From procedurality to simulation: where to begin thinking on the digital games

Detalhes bibliográficos
Autor(a) principal: Barbosa, Rodrigo Campanella Gonçalves
Data de Publicação: 2014
Outros Autores: Silva, Regina Helena Alves
Tipo de documento: Artigo
Idioma: por
Título da fonte: E-Compós
Texto Completo: https://www.e-compos.org.br/e-compos/article/view/1065
Resumo: Starting from the understanding of the game as software and defining the characteristics that allow us to recognize it as a digital environment, this article seeks to understand the relationship between the possibilities given to players in video games, the creation of rules in a digital game and theories that attempt to define the properties of these games, closer to the narrative or simulation. It is also discussed the form of emergent or progressive gameplay and the role of rules, learning and obstacles within these games.
id ANPPC-1_6b7d829e7f63eec7480bcd19f53eca14
oai_identifier_str oai:ojs.www.e-compos.org.br:article/1065
network_acronym_str ANPPC-1
network_name_str E-Compós
repository_id_str
spelling From procedurality to simulation: where to begin thinking on the digital gamesDesde lo procedimental a la simulación: desde donde pensar juegos digitalesDo procedimental à simulação: a partir de onde pensar os jogos digitaisJogos digitaisLudologiaVideo gamesAmbientes digitaisSimuladoresStarting from the understanding of the game as software and defining the characteristics that allow us to recognize it as a digital environment, this article seeks to understand the relationship between the possibilities given to players in video games, the creation of rules in a digital game and theories that attempt to define the properties of these games, closer to the narrative or simulation. It is also discussed the form of emergent or progressive gameplay and the role of rules, learning and obstacles within these games.A partir de la comprensión del juego como software y la definición de características que permiten entenderlo como un entorno digital, este artículo trata de comprender la relación entre las posibilidades del jugador de videojuegos, la construcción de unas reglas en juegos digitales y teorías que tratan de definir las propiedades de estos juegos, más cerca de la narrativa o la simulación. También se discutió la forma de interacción emergente o progresiva, el papel de las normas, el aprendizaje y los obstáculos en estos juegos.Partindo da compreensão do jogo como programa computacional e delimitando características que permitem compreendê-lo como um ambiente digital, este artigo busca compreender a relação entre as possibilidades do jogador em vídeo games, a construção das regras em um jogo digital e as teorias que tentam definir as propriedades desses jogos, mais próximas à narrativa ou à simulação. Também é discutida a forma de interação emergente ou progressiva, o papel das regras, do aprendizado e dos obstáculos dentro destes jogos.ABEC2014-08-30info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfimage/jpegimage/jpegimage/jpegimage/jpeghttps://www.e-compos.org.br/e-compos/article/view/106510.30962/ec.1065E-Compós; Vol. 17 No. 1 (2014)E-Compós; Vol. 17 Núm. 1 (2014)E-Compós; v. 17 n. 1 (2014)1808-2599reponame:E-Compósinstname:Associação Nacional dos Programas de Pós-Graduação em Comunicaçãoinstacron:ANPPCporhttps://www.e-compos.org.br/e-compos/article/view/1065/760https://www.e-compos.org.br/e-compos/article/view/1065/1439https://www.e-compos.org.br/e-compos/article/view/1065/1441https://www.e-compos.org.br/e-compos/article/view/1065/1443https://www.e-compos.org.br/e-compos/article/view/1065/1445Barbosa, Rodrigo Campanella GonçalvesSilva, Regina Helena Alvesinfo:eu-repo/semantics/openAccess2023-11-06T20:36:46Zoai:ojs.www.e-compos.org.br:article/1065Revistahttps://www.e-compos.org.br/e-compos/PUBhttps://www.e-compos.org.br/e-compos/oairevistaecompos@gmail.com1808-25991808-2599opendoar:2023-11-06T20:36:46E-Compós - Associação Nacional dos Programas de Pós-Graduação em Comunicaçãofalse
dc.title.none.fl_str_mv From procedurality to simulation: where to begin thinking on the digital games
Desde lo procedimental a la simulación: desde donde pensar juegos digitales
Do procedimental à simulação: a partir de onde pensar os jogos digitais
title From procedurality to simulation: where to begin thinking on the digital games
spellingShingle From procedurality to simulation: where to begin thinking on the digital games
Barbosa, Rodrigo Campanella Gonçalves
Jogos digitais
Ludologia
Video games
Ambientes digitais
Simuladores
title_short From procedurality to simulation: where to begin thinking on the digital games
title_full From procedurality to simulation: where to begin thinking on the digital games
title_fullStr From procedurality to simulation: where to begin thinking on the digital games
title_full_unstemmed From procedurality to simulation: where to begin thinking on the digital games
title_sort From procedurality to simulation: where to begin thinking on the digital games
author Barbosa, Rodrigo Campanella Gonçalves
author_facet Barbosa, Rodrigo Campanella Gonçalves
Silva, Regina Helena Alves
author_role author
author2 Silva, Regina Helena Alves
author2_role author
dc.contributor.author.fl_str_mv Barbosa, Rodrigo Campanella Gonçalves
Silva, Regina Helena Alves
dc.subject.por.fl_str_mv Jogos digitais
Ludologia
Video games
Ambientes digitais
Simuladores
topic Jogos digitais
Ludologia
Video games
Ambientes digitais
Simuladores
description Starting from the understanding of the game as software and defining the characteristics that allow us to recognize it as a digital environment, this article seeks to understand the relationship between the possibilities given to players in video games, the creation of rules in a digital game and theories that attempt to define the properties of these games, closer to the narrative or simulation. It is also discussed the form of emergent or progressive gameplay and the role of rules, learning and obstacles within these games.
publishDate 2014
dc.date.none.fl_str_mv 2014-08-30
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://www.e-compos.org.br/e-compos/article/view/1065
10.30962/ec.1065
url https://www.e-compos.org.br/e-compos/article/view/1065
identifier_str_mv 10.30962/ec.1065
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://www.e-compos.org.br/e-compos/article/view/1065/760
https://www.e-compos.org.br/e-compos/article/view/1065/1439
https://www.e-compos.org.br/e-compos/article/view/1065/1441
https://www.e-compos.org.br/e-compos/article/view/1065/1443
https://www.e-compos.org.br/e-compos/article/view/1065/1445
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
image/jpeg
image/jpeg
image/jpeg
image/jpeg
dc.publisher.none.fl_str_mv ABEC
publisher.none.fl_str_mv ABEC
dc.source.none.fl_str_mv E-Compós; Vol. 17 No. 1 (2014)
E-Compós; Vol. 17 Núm. 1 (2014)
E-Compós; v. 17 n. 1 (2014)
1808-2599
reponame:E-Compós
instname:Associação Nacional dos Programas de Pós-Graduação em Comunicação
instacron:ANPPC
instname_str Associação Nacional dos Programas de Pós-Graduação em Comunicação
instacron_str ANPPC
institution ANPPC
reponame_str E-Compós
collection E-Compós
repository.name.fl_str_mv E-Compós - Associação Nacional dos Programas de Pós-Graduação em Comunicação
repository.mail.fl_str_mv revistaecompos@gmail.com
_version_ 1798045729833353216