Livestreaming: an analysis of the motivations for subscribing to channels on the Twitch platform in Brazil
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Diálogo com a Economia Criativa |
Texto Completo: | https://dialogo.espm.br/revistadcec-rj/article/view/465 |
Resumo: | We explored the phenomenon of subscription to channels on the Twitch platform in Brazil. The objective of this study was to conduct an exploratory analysis of a new form of digital entertainment that is present in contemporary times, livestreams. Using data gathered with a focusgroup, it proposes a classification of motivations for that consumption decision. Finally, the results obtained give rise to a reflection on how the consumption of such entertainment services are influenced by the identification of gamers with content creators and the sense of community that outcomes from such interaction, both of which are strongly associated with the growth of new media and its uses in contemporary times. |
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Diálogo com a Economia Criativa |
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Livestreaming: an analysis of the motivations for subscribing to channels on the Twitch platform in BrazilStreaming ao vivo: uma análise das motivações para inscrição em canais da plataforma TwitchTwitchStreaming ao vivoIdentidadeSenso de ComunidadeCultura gamerTwitch LivestreamingIdentitySense of CommunityGamer cultureWe explored the phenomenon of subscription to channels on the Twitch platform in Brazil. The objective of this study was to conduct an exploratory analysis of a new form of digital entertainment that is present in contemporary times, livestreams. Using data gathered with a focusgroup, it proposes a classification of motivations for that consumption decision. Finally, the results obtained give rise to a reflection on how the consumption of such entertainment services are influenced by the identification of gamers with content creators and the sense of community that outcomes from such interaction, both of which are strongly associated with the growth of new media and its uses in contemporary times.Este trabalho analisa o fenômeno das inscrições em canais da plataforma Twitch no Brasil. Toma-se o caso de participantes de um grupo de foco para suscitar a classificação de motivações de tal decisão de consumo. O objetivo do trabalho consiste em apresentar uma análise exploratória sobre uma nova forma de entretenimento digital que se faz presente na contemporaneidade, as livestreams. Por fim, os resultados obtidos ensejam uma reflexão a respeito de como o consumo de tais serviços de entretenimento é influenciado pela identificação dos gamers com os criadores de conteúdo e pelo senso de comunidade que advém de tal interação, ambos fortemente associados ao crescimento das novas mídias e a seus usos na contemporaneidade.Escola Superior de Propaganda e Marketing2023-08-31info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfapplication/pdfhttps://dialogo.espm.br/revistadcec-rj/article/view/46510.22398/2525-2828.823168-183Journal Dialogue with Creative Economy; Vol. 8 No. 23 (2023): Artigos livresDiálogo com a Economia Criativa; v. 8 n. 23 (2023): Artigos livres2525-2828reponame:Diálogo com a Economia Criativainstname:Escola Superior de Propaganda e Marketing (ESPM)instacron:ESPMporhttps://dialogo.espm.br/revistadcec-rj/article/view/465/386https://dialogo.espm.br/revistadcec-rj/article/view/465/387Copyright (c) 2023 João Renato de Souza Coelho Benazzi, Luiz Felipe Milazzo Barbosahttp://creativecommons.org/licenses/by-nc-nd/4.0info:eu-repo/semantics/openAccessBenazzi, João Renato de Souza CoelhoMilazzo Barbosa, Luiz Felipe2023-09-01T01:32:12Zoai:ojs.dialogo.espm.br:article/465Revistahttps://dialogo.espm.br/revistadcec-rj/ONGhttps://dialogo.espm.br/revistadcec-rj/oai||revistadcec-rj@espm.br2525-28282525-2828opendoar:2023-09-01T01:32:12Diálogo com a Economia Criativa - Escola Superior de Propaganda e Marketing (ESPM)false |
dc.title.none.fl_str_mv |
Livestreaming: an analysis of the motivations for subscribing to channels on the Twitch platform in Brazil Streaming ao vivo: uma análise das motivações para inscrição em canais da plataforma Twitch |
title |
Livestreaming: an analysis of the motivations for subscribing to channels on the Twitch platform in Brazil |
spellingShingle |
Livestreaming: an analysis of the motivations for subscribing to channels on the Twitch platform in Brazil Benazzi, João Renato de Souza Coelho Twitch Streaming ao vivo Identidade Senso de Comunidade Cultura gamer Twitch Livestreaming Identity Sense of Community Gamer culture |
title_short |
Livestreaming: an analysis of the motivations for subscribing to channels on the Twitch platform in Brazil |
title_full |
Livestreaming: an analysis of the motivations for subscribing to channels on the Twitch platform in Brazil |
title_fullStr |
Livestreaming: an analysis of the motivations for subscribing to channels on the Twitch platform in Brazil |
title_full_unstemmed |
Livestreaming: an analysis of the motivations for subscribing to channels on the Twitch platform in Brazil |
title_sort |
Livestreaming: an analysis of the motivations for subscribing to channels on the Twitch platform in Brazil |
author |
Benazzi, João Renato de Souza Coelho |
author_facet |
Benazzi, João Renato de Souza Coelho Milazzo Barbosa, Luiz Felipe |
author_role |
author |
author2 |
Milazzo Barbosa, Luiz Felipe |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Benazzi, João Renato de Souza Coelho Milazzo Barbosa, Luiz Felipe |
dc.subject.por.fl_str_mv |
Twitch Streaming ao vivo Identidade Senso de Comunidade Cultura gamer Twitch Livestreaming Identity Sense of Community Gamer culture |
topic |
Twitch Streaming ao vivo Identidade Senso de Comunidade Cultura gamer Twitch Livestreaming Identity Sense of Community Gamer culture |
description |
We explored the phenomenon of subscription to channels on the Twitch platform in Brazil. The objective of this study was to conduct an exploratory analysis of a new form of digital entertainment that is present in contemporary times, livestreams. Using data gathered with a focusgroup, it proposes a classification of motivations for that consumption decision. Finally, the results obtained give rise to a reflection on how the consumption of such entertainment services are influenced by the identification of gamers with content creators and the sense of community that outcomes from such interaction, both of which are strongly associated with the growth of new media and its uses in contemporary times. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-08-31 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://dialogo.espm.br/revistadcec-rj/article/view/465 10.22398/2525-2828.823168-183 |
url |
https://dialogo.espm.br/revistadcec-rj/article/view/465 |
identifier_str_mv |
10.22398/2525-2828.823168-183 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://dialogo.espm.br/revistadcec-rj/article/view/465/386 https://dialogo.espm.br/revistadcec-rj/article/view/465/387 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2023 João Renato de Souza Coelho Benazzi, Luiz Felipe Milazzo Barbosa http://creativecommons.org/licenses/by-nc-nd/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2023 João Renato de Souza Coelho Benazzi, Luiz Felipe Milazzo Barbosa http://creativecommons.org/licenses/by-nc-nd/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf application/pdf |
dc.publisher.none.fl_str_mv |
Escola Superior de Propaganda e Marketing |
publisher.none.fl_str_mv |
Escola Superior de Propaganda e Marketing |
dc.source.none.fl_str_mv |
Journal Dialogue with Creative Economy; Vol. 8 No. 23 (2023): Artigos livres Diálogo com a Economia Criativa; v. 8 n. 23 (2023): Artigos livres 2525-2828 reponame:Diálogo com a Economia Criativa instname:Escola Superior de Propaganda e Marketing (ESPM) instacron:ESPM |
instname_str |
Escola Superior de Propaganda e Marketing (ESPM) |
instacron_str |
ESPM |
institution |
ESPM |
reponame_str |
Diálogo com a Economia Criativa |
collection |
Diálogo com a Economia Criativa |
repository.name.fl_str_mv |
Diálogo com a Economia Criativa - Escola Superior de Propaganda e Marketing (ESPM) |
repository.mail.fl_str_mv |
||revistadcec-rj@espm.br |
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