THE DEVELOPMENT OF DISTANCE TEAMWORK COMPETENCE THROUGH THE USE OF THE SECOND LIFE® METAVERSE

Detalhes bibliográficos
Autor(a) principal: Gomes, Ana Cláudia Bilhão
Data de Publicação: 2013
Outros Autores: Klein, Amarolinda Zanela
Tipo de documento: Artigo
Idioma: por
Título da fonte: Administração (São Paulo. Online)
Texto Completo: https://raep.emnuvens.com.br/raep/article/view/68
Resumo: With the developments in Information and Communication Technologies (ict), Distance Education (DE) has spread and brought with it new challenges, such as the development of behavioral competencies required by the labor market, for example the competence for teamwork. Considering the need to explore new technologies that contribute to developing this competence, the goal of this study was to identify if and how the use of metaverse technology (3D Digital Virtual Worlds) can contribute to the development of teamwork competence in distance education, in the area of Human Resource Management. The method used was the Design Research and the artifact developed was a training method in the metaverse Second Life®. A team with six volunteer students participated in the research. The students perceived the following as the main metaverse technology affordances regarding the development of teamwork competence: the construction of a context for such development, the experience of situations allowing people to plan, act and interact, the ability to apply management techniques and practical activities, and the provision of a space for the development of interpersonal relationships. Regarding the artifact (training method), the main issues identified as requiring improvement were: more adequate time schedules for meetings and more interaction time. About the technology, several educational affordances of the metaverse were identified, as were some difficulties associated with its use. The research led to a series of lessons learned about the use of this technology, and these lessons may be useful to other similar applications when seeking to advance the methods and resources for the development of teamwork competence in Distance Education, in the area of Administration.
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spelling THE DEVELOPMENT OF DISTANCE TEAMWORK COMPETENCE THROUGH THE USE OF THE SECOND LIFE® METAVERSEO DESENVOLVIMENTO DA COMPETÊNCIA PARA O TRABALHO EM EQUIPE A DISTÂNCIA COM O USO DO METAVERSO SECOND LIFE®competencesteamworkmetaversecompetênciastrabalho em equipemetaversoWith the developments in Information and Communication Technologies (ict), Distance Education (DE) has spread and brought with it new challenges, such as the development of behavioral competencies required by the labor market, for example the competence for teamwork. Considering the need to explore new technologies that contribute to developing this competence, the goal of this study was to identify if and how the use of metaverse technology (3D Digital Virtual Worlds) can contribute to the development of teamwork competence in distance education, in the area of Human Resource Management. The method used was the Design Research and the artifact developed was a training method in the metaverse Second Life®. A team with six volunteer students participated in the research. The students perceived the following as the main metaverse technology affordances regarding the development of teamwork competence: the construction of a context for such development, the experience of situations allowing people to plan, act and interact, the ability to apply management techniques and practical activities, and the provision of a space for the development of interpersonal relationships. Regarding the artifact (training method), the main issues identified as requiring improvement were: more adequate time schedules for meetings and more interaction time. About the technology, several educational affordances of the metaverse were identified, as were some difficulties associated with its use. The research led to a series of lessons learned about the use of this technology, and these lessons may be useful to other similar applications when seeking to advance the methods and resources for the development of teamwork competence in Distance Education, in the area of Administration.Com os avanços das Tecnologias da Informação e Comunicação (tic), a Educação a Distância (EaD) vem apresentando um crescimento significativo e trazendo novos desafios, como o desenvolvimento de competências comportamentais requeridas pelo mercado de trabalho. Dentre elas, está a competência para o trabalho em equipe. Percebendo-se a necessidade de se explorar novas tecnologias que contribuam nesse sentido, o objetivo deste trabalho foi identificar se (e como) o uso da tecnologia metaverso (Mundos Digitais Virtuais em 3D) pode colaborar para o desenvolvimento da competência para o trabalho em equipe na educação a distância na área de Gestão de Recursos Humanos. O método utilizado foi a Design Research e o artefato desenvolvido foi um método de capacitação no metaverso Second Life®. Uma equipe, composta por seis alunos voluntários, participou da pesquisa. Os alunos perceberam como possibilidades que a tecnologia metaverso oferece para o desenvolvimento da competência investigada: a construção de um contexto para o desenvolvimento da competência; a vivência de situações que propiciem às pessoas planejarem, agirem e interagirem; a possibilidade de aplicação de técnicas de gestão e atividades práticas; um espaço para o desenvolvimento das relações interpessoais. Em relação ao artefato desenvolvido (método de capacitação), os principais aspectos reconhecidos para melhorar foram: horários mais adequados para reuniões e mais tempo de interação. Sobre a tecnologia utilizada, identificaram-se não apenas diversas affordances educacionais do metaverso, mas também algumas dificuldades associadas ao seu uso. A pesquisa traz uma série de lições aprendidas com o uso dessa tecnologia, lições estas que podem ser úteis a outras aplicações semelhantes, buscando-se avançar nos recursos e métodos para o desenvolvimento de competências na Educação a Distância, na área de Administração.Associação Nacional dos Cursos de Graduação em Administração (ANGRAD)2013-06-30info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://raep.emnuvens.com.br/raep/article/view/6810.13058/raep.2013.v14n2.68Administração: Ensino e Pesquisa; Vol. 14 No. 2 (2013): Abril-Junho; 343-375Administração: Ensino e Pesquisa; v. 14 n. 2 (2013): Abril-Junho; 343-3752358-09172177-6083reponame:Administração (São Paulo. Online)instname:Associação Nacional dos Cursos de Graduação em Administração (ANGRAD)instacron:ANGRADporhttps://raep.emnuvens.com.br/raep/article/view/68/35Gomes, Ana Cláudia BilhãoKlein, Amarolinda Zanelainfo:eu-repo/semantics/openAccess2020-10-29T14:44:08Zoai:ojs.raep.emnuvens.com.br:article/68Revistahttp://angrad.org.br/revistaPRIhttps://raep.emnuvens.com.br/raep/oaiangrad@angrad.org.br||raep@angrad.org.br2358-09172177-6083opendoar:2020-10-29T14:44:08Administração (São Paulo. Online) - Associação Nacional dos Cursos de Graduação em Administração (ANGRAD)false
dc.title.none.fl_str_mv THE DEVELOPMENT OF DISTANCE TEAMWORK COMPETENCE THROUGH THE USE OF THE SECOND LIFE® METAVERSE
O DESENVOLVIMENTO DA COMPETÊNCIA PARA O TRABALHO EM EQUIPE A DISTÂNCIA COM O USO DO METAVERSO SECOND LIFE®
title THE DEVELOPMENT OF DISTANCE TEAMWORK COMPETENCE THROUGH THE USE OF THE SECOND LIFE® METAVERSE
spellingShingle THE DEVELOPMENT OF DISTANCE TEAMWORK COMPETENCE THROUGH THE USE OF THE SECOND LIFE® METAVERSE
Gomes, Ana Cláudia Bilhão
competences
teamwork
metaverse
competências
trabalho em equipe
metaverso
title_short THE DEVELOPMENT OF DISTANCE TEAMWORK COMPETENCE THROUGH THE USE OF THE SECOND LIFE® METAVERSE
title_full THE DEVELOPMENT OF DISTANCE TEAMWORK COMPETENCE THROUGH THE USE OF THE SECOND LIFE® METAVERSE
title_fullStr THE DEVELOPMENT OF DISTANCE TEAMWORK COMPETENCE THROUGH THE USE OF THE SECOND LIFE® METAVERSE
title_full_unstemmed THE DEVELOPMENT OF DISTANCE TEAMWORK COMPETENCE THROUGH THE USE OF THE SECOND LIFE® METAVERSE
title_sort THE DEVELOPMENT OF DISTANCE TEAMWORK COMPETENCE THROUGH THE USE OF THE SECOND LIFE® METAVERSE
author Gomes, Ana Cláudia Bilhão
author_facet Gomes, Ana Cláudia Bilhão
Klein, Amarolinda Zanela
author_role author
author2 Klein, Amarolinda Zanela
author2_role author
dc.contributor.author.fl_str_mv Gomes, Ana Cláudia Bilhão
Klein, Amarolinda Zanela
dc.subject.por.fl_str_mv competences
teamwork
metaverse
competências
trabalho em equipe
metaverso
topic competences
teamwork
metaverse
competências
trabalho em equipe
metaverso
description With the developments in Information and Communication Technologies (ict), Distance Education (DE) has spread and brought with it new challenges, such as the development of behavioral competencies required by the labor market, for example the competence for teamwork. Considering the need to explore new technologies that contribute to developing this competence, the goal of this study was to identify if and how the use of metaverse technology (3D Digital Virtual Worlds) can contribute to the development of teamwork competence in distance education, in the area of Human Resource Management. The method used was the Design Research and the artifact developed was a training method in the metaverse Second Life®. A team with six volunteer students participated in the research. The students perceived the following as the main metaverse technology affordances regarding the development of teamwork competence: the construction of a context for such development, the experience of situations allowing people to plan, act and interact, the ability to apply management techniques and practical activities, and the provision of a space for the development of interpersonal relationships. Regarding the artifact (training method), the main issues identified as requiring improvement were: more adequate time schedules for meetings and more interaction time. About the technology, several educational affordances of the metaverse were identified, as were some difficulties associated with its use. The research led to a series of lessons learned about the use of this technology, and these lessons may be useful to other similar applications when seeking to advance the methods and resources for the development of teamwork competence in Distance Education, in the area of Administration.
publishDate 2013
dc.date.none.fl_str_mv 2013-06-30
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://raep.emnuvens.com.br/raep/article/view/68
10.13058/raep.2013.v14n2.68
url https://raep.emnuvens.com.br/raep/article/view/68
identifier_str_mv 10.13058/raep.2013.v14n2.68
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://raep.emnuvens.com.br/raep/article/view/68/35
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Associação Nacional dos Cursos de Graduação em Administração (ANGRAD)
publisher.none.fl_str_mv Associação Nacional dos Cursos de Graduação em Administração (ANGRAD)
dc.source.none.fl_str_mv Administração: Ensino e Pesquisa; Vol. 14 No. 2 (2013): Abril-Junho; 343-375
Administração: Ensino e Pesquisa; v. 14 n. 2 (2013): Abril-Junho; 343-375
2358-0917
2177-6083
reponame:Administração (São Paulo. Online)
instname:Associação Nacional dos Cursos de Graduação em Administração (ANGRAD)
instacron:ANGRAD
instname_str Associação Nacional dos Cursos de Graduação em Administração (ANGRAD)
instacron_str ANGRAD
institution ANGRAD
reponame_str Administração (São Paulo. Online)
collection Administração (São Paulo. Online)
repository.name.fl_str_mv Administração (São Paulo. Online) - Associação Nacional dos Cursos de Graduação em Administração (ANGRAD)
repository.mail.fl_str_mv angrad@angrad.org.br||raep@angrad.org.br
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