alterações das aparências locais. Diferentemente de outros trabalhos baseados em câmeras RGB, esta abordagem substitui solucionadores não lineares complexos com um método rápido e robusto, permitindo a obtenção de rotações locais dos pontos de interesse, assim como, a pose completa (com 6 graus-de-liberdade) de objetos rígidos, com uma demanda computacional muito menor para cálculos em tempo-real. Ambas as abordagens mostram que a coleta de poses locais podem gerar informações para a detecção de poses de diferentes tipos de objetos.Biblioteca Digitais de Teses e Dissertações da USPTori, RomeroTokunaga, Daniel Makoto2016-06-27info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/doctoralThesisapplication/pdfhttp://www.teses.usp.br/teses/disponiveis/3/3141/tde-22092016-110832/reponame:Biblioteca Digital de Teses e Dissertações da USPinstname:Universidade de São Paulo (USP)instacron:USPLiberar o conteúdo para acesso público.info:eu-repo/semantics/openAccesseng2017-09-04T21:03:48Zoai:teses.usp.br:tde-22092016-110832Biblioteca Digital de Teses e Dissertaçõeshttp://www.teses.usp.br/PUBhttp://www.teses.usp.br/cgi-bin/mtd2br.plvirginia@if.usp.br|| atendimento@aguia.usp.br||virginia@if.usp.bropendoar:27212017-09-04T21:03:48Biblioteca Digital de Teses e Dissertações da USP - Universidade de São Paulo (USP)false
dc.title.none.fl_str_mv Local pose estimation of feature points for object based augmented reality.
Detecção de poses locais de pontos de interesse para realidade aumentada baseadas em objetos.
title Local pose estimation of feature points for object based augmented reality.
spellingShingle Local pose estimation of feature points for object based augmented reality.
Tokunaga, Daniel Makoto
Augmented reality
Computação gráfica
Computer vision
Detecção de poses. Poses locais
Pose estimation
Processamento de imagens
Realidade aumentada
Realidade virtual
Visão computacional
title_short Local pose estimation of feature points for object based augmented reality.
title_full Local pose estimation of feature points for object based augmented reality.
title_fullStr Local pose estimation of feature points for object based augmented reality.
title_full_unstemmed Local pose estimation of feature points for object based augmented reality.
title_sort Local pose estimation of feature points for object based augmented reality.
author Tokunaga, Daniel Makoto
author_facet Tokunaga, Daniel Makoto
author_role author
dc.contributor.none.fl_str_mv Tori, Romero
dc.contributor.author.fl_str_mv Tokunaga, Daniel Makoto
dc.subject.por.fl_str_mv Augmented reality
Computação gráfica
Computer vision
Detecção de poses. Poses locais
Pose estimation
Processamento de imagens
Realidade aumentada
Realidade virtual
Visão computacional
topic Augmented reality
Computação gráfica
Computer vision
Detecção de poses. Poses locais
Pose estimation
Processamento de imagens
Realidade aumentada
Realidade virtual
Visão computacional
description Usage of real objects as links between real and virtual information is one key aspect in augmented reality. A central issue to achieve this link is the estimation of the visuospatial information of the observed object, or in other words, estimating the object pose. Different objects can have different behaviors when used for interaction. This not only encompasses changes in position, but also folding or deformations. Traditional researches in the area solve those pose estimation problems using different approaches, depending on the type of the object. Additionally, some researches are based only on positional information of observed feature points, simplifying the object information. In this work, we explore the pose estimation of different objects by gathering more information from the observed feature points, and obtaining the local poses of such points, which are not explored in other researches. We apply this local pose estimation idea in two different capturing scenarios, reaching two novel approaches of pose estimation: one based on RGB-D cameras, and another based on RGB and machine learning methods. In the RGB-D based approach, we use the feature point orientation and near surface to obtain its normal; then, find the local 6 degrees-of-freedom (DoF) pose. This approach gives us not only the rigid object pose, but also the approximated pose of deformed objects. On the other hand, our RGB based approach explores machine learning with local appearance changes. Unlike other RGB based works, we replace the complex non-linear systems solvers with a fast and robust method, reaching local rotation of the observed feature points, as well as, full 6 DoF rigid object pose with dramatically lower real-time calculation demands. Both approaches show us that gathering local poses can bring information for the pose estimation of different types of objects.
publishDate 2016
dc.date.none.fl_str_mv 2016-06-27
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/doctoralThesis
format doctoralThesis
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dc.language.iso.fl_str_mv eng
language eng
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dc.rights.driver.fl_str_mv Liberar o conteúdo para acesso público.
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Liberar o conteúdo para acesso público.
eu_rights_str_mv openAccess
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dc.publisher.none.fl_str_mv Biblioteca Digitais de Teses e Dissertações da USP
publisher.none.fl_str_mv Biblioteca Digitais de Teses e Dissertações da USP
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reponame:Biblioteca Digital de Teses e Dissertações da USP
instname:Universidade de São Paulo (USP)
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reponame_str Biblioteca Digital de Teses e Dissertações da USP
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repository.name.fl_str_mv Biblioteca Digital de Teses e Dissertações da USP - Universidade de São Paulo (USP)
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