Debriefing's Influence on Learning in Business Game: An Experimental Design
Autor(a) principal: | |
---|---|
Data de Publicação: | 2018 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng por |
Título da fonte: | BBR. Brazilian Business Review (English edition. Online) |
Texto Completo: | http://www.bbronline.com.br/index.php/bbr/article/view/27 |
Resumo: | This paper studies the influence of debriefing in the learning of the participants of business games. Through quasi-experimental study we examined the self-declarations of 112 undergraduate Business Management students undertaking the 8th term, divided into two groups: experimental, exposed to debriefing; and control, not exposed to the debriefing. Mann-Whitney´s tests revealed that the quantum of learning perceived by the members of the experimental group was statistically significantly higher than the members of the control group in seven out of nine learning variables assessed (p < 0.05). The average effect size (d = 0.45) shows an average improvement of 18%. These results suggested that the debriefing positively influence on experiential learning cycle promoted by business games. In the perspective of Kolb's experiential learning cycle (Kolb, 1984), our findings suggest that Reflective observation and Abstract conceptualization stages can be reinforced by subsequent debriefing activities to the simulation rounds, in order to enhance continuous processes of action and reflection of the participants, according to the spiral experiential learning cycle |
id |
FBS-1_2fccf6f8ca0743f61d4636cf74a98e0e |
---|---|
oai_identifier_str |
oai:ojs.pkp.sfu.ca:article/27 |
network_acronym_str |
FBS-1 |
network_name_str |
BBR. Brazilian Business Review (English edition. Online) |
repository_id_str |
|
spelling |
Debriefing's Influence on Learning in Business Game: An Experimental DesignInfluência do Debriefing no Aprendizado em Jogos de Empresas: Um Delineamento ExperimentalBusiness gameModerationExperiential learningExperimentJogos de empresasModeraçãoAprendizagem vivencialExperimentoThis paper studies the influence of debriefing in the learning of the participants of business games. Through quasi-experimental study we examined the self-declarations of 112 undergraduate Business Management students undertaking the 8th term, divided into two groups: experimental, exposed to debriefing; and control, not exposed to the debriefing. Mann-Whitney´s tests revealed that the quantum of learning perceived by the members of the experimental group was statistically significantly higher than the members of the control group in seven out of nine learning variables assessed (p < 0.05). The average effect size (d = 0.45) shows an average improvement of 18%. These results suggested that the debriefing positively influence on experiential learning cycle promoted by business games. In the perspective of Kolb's experiential learning cycle (Kolb, 1984), our findings suggest that Reflective observation and Abstract conceptualization stages can be reinforced by subsequent debriefing activities to the simulation rounds, in order to enhance continuous processes of action and reflection of the participants, according to the spiral experiential learning cycleAnalisa-se a influência na aprendizagem dos participantes de jogos de empresas do debriefing (etapa na qual os participantes fazem reflexões pós-ação). Por meio de estudo quase experimental foram examinadas as autodeclarações de 112 alunos do 8º período do curso de graduação em Administração de duas instituições de ensino, divididos em dois grupos: experimental, exposto ao debriefing; e de controle, não exposto ao debriefing. Os resultados (teste de Mann-Whitney) evidenciaram que o quantum da aprendizagem percebida pelos membros do grupo experimental foi superior ao dos membros do grupo de controle de forma estatisticamente significativa em sete das nove variáveis de aprendizagem avaliadas (p < 0,05). A média do tamanho do efeito (d = 0,45) mostra uma melhoria média de 18%, indicando que o debriefing influencia positivamente no ciclo de aprendizagem vivencial promovido por jogos de empresas. Sob a lente do ciclo da aprendizagem vivencial de Kolb (1984), os achados sugerem que as etapas Observação reflexiva e Conceituação abstrata podem ser reforçadas por atividades de debriefing posteriores às rodadas da simulação, potencializando processos contínuos de ação e reflexão dos participantes, consoante com o ciclo em espiral da aprendizagem vivencial.FUCAPE Business Shool2018-03-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionPeer-reviewed ArticleArtigo revisado pelos paresapplication/pdfapplication/pdfhttp://www.bbronline.com.br/index.php/bbr/article/view/2710.15728/bbr.2018.15.2.6Brazilian Business Review; Vol. 15 No. 2 (2018): March to April 2018; 192-208Brazilian Business Review; v. 15 n. 2 (2018): Março a Abril de 2018; 192-2081808-23861807-734Xreponame:BBR. Brazilian Business Review (English edition. Online)instname:Fucape Business School (FBS)instacron:FBSengporhttp://www.bbronline.com.br/index.php/bbr/article/view/27/37http://www.bbronline.com.br/index.php/bbr/article/view/27/38Copyright (c) 2018 Brazilian Business Reviewhttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessLacruz, Adonai JoseAmérico, Bruno Luiz2018-10-31T19:00:37Zoai:ojs.pkp.sfu.ca:article/27Revistahttps://www.bbronline.com.br/index.php/bbr/indexONGhttp://www.bbronline.com.br/index.php/bbr/oai|| bbronline@bbronline.com.br1808-23861808-2386opendoar:2018-10-31T19:00:37BBR. Brazilian Business Review (English edition. Online) - Fucape Business School (FBS)false |
dc.title.none.fl_str_mv |
Debriefing's Influence on Learning in Business Game: An Experimental Design Influência do Debriefing no Aprendizado em Jogos de Empresas: Um Delineamento Experimental |
title |
Debriefing's Influence on Learning in Business Game: An Experimental Design |
spellingShingle |
Debriefing's Influence on Learning in Business Game: An Experimental Design Lacruz, Adonai Jose Business game Moderation Experiential learning Experiment Jogos de empresas Moderação Aprendizagem vivencial Experimento |
title_short |
Debriefing's Influence on Learning in Business Game: An Experimental Design |
title_full |
Debriefing's Influence on Learning in Business Game: An Experimental Design |
title_fullStr |
Debriefing's Influence on Learning in Business Game: An Experimental Design |
title_full_unstemmed |
Debriefing's Influence on Learning in Business Game: An Experimental Design |
title_sort |
Debriefing's Influence on Learning in Business Game: An Experimental Design |
author |
Lacruz, Adonai Jose |
author_facet |
Lacruz, Adonai Jose Américo, Bruno Luiz |
author_role |
author |
author2 |
Américo, Bruno Luiz |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Lacruz, Adonai Jose Américo, Bruno Luiz |
dc.subject.por.fl_str_mv |
Business game Moderation Experiential learning Experiment Jogos de empresas Moderação Aprendizagem vivencial Experimento |
topic |
Business game Moderation Experiential learning Experiment Jogos de empresas Moderação Aprendizagem vivencial Experimento |
description |
This paper studies the influence of debriefing in the learning of the participants of business games. Through quasi-experimental study we examined the self-declarations of 112 undergraduate Business Management students undertaking the 8th term, divided into two groups: experimental, exposed to debriefing; and control, not exposed to the debriefing. Mann-Whitney´s tests revealed that the quantum of learning perceived by the members of the experimental group was statistically significantly higher than the members of the control group in seven out of nine learning variables assessed (p < 0.05). The average effect size (d = 0.45) shows an average improvement of 18%. These results suggested that the debriefing positively influence on experiential learning cycle promoted by business games. In the perspective of Kolb's experiential learning cycle (Kolb, 1984), our findings suggest that Reflective observation and Abstract conceptualization stages can be reinforced by subsequent debriefing activities to the simulation rounds, in order to enhance continuous processes of action and reflection of the participants, according to the spiral experiential learning cycle |
publishDate |
2018 |
dc.date.none.fl_str_mv |
2018-03-01 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Peer-reviewed Article Artigo revisado pelos pares |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://www.bbronline.com.br/index.php/bbr/article/view/27 10.15728/bbr.2018.15.2.6 |
url |
http://www.bbronline.com.br/index.php/bbr/article/view/27 |
identifier_str_mv |
10.15728/bbr.2018.15.2.6 |
dc.language.iso.fl_str_mv |
eng por |
language |
eng por |
dc.relation.none.fl_str_mv |
http://www.bbronline.com.br/index.php/bbr/article/view/27/37 http://www.bbronline.com.br/index.php/bbr/article/view/27/38 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2018 Brazilian Business Review https://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2018 Brazilian Business Review https://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf application/pdf |
dc.publisher.none.fl_str_mv |
FUCAPE Business Shool |
publisher.none.fl_str_mv |
FUCAPE Business Shool |
dc.source.none.fl_str_mv |
Brazilian Business Review; Vol. 15 No. 2 (2018): March to April 2018; 192-208 Brazilian Business Review; v. 15 n. 2 (2018): Março a Abril de 2018; 192-208 1808-2386 1807-734X reponame:BBR. Brazilian Business Review (English edition. Online) instname:Fucape Business School (FBS) instacron:FBS |
instname_str |
Fucape Business School (FBS) |
instacron_str |
FBS |
institution |
FBS |
reponame_str |
BBR. Brazilian Business Review (English edition. Online) |
collection |
BBR. Brazilian Business Review (English edition. Online) |
repository.name.fl_str_mv |
BBR. Brazilian Business Review (English edition. Online) - Fucape Business School (FBS) |
repository.mail.fl_str_mv |
|| bbronline@bbronline.com.br |
_version_ |
1754732236858458112 |