Approach of design and fabrication conceptsin a digital inclusion learning environment
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Data de Publicação: | 2016 |
Outros Autores: | , , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | DATJournal |
Texto Completo: | https://datjournal.anhembi.br/dat/article/view/28 |
Resumo: | This article describes the results of a digital inclusion project promoted by the Fab Social program, whose main objective is to develop basic design skills among the youth residents of the periphery, promoting access to open source software for design and digital manufacturing processes. With the proposal addressed here, it was possible for participants to explore design concepts as they digitally modeled and fabricated their own objects. The project was carried out in two phases: the first in 2013 and the second in 2014, both happened in CEUs (Uni ed Education Center) located in the outskirts of the city of Guarulhos, State of São Paulo. Applying an exploratory approach, the study assumes that young lay people in the area of design and computer graphics could bene t from access to technologies by experiencing the activity of creating and materializing their own models. The results obtained by the participants at the end of the second phase indicated a clear improvement in the individual graphic representation when representing an object. The authors hope that these results may serve as an alternative approach to design practice, indicating a possible development of graphic representation through digital technologies. |
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Approach of design and fabrication conceptsin a digital inclusion learning environmentEnfoque de los conceptos de diseño y fabricación en un entorno de aprendizaje de inclusión digitalAbordagem de conceitos de design e fabricação em um ambiente de aprendizagem de inclusão digitalInclusão digitalCAD-CAMJovensMobiliárioConceitos de designSoftware de código abertoDigital inclusionCAD-CAMYouthfurnitureDesign conceptsOpen source softwareThis article describes the results of a digital inclusion project promoted by the Fab Social program, whose main objective is to develop basic design skills among the youth residents of the periphery, promoting access to open source software for design and digital manufacturing processes. With the proposal addressed here, it was possible for participants to explore design concepts as they digitally modeled and fabricated their own objects. The project was carried out in two phases: the first in 2013 and the second in 2014, both happened in CEUs (Uni ed Education Center) located in the outskirts of the city of Guarulhos, State of São Paulo. Applying an exploratory approach, the study assumes that young lay people in the area of design and computer graphics could bene t from access to technologies by experiencing the activity of creating and materializing their own models. The results obtained by the participants at the end of the second phase indicated a clear improvement in the individual graphic representation when representing an object. The authors hope that these results may serve as an alternative approach to design practice, indicating a possible development of graphic representation through digital technologies.Este artigo apresenta os resultados de um projeto de inclusão digital promovido pelo programa Fab Social, que tem como principal objetivo desenvolver habilidades básicas de design entre jovens moradores da periferia, promovendo o acesso a software de código aberto para desenho e processos de fabricação digital. Com a proposta aqui abordada foi possível para os participantes explorarem conceitos de design na medida em que modelavam e fabricavam digitalmente seus próprios objetos. O projeto foi realizado em duas fases: a primeira em 2013 e a segunda em 2014, ambas em CEUs (Centro de Educação Uni cada) localizados na periferia da cidade de Guarulhos, Estado de São Paulo. Aplicando uma abordagem exploratória, o estudo parte do pressuposto de que jovens leigos na área do design e da computação grfica poderiam se benficiar do acesso às tecnologias ao vivenciarem a atividade de criar e materializar seus próprios modelos. Os resultados obtidos pelos participantes ao nal da segunda fase indicaram uma clara melhoria na representação gráfica individual ao se retratar o objeto. Os autores esperam que esses resultados possam servir como uma alternativa de abordagem da prática projetual, indicando um possível desenvolvimento da representação grfica por meio das tecnologias digitais.Universidade Anhambi Murumbi2016-12-27info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://datjournal.anhembi.br/dat/article/view/2810.29147/2526-1789.DAT.2016v1i2p51-61DAT Journal; Vol. 1 No. 2 (2016): Transdisciplinarity: Projects, Materials, and Processes; 51-61DAT Journal; Vol. 1 Núm. 2 (2016): Transdisciplinariedad: proyectos, materiales y procesos; 51-61DAT Journal; v. 1 n. 2 (2016): Transdisciplinaridades: Projetos, Materiais e Processos; 51-612526-178910.29147/dat.v1i2reponame:DATJournalinstname:Universidade Anhembi Morumbi (ANHEMBI)instacron:ANHEMBIporhttps://datjournal.anhembi.br/dat/article/view/28/21Garcia, AlexHenno, JulianaCampos, Paulo Eduardo FonsecaFleury, Andréinfo:eu-repo/semantics/openAccess2020-06-09T14:09:22Zoai:ojs.datjournal.anhembi.br:article/28Revistahttps://datjournal.anhembi.br/datPUBhttps://datjournal.anhembi.br/dat/oai||ppgdesign@anhembi.br2526-17892526-1789opendoar:2020-06-09T14:09:22DATJournal - Universidade Anhembi Morumbi (ANHEMBI)false |
dc.title.none.fl_str_mv |
Approach of design and fabrication conceptsin a digital inclusion learning environment Enfoque de los conceptos de diseño y fabricación en un entorno de aprendizaje de inclusión digital Abordagem de conceitos de design e fabricação em um ambiente de aprendizagem de inclusão digital |
title |
Approach of design and fabrication conceptsin a digital inclusion learning environment |
spellingShingle |
Approach of design and fabrication conceptsin a digital inclusion learning environment Garcia, Alex Inclusão digital CAD-CAM Jovens Mobiliário Conceitos de design Software de código aberto Digital inclusion CAD-CAM Youth furniture Design concepts Open source software |
title_short |
Approach of design and fabrication conceptsin a digital inclusion learning environment |
title_full |
Approach of design and fabrication conceptsin a digital inclusion learning environment |
title_fullStr |
Approach of design and fabrication conceptsin a digital inclusion learning environment |
title_full_unstemmed |
Approach of design and fabrication conceptsin a digital inclusion learning environment |
title_sort |
Approach of design and fabrication conceptsin a digital inclusion learning environment |
author |
Garcia, Alex |
author_facet |
Garcia, Alex Henno, Juliana Campos, Paulo Eduardo Fonseca Fleury, André |
author_role |
author |
author2 |
Henno, Juliana Campos, Paulo Eduardo Fonseca Fleury, André |
author2_role |
author author author |
dc.contributor.author.fl_str_mv |
Garcia, Alex Henno, Juliana Campos, Paulo Eduardo Fonseca Fleury, André |
dc.subject.por.fl_str_mv |
Inclusão digital CAD-CAM Jovens Mobiliário Conceitos de design Software de código aberto Digital inclusion CAD-CAM Youth furniture Design concepts Open source software |
topic |
Inclusão digital CAD-CAM Jovens Mobiliário Conceitos de design Software de código aberto Digital inclusion CAD-CAM Youth furniture Design concepts Open source software |
description |
This article describes the results of a digital inclusion project promoted by the Fab Social program, whose main objective is to develop basic design skills among the youth residents of the periphery, promoting access to open source software for design and digital manufacturing processes. With the proposal addressed here, it was possible for participants to explore design concepts as they digitally modeled and fabricated their own objects. The project was carried out in two phases: the first in 2013 and the second in 2014, both happened in CEUs (Uni ed Education Center) located in the outskirts of the city of Guarulhos, State of São Paulo. Applying an exploratory approach, the study assumes that young lay people in the area of design and computer graphics could bene t from access to technologies by experiencing the activity of creating and materializing their own models. The results obtained by the participants at the end of the second phase indicated a clear improvement in the individual graphic representation when representing an object. The authors hope that these results may serve as an alternative approach to design practice, indicating a possible development of graphic representation through digital technologies. |
publishDate |
2016 |
dc.date.none.fl_str_mv |
2016-12-27 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://datjournal.anhembi.br/dat/article/view/28 10.29147/2526-1789.DAT.2016v1i2p51-61 |
url |
https://datjournal.anhembi.br/dat/article/view/28 |
identifier_str_mv |
10.29147/2526-1789.DAT.2016v1i2p51-61 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://datjournal.anhembi.br/dat/article/view/28/21 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Anhambi Murumbi |
publisher.none.fl_str_mv |
Universidade Anhambi Murumbi |
dc.source.none.fl_str_mv |
DAT Journal; Vol. 1 No. 2 (2016): Transdisciplinarity: Projects, Materials, and Processes; 51-61 DAT Journal; Vol. 1 Núm. 2 (2016): Transdisciplinariedad: proyectos, materiales y procesos; 51-61 DAT Journal; v. 1 n. 2 (2016): Transdisciplinaridades: Projetos, Materiais e Processos; 51-61 2526-1789 10.29147/dat.v1i2 reponame:DATJournal instname:Universidade Anhembi Morumbi (ANHEMBI) instacron:ANHEMBI |
instname_str |
Universidade Anhembi Morumbi (ANHEMBI) |
instacron_str |
ANHEMBI |
institution |
ANHEMBI |
reponame_str |
DATJournal |
collection |
DATJournal |
repository.name.fl_str_mv |
DATJournal - Universidade Anhembi Morumbi (ANHEMBI) |
repository.mail.fl_str_mv |
||ppgdesign@anhembi.br |
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