Towards wearable gaze interaction

Detalhes bibliográficos
Autor(a) principal: Elmadjian, Carlos Eduardo Leão
Data de Publicação: 2023
Tipo de documento: Tese
Idioma: eng
Título da fonte: Biblioteca Digital de Teses e Dissertações da USP
Texto Completo: https://www.teses.usp.br/teses/disponiveis/45/45134/tde-28062023-204100/
Resumo: Human-computer interaction has been facing a significant shift from the traditional paradigm of WIMP interfaces using desktop PCs and notebooks to a more distributed and heterogeneous one, where interaction occurs with multiple devices, including mobile phones, smart watches, smart glasses, and IoT-enabled devices. As a result, traditional means of interaction may not provide a satisfactory user experience in such a scenario. In this thesis, we look into gaze-based interaction as an alternative to comply with this new paradigm and some of its fundamental challenges. In particular, we investigate new techniques to recognize eye movement patterns, 3D gaze estimation, and gaze-based interactive methods for micro-interaction scenarios. Though our ultimate goal is to enhance gaze interaction in wearable computing, we broke down this objective into several fronts, namely improving gaze estimation for 3D environments using wearable eye-tracking devices, enhancing real-time eye movement pattern recognition to support context-aware systems using deep temporal convolutional models and scale-invariant methods, and creating novel gaze interaction methods with a just-look-to-select mechanism, in spite of the Midas touch problem. Our results demonstrate that a 3D wearable gaze estimation procedure is feasible, though still very challenging; that our techniques for eye pattern recognition are able to achieve the best of both worlds: state-of-the-art accuracy while being computationally lightweight; and that our interactive techniques, such as GazeBar and V-Switch, have the potential to improve micro-interactions without the common safety mechanisms deployed to gaze-based methods. Though there are still significant obstacles to be addressed in future work, including thorough user studies and complex context detection strategies, this thesis shines new light towards gaze-based interaction and related challenges in this paradigm-shifting environment.
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spelling Towards wearable gaze interactionInteração pelo olhar em computação vestível3D gaze estimationComputação vestívelEstimação do olhar em 3DEye pattern recognitionGaze-based micro-interactionsMicrointerações pelo olharReconhecimento de padrões do olharWearable computingHuman-computer interaction has been facing a significant shift from the traditional paradigm of WIMP interfaces using desktop PCs and notebooks to a more distributed and heterogeneous one, where interaction occurs with multiple devices, including mobile phones, smart watches, smart glasses, and IoT-enabled devices. As a result, traditional means of interaction may not provide a satisfactory user experience in such a scenario. In this thesis, we look into gaze-based interaction as an alternative to comply with this new paradigm and some of its fundamental challenges. In particular, we investigate new techniques to recognize eye movement patterns, 3D gaze estimation, and gaze-based interactive methods for micro-interaction scenarios. Though our ultimate goal is to enhance gaze interaction in wearable computing, we broke down this objective into several fronts, namely improving gaze estimation for 3D environments using wearable eye-tracking devices, enhancing real-time eye movement pattern recognition to support context-aware systems using deep temporal convolutional models and scale-invariant methods, and creating novel gaze interaction methods with a just-look-to-select mechanism, in spite of the Midas touch problem. Our results demonstrate that a 3D wearable gaze estimation procedure is feasible, though still very challenging; that our techniques for eye pattern recognition are able to achieve the best of both worlds: state-of-the-art accuracy while being computationally lightweight; and that our interactive techniques, such as GazeBar and V-Switch, have the potential to improve micro-interactions without the common safety mechanisms deployed to gaze-based methods. Though there are still significant obstacles to be addressed in future work, including thorough user studies and complex context detection strategies, this thesis shines new light towards gaze-based interaction and related challenges in this paradigm-shifting environment.A interação humano-computador vem enfrentando uma mudança significativa do paradigma tradicional de interfaces WIMP utilizando PCs e notebooks para um ambiente mais distribuído e heterogêneo, onde a interação ocorre com múltiplos dispositivos, incluindo telefones celulares, relógios inteligentes, óculos inteligentes e dispositivos IoT. Como consequência, meios tradicionais de interação podem não fornecer uma usabilidade e experiência do usuário satisfatórias nesse cenário. Nesta tese, investigamos a interação baseada em olhar como uma alternativa para atender a esse novo paradigma e alguns dos seus desafios fundamentais. Em particular, investigamos novas técnicas para reconhecimento de padrões de movimento ocular, estimativa de olhar em 3D e métodos interativos baseados em olhar para cenários de microinteração. Embora nosso objetivo final seja aprimorar a interação por meio do olhar na computação vestível, dividimos esse objetivo em várias frentes, a saber: aprimorar a estimativa de olhar para ambientes em 3D usando dispositivos vestíveis de rastreamento do olhar; aprimorar o reconhecimento em tempo real de padrões de movimento ocular para suportar sistemas sensíveis ao contexto usando modelos convolucionais temporais profundos e métodos invariantes à escala; e criar novos métodos de interação por meio do olhar caracterizados pelo mecanismo de \"olhar para selecionar\", a despeito do problema do \"toque de Midas\". Nossos resultados demonstram que um procedimento de estimativa de olhar em 3D para computação vestível é possível, embora ainda muito desafiador; que nossas técnicas de reconhecimento de padrões de olhar são capazes de alcançar o melhor dos dois mundos: acurácia do estado da arte sendo computacionalmente leves; e que nossas técnicas interativas, como GazeBar e V-Switch, têm o potencial de melhorar as microinterações sem os mecanismos de segurança comuns implantados nos métodos baseados em olhar. Embora ainda existam obstáculos significativos a serem abordados em trabalhos futuros, incluindo estudos de usuário mais aprofundados e estratégias de detecção de contexto mais complexas, esta tese joga luz em direção à interação baseada em olhar e seus desafios relacionados neste ambiente de mudança de paradigma.Biblioteca Digitais de Teses e Dissertações da USPMorimoto, Carlos HitoshiElmadjian, Carlos Eduardo Leão2023-05-16info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/doctoralThesisapplication/pdfhttps://www.teses.usp.br/teses/disponiveis/45/45134/tde-28062023-204100/reponame:Biblioteca Digital de Teses e Dissertações da USPinstname:Universidade de São Paulo (USP)instacron:USPLiberar o conteúdo para acesso público.info:eu-repo/semantics/openAccesseng2023-06-29T21:11:25Zoai:teses.usp.br:tde-28062023-204100Biblioteca Digital de Teses e Dissertaçõeshttp://www.teses.usp.br/PUBhttp://www.teses.usp.br/cgi-bin/mtd2br.plvirginia@if.usp.br|| atendimento@aguia.usp.br||virginia@if.usp.bropendoar:27212023-06-29T21:11:25Biblioteca Digital de Teses e Dissertações da USP - Universidade de São Paulo (USP)false
dc.title.none.fl_str_mv Towards wearable gaze interaction
Interação pelo olhar em computação vestível
title Towards wearable gaze interaction
spellingShingle Towards wearable gaze interaction
Elmadjian, Carlos Eduardo Leão
3D gaze estimation
Computação vestível
Estimação do olhar em 3D
Eye pattern recognition
Gaze-based micro-interactions
Microinterações pelo olhar
Reconhecimento de padrões do olhar
Wearable computing
title_short Towards wearable gaze interaction
title_full Towards wearable gaze interaction
title_fullStr Towards wearable gaze interaction
title_full_unstemmed Towards wearable gaze interaction
title_sort Towards wearable gaze interaction
author Elmadjian, Carlos Eduardo Leão
author_facet Elmadjian, Carlos Eduardo Leão
author_role author
dc.contributor.none.fl_str_mv Morimoto, Carlos Hitoshi
dc.contributor.author.fl_str_mv Elmadjian, Carlos Eduardo Leão
dc.subject.por.fl_str_mv 3D gaze estimation
Computação vestível
Estimação do olhar em 3D
Eye pattern recognition
Gaze-based micro-interactions
Microinterações pelo olhar
Reconhecimento de padrões do olhar
Wearable computing
topic 3D gaze estimation
Computação vestível
Estimação do olhar em 3D
Eye pattern recognition
Gaze-based micro-interactions
Microinterações pelo olhar
Reconhecimento de padrões do olhar
Wearable computing
description Human-computer interaction has been facing a significant shift from the traditional paradigm of WIMP interfaces using desktop PCs and notebooks to a more distributed and heterogeneous one, where interaction occurs with multiple devices, including mobile phones, smart watches, smart glasses, and IoT-enabled devices. As a result, traditional means of interaction may not provide a satisfactory user experience in such a scenario. In this thesis, we look into gaze-based interaction as an alternative to comply with this new paradigm and some of its fundamental challenges. In particular, we investigate new techniques to recognize eye movement patterns, 3D gaze estimation, and gaze-based interactive methods for micro-interaction scenarios. Though our ultimate goal is to enhance gaze interaction in wearable computing, we broke down this objective into several fronts, namely improving gaze estimation for 3D environments using wearable eye-tracking devices, enhancing real-time eye movement pattern recognition to support context-aware systems using deep temporal convolutional models and scale-invariant methods, and creating novel gaze interaction methods with a just-look-to-select mechanism, in spite of the Midas touch problem. Our results demonstrate that a 3D wearable gaze estimation procedure is feasible, though still very challenging; that our techniques for eye pattern recognition are able to achieve the best of both worlds: state-of-the-art accuracy while being computationally lightweight; and that our interactive techniques, such as GazeBar and V-Switch, have the potential to improve micro-interactions without the common safety mechanisms deployed to gaze-based methods. Though there are still significant obstacles to be addressed in future work, including thorough user studies and complex context detection strategies, this thesis shines new light towards gaze-based interaction and related challenges in this paradigm-shifting environment.
publishDate 2023
dc.date.none.fl_str_mv 2023-05-16
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/doctoralThesis
format doctoralThesis
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dc.language.iso.fl_str_mv eng
language eng
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dc.rights.driver.fl_str_mv Liberar o conteúdo para acesso público.
info:eu-repo/semantics/openAccess
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dc.publisher.none.fl_str_mv Biblioteca Digitais de Teses e Dissertações da USP
publisher.none.fl_str_mv Biblioteca Digitais de Teses e Dissertações da USP
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reponame_str Biblioteca Digital de Teses e Dissertações da USP
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