Towards wearable gaze interaction
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Tipo de documento: | Tese |
Idioma: | eng |
Título da fonte: | Biblioteca Digital de Teses e Dissertações da USP |
Texto Completo: | https://www.teses.usp.br/teses/disponiveis/45/45134/tde-28062023-204100/ |
Resumo: | Human-computer interaction has been facing a significant shift from the traditional paradigm of WIMP interfaces using desktop PCs and notebooks to a more distributed and heterogeneous one, where interaction occurs with multiple devices, including mobile phones, smart watches, smart glasses, and IoT-enabled devices. As a result, traditional means of interaction may not provide a satisfactory user experience in such a scenario. In this thesis, we look into gaze-based interaction as an alternative to comply with this new paradigm and some of its fundamental challenges. In particular, we investigate new techniques to recognize eye movement patterns, 3D gaze estimation, and gaze-based interactive methods for micro-interaction scenarios. Though our ultimate goal is to enhance gaze interaction in wearable computing, we broke down this objective into several fronts, namely improving gaze estimation for 3D environments using wearable eye-tracking devices, enhancing real-time eye movement pattern recognition to support context-aware systems using deep temporal convolutional models and scale-invariant methods, and creating novel gaze interaction methods with a just-look-to-select mechanism, in spite of the Midas touch problem. Our results demonstrate that a 3D wearable gaze estimation procedure is feasible, though still very challenging; that our techniques for eye pattern recognition are able to achieve the best of both worlds: state-of-the-art accuracy while being computationally lightweight; and that our interactive techniques, such as GazeBar and V-Switch, have the potential to improve micro-interactions without the common safety mechanisms deployed to gaze-based methods. Though there are still significant obstacles to be addressed in future work, including thorough user studies and complex context detection strategies, this thesis shines new light towards gaze-based interaction and related challenges in this paradigm-shifting environment. |
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Towards wearable gaze interactionInteração pelo olhar em computação vestível3D gaze estimationComputação vestívelEstimação do olhar em 3DEye pattern recognitionGaze-based micro-interactionsMicrointerações pelo olharReconhecimento de padrões do olharWearable computingHuman-computer interaction has been facing a significant shift from the traditional paradigm of WIMP interfaces using desktop PCs and notebooks to a more distributed and heterogeneous one, where interaction occurs with multiple devices, including mobile phones, smart watches, smart glasses, and IoT-enabled devices. As a result, traditional means of interaction may not provide a satisfactory user experience in such a scenario. In this thesis, we look into gaze-based interaction as an alternative to comply with this new paradigm and some of its fundamental challenges. In particular, we investigate new techniques to recognize eye movement patterns, 3D gaze estimation, and gaze-based interactive methods for micro-interaction scenarios. Though our ultimate goal is to enhance gaze interaction in wearable computing, we broke down this objective into several fronts, namely improving gaze estimation for 3D environments using wearable eye-tracking devices, enhancing real-time eye movement pattern recognition to support context-aware systems using deep temporal convolutional models and scale-invariant methods, and creating novel gaze interaction methods with a just-look-to-select mechanism, in spite of the Midas touch problem. Our results demonstrate that a 3D wearable gaze estimation procedure is feasible, though still very challenging; that our techniques for eye pattern recognition are able to achieve the best of both worlds: state-of-the-art accuracy while being computationally lightweight; and that our interactive techniques, such as GazeBar and V-Switch, have the potential to improve micro-interactions without the common safety mechanisms deployed to gaze-based methods. Though there are still significant obstacles to be addressed in future work, including thorough user studies and complex context detection strategies, this thesis shines new light towards gaze-based interaction and related challenges in this paradigm-shifting environment.A interação humano-computador vem enfrentando uma mudança significativa do paradigma tradicional de interfaces WIMP utilizando PCs e notebooks para um ambiente mais distribuído e heterogêneo, onde a interação ocorre com múltiplos dispositivos, incluindo telefones celulares, relógios inteligentes, óculos inteligentes e dispositivos IoT. Como consequência, meios tradicionais de interação podem não fornecer uma usabilidade e experiência do usuário satisfatórias nesse cenário. Nesta tese, investigamos a interação baseada em olhar como uma alternativa para atender a esse novo paradigma e alguns dos seus desafios fundamentais. Em particular, investigamos novas técnicas para reconhecimento de padrões de movimento ocular, estimativa de olhar em 3D e métodos interativos baseados em olhar para cenários de microinteração. Embora nosso objetivo final seja aprimorar a interação por meio do olhar na computação vestível, dividimos esse objetivo em várias frentes, a saber: aprimorar a estimativa de olhar para ambientes em 3D usando dispositivos vestíveis de rastreamento do olhar; aprimorar o reconhecimento em tempo real de padrões de movimento ocular para suportar sistemas sensíveis ao contexto usando modelos convolucionais temporais profundos e métodos invariantes à escala; e criar novos métodos de interação por meio do olhar caracterizados pelo mecanismo de \"olhar para selecionar\", a despeito do problema do \"toque de Midas\". Nossos resultados demonstram que um procedimento de estimativa de olhar em 3D para computação vestível é possível, embora ainda muito desafiador; que nossas técnicas de reconhecimento de padrões de olhar são capazes de alcançar o melhor dos dois mundos: acurácia do estado da arte sendo computacionalmente leves; e que nossas técnicas interativas, como GazeBar e V-Switch, têm o potencial de melhorar as microinterações sem os mecanismos de segurança comuns implantados nos métodos baseados em olhar. Embora ainda existam obstáculos significativos a serem abordados em trabalhos futuros, incluindo estudos de usuário mais aprofundados e estratégias de detecção de contexto mais complexas, esta tese joga luz em direção à interação baseada em olhar e seus desafios relacionados neste ambiente de mudança de paradigma.Biblioteca Digitais de Teses e Dissertações da USPMorimoto, Carlos HitoshiElmadjian, Carlos Eduardo Leão2023-05-16info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/doctoralThesisapplication/pdfhttps://www.teses.usp.br/teses/disponiveis/45/45134/tde-28062023-204100/reponame:Biblioteca Digital de Teses e Dissertações da USPinstname:Universidade de São Paulo (USP)instacron:USPLiberar o conteúdo para acesso público.info:eu-repo/semantics/openAccesseng2023-06-29T21:11:25Zoai:teses.usp.br:tde-28062023-204100Biblioteca Digital de Teses e Dissertaçõeshttp://www.teses.usp.br/PUBhttp://www.teses.usp.br/cgi-bin/mtd2br.plvirginia@if.usp.br|| atendimento@aguia.usp.br||virginia@if.usp.bropendoar:27212023-06-29T21:11:25Biblioteca Digital de Teses e Dissertações da USP - Universidade de São Paulo (USP)false |
dc.title.none.fl_str_mv |
Towards wearable gaze interaction Interação pelo olhar em computação vestível |
title |
Towards wearable gaze interaction |
spellingShingle |
Towards wearable gaze interaction Elmadjian, Carlos Eduardo Leão 3D gaze estimation Computação vestível Estimação do olhar em 3D Eye pattern recognition Gaze-based micro-interactions Microinterações pelo olhar Reconhecimento de padrões do olhar Wearable computing |
title_short |
Towards wearable gaze interaction |
title_full |
Towards wearable gaze interaction |
title_fullStr |
Towards wearable gaze interaction |
title_full_unstemmed |
Towards wearable gaze interaction |
title_sort |
Towards wearable gaze interaction |
author |
Elmadjian, Carlos Eduardo Leão |
author_facet |
Elmadjian, Carlos Eduardo Leão |
author_role |
author |
dc.contributor.none.fl_str_mv |
Morimoto, Carlos Hitoshi |
dc.contributor.author.fl_str_mv |
Elmadjian, Carlos Eduardo Leão |
dc.subject.por.fl_str_mv |
3D gaze estimation Computação vestível Estimação do olhar em 3D Eye pattern recognition Gaze-based micro-interactions Microinterações pelo olhar Reconhecimento de padrões do olhar Wearable computing |
topic |
3D gaze estimation Computação vestível Estimação do olhar em 3D Eye pattern recognition Gaze-based micro-interactions Microinterações pelo olhar Reconhecimento de padrões do olhar Wearable computing |
description |
Human-computer interaction has been facing a significant shift from the traditional paradigm of WIMP interfaces using desktop PCs and notebooks to a more distributed and heterogeneous one, where interaction occurs with multiple devices, including mobile phones, smart watches, smart glasses, and IoT-enabled devices. As a result, traditional means of interaction may not provide a satisfactory user experience in such a scenario. In this thesis, we look into gaze-based interaction as an alternative to comply with this new paradigm and some of its fundamental challenges. In particular, we investigate new techniques to recognize eye movement patterns, 3D gaze estimation, and gaze-based interactive methods for micro-interaction scenarios. Though our ultimate goal is to enhance gaze interaction in wearable computing, we broke down this objective into several fronts, namely improving gaze estimation for 3D environments using wearable eye-tracking devices, enhancing real-time eye movement pattern recognition to support context-aware systems using deep temporal convolutional models and scale-invariant methods, and creating novel gaze interaction methods with a just-look-to-select mechanism, in spite of the Midas touch problem. Our results demonstrate that a 3D wearable gaze estimation procedure is feasible, though still very challenging; that our techniques for eye pattern recognition are able to achieve the best of both worlds: state-of-the-art accuracy while being computationally lightweight; and that our interactive techniques, such as GazeBar and V-Switch, have the potential to improve micro-interactions without the common safety mechanisms deployed to gaze-based methods. Though there are still significant obstacles to be addressed in future work, including thorough user studies and complex context detection strategies, this thesis shines new light towards gaze-based interaction and related challenges in this paradigm-shifting environment. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-05-16 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/doctoralThesis |
format |
doctoralThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://www.teses.usp.br/teses/disponiveis/45/45134/tde-28062023-204100/ |
url |
https://www.teses.usp.br/teses/disponiveis/45/45134/tde-28062023-204100/ |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
|
dc.rights.driver.fl_str_mv |
Liberar o conteúdo para acesso público. info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Liberar o conteúdo para acesso público. |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.coverage.none.fl_str_mv |
|
dc.publisher.none.fl_str_mv |
Biblioteca Digitais de Teses e Dissertações da USP |
publisher.none.fl_str_mv |
Biblioteca Digitais de Teses e Dissertações da USP |
dc.source.none.fl_str_mv |
reponame:Biblioteca Digital de Teses e Dissertações da USP instname:Universidade de São Paulo (USP) instacron:USP |
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Universidade de São Paulo (USP) |
instacron_str |
USP |
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USP |
reponame_str |
Biblioteca Digital de Teses e Dissertações da USP |
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Biblioteca Digital de Teses e Dissertações da USP |
repository.name.fl_str_mv |
Biblioteca Digital de Teses e Dissertações da USP - Universidade de São Paulo (USP) |
repository.mail.fl_str_mv |
virginia@if.usp.br|| atendimento@aguia.usp.br||virginia@if.usp.br |
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