Machinima and ethnographic research in three-dimensional virtual worlds
Autor(a) principal: | |
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Data de Publicação: | 2012 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Vibrant |
Texto Completo: | http://old.scielo.br/scielo.php?script=sci_arttext&pid=S1809-43412012000200011 |
Resumo: | In this paper we propose to share our experience of ethnographic research in the virtual world Second Life. We intend to narrate our experience producing machinima the method we used to enter the field and interact with residents. The production of films from the software and or hardware of video games or other real-time 3D graphics programs is called machinima. Our goal here is to discuss the possibility of using machinima as a technique for obtaining, presenting and interpreting ethnographic data. |
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Machinima and ethnographic research in three-dimensional virtual worldsmachinimaSecond LifeethnographyIn this paper we propose to share our experience of ethnographic research in the virtual world Second Life. We intend to narrate our experience producing machinima the method we used to enter the field and interact with residents. The production of films from the software and or hardware of video games or other real-time 3D graphics programs is called machinima. Our goal here is to discuss the possibility of using machinima as a technique for obtaining, presenting and interpreting ethnographic data.Associação Brasileira de Antropologia (ABA)2012-12-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersiontext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S1809-43412012000200011Vibrant: Virtual Brazilian Anthropology v.9 n.2 2012reponame:Vibrantinstname:Associação Brasileira de Antropologiainstacron:ABA10.1590/S1809-43412012000200011info:eu-repo/semantics/openAccessLeitão,Débora KrischkeGomes,Laura Grazielaeng2013-01-21T00:00:00Zoai:scielo:S1809-43412012000200011Revistahttp://www.vibrant.org.br/https://old.scielo.br/oai/scielo-oai.phpvibrant.aba@gmail.com1809-43411809-4341opendoar:2013-01-21T00:00Vibrant - Associação Brasileira de Antropologiafalse |
dc.title.none.fl_str_mv |
Machinima and ethnographic research in three-dimensional virtual worlds |
title |
Machinima and ethnographic research in three-dimensional virtual worlds |
spellingShingle |
Machinima and ethnographic research in three-dimensional virtual worlds Leitão,Débora Krischke machinima Second Life ethnography |
title_short |
Machinima and ethnographic research in three-dimensional virtual worlds |
title_full |
Machinima and ethnographic research in three-dimensional virtual worlds |
title_fullStr |
Machinima and ethnographic research in three-dimensional virtual worlds |
title_full_unstemmed |
Machinima and ethnographic research in three-dimensional virtual worlds |
title_sort |
Machinima and ethnographic research in three-dimensional virtual worlds |
author |
Leitão,Débora Krischke |
author_facet |
Leitão,Débora Krischke Gomes,Laura Graziela |
author_role |
author |
author2 |
Gomes,Laura Graziela |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Leitão,Débora Krischke Gomes,Laura Graziela |
dc.subject.por.fl_str_mv |
machinima Second Life ethnography |
topic |
machinima Second Life ethnography |
description |
In this paper we propose to share our experience of ethnographic research in the virtual world Second Life. We intend to narrate our experience producing machinima the method we used to enter the field and interact with residents. The production of films from the software and or hardware of video games or other real-time 3D graphics programs is called machinima. Our goal here is to discuss the possibility of using machinima as a technique for obtaining, presenting and interpreting ethnographic data. |
publishDate |
2012 |
dc.date.none.fl_str_mv |
2012-12-01 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://old.scielo.br/scielo.php?script=sci_arttext&pid=S1809-43412012000200011 |
url |
http://old.scielo.br/scielo.php?script=sci_arttext&pid=S1809-43412012000200011 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
10.1590/S1809-43412012000200011 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
text/html |
dc.publisher.none.fl_str_mv |
Associação Brasileira de Antropologia (ABA) |
publisher.none.fl_str_mv |
Associação Brasileira de Antropologia (ABA) |
dc.source.none.fl_str_mv |
Vibrant: Virtual Brazilian Anthropology v.9 n.2 2012 reponame:Vibrant instname:Associação Brasileira de Antropologia instacron:ABA |
instname_str |
Associação Brasileira de Antropologia |
instacron_str |
ABA |
institution |
ABA |
reponame_str |
Vibrant |
collection |
Vibrant |
repository.name.fl_str_mv |
Vibrant - Associação Brasileira de Antropologia |
repository.mail.fl_str_mv |
vibrant.aba@gmail.com |
_version_ |
1754302960308846592 |