Implementation of the immersive virtual reality laboratory in nuclear engineering institute
Autor(a) principal: | |
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Data de Publicação: | 2005 |
Outros Autores: | , , , , , |
Tipo de documento: | Artigo de conferência |
Idioma: | por |
Título da fonte: | Repositório Institucional do IEN |
Texto Completo: | http://carpedien.ien.gov.br:8080/handle/ien/2599 |
Resumo: | The Immersive Virtual Reality Laboratory (IVRL) under development in Human System Interface Laboratory (HSIL) [1] constitute a powerful general-purpose facility for experimental and computational work on human perception and perceptually guided action. Virtual reality (VR) or virtual environment(VE) [2] are computergenerated environments with and within people can interact. The advantage of VR is that people can be immersed by the simulated environment, which would sometimes be unavailable due to cost, safety, or perceptual restrictions in the real environment. There are many applications of virtual reality on the nuclear area [3][4]. Training is one of the most common of them. A significant advantage of a virtual training environment over a real one is it’s enormous flexibility. A virtual environment can be used as the basis for training in any number of different scenarios, so that trainees can learn to cope with many different situations, some of which may be impossible to prepare for any other way. Another advantage of using virtual environments for training purposes is that trainees learn by actively performing actions. This has a significant effect on their ability to retain what they learn, and is clearly superior to passive training techniques, such as videos and books, for training where spatial understanding is important. This kind of Laboratory is the first in Brazilian nuclear area. A safe virtual environment can be used to simulate a real environment that is either too dangerous, complex, or expensive to training. Virtual environments can therefore be used to increase safety standards, improve efficiency, and reduce overall training costs. |
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Mol, Antonio Carlos de AbreuGrecco, Cláudio Henrique dos SantosCarvalho, Paulo Victor RodriguesSantos, Isaac José Antonio LuquettiAugusto, Silas CordeiroVianna Filho, Alfredo MaquesInstituto de Engenharia Nuclear2018-07-20T17:21:52Z2018-07-20T17:21:52Z2005-08http://carpedien.ien.gov.br:8080/handle/ien/2599Submitted by Almir Azevedo (barbio1313@gmail.com) on 2018-07-20T17:21:52Z No. of bitstreams: 1 IMPLEMENTATION OF THE IMMERSIVE VIRTUAL REALITY LABORATORY IN NUCLEAR ENGINEERING INSTITUTE.pdf: 242851 bytes, checksum: a8480bc11fae9b766dc24fa61edec070 (MD5)Made available in DSpace on 2018-07-20T17:21:52Z (GMT). No. of bitstreams: 1 IMPLEMENTATION OF THE IMMERSIVE VIRTUAL REALITY LABORATORY IN NUCLEAR ENGINEERING INSTITUTE.pdf: 242851 bytes, checksum: a8480bc11fae9b766dc24fa61edec070 (MD5) Previous issue date: 2005-08The Immersive Virtual Reality Laboratory (IVRL) under development in Human System Interface Laboratory (HSIL) [1] constitute a powerful general-purpose facility for experimental and computational work on human perception and perceptually guided action. Virtual reality (VR) or virtual environment(VE) [2] are computergenerated environments with and within people can interact. The advantage of VR is that people can be immersed by the simulated environment, which would sometimes be unavailable due to cost, safety, or perceptual restrictions in the real environment. There are many applications of virtual reality on the nuclear area [3][4]. Training is one of the most common of them. A significant advantage of a virtual training environment over a real one is it’s enormous flexibility. A virtual environment can be used as the basis for training in any number of different scenarios, so that trainees can learn to cope with many different situations, some of which may be impossible to prepare for any other way. Another advantage of using virtual environments for training purposes is that trainees learn by actively performing actions. This has a significant effect on their ability to retain what they learn, and is clearly superior to passive training techniques, such as videos and books, for training where spatial understanding is important. This kind of Laboratory is the first in Brazilian nuclear area. A safe virtual environment can be used to simulate a real environment that is either too dangerous, complex, or expensive to training. Virtual environments can therefore be used to increase safety standards, improve efficiency, and reduce overall training costs.porInstituto de Engenharia NuclearIENBrasilImmersive Virtual Reality LaboratoryImplementation of the immersive virtual reality laboratory in nuclear engineering instituteinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObjectII INACinfo:eu-repo/semantics/openAccessreponame:Repositório Institucional do IENinstname:Instituto de Engenharia Nuclearinstacron:IENLICENSElicense.txtlicense.txttext/plain; charset=utf-81748http://carpedien.ien.gov.br:8080/xmlui/bitstream/ien/2599/2/license.txt8a4605be74aa9ea9d79846c1fba20a33MD52ORIGINALIMPLEMENTATION OF THE IMMERSIVE VIRTUAL REALITY LABORATORY IN NUCLEAR ENGINEERING INSTITUTE.pdfIMPLEMENTATION OF THE IMMERSIVE VIRTUAL REALITY LABORATORY IN NUCLEAR ENGINEERING INSTITUTE.pdfapplication/pdf242851http://carpedien.ien.gov.br:8080/xmlui/bitstream/ien/2599/1/IMPLEMENTATION+OF+THE+IMMERSIVE+VIRTUAL+REALITY+LABORATORY+IN+NUCLEAR+ENGINEERING+INSTITUTE.pdfa8480bc11fae9b766dc24fa61edec070MD51ien/2599oai:carpedien.ien.gov.br:ien/25992018-07-20 14:21:52.295Dspace IENlsales@ien.gov.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 |
dc.title.pt_BR.fl_str_mv |
Implementation of the immersive virtual reality laboratory in nuclear engineering institute |
title |
Implementation of the immersive virtual reality laboratory in nuclear engineering institute |
spellingShingle |
Implementation of the immersive virtual reality laboratory in nuclear engineering institute Mol, Antonio Carlos de Abreu Immersive Virtual Reality Laboratory |
title_short |
Implementation of the immersive virtual reality laboratory in nuclear engineering institute |
title_full |
Implementation of the immersive virtual reality laboratory in nuclear engineering institute |
title_fullStr |
Implementation of the immersive virtual reality laboratory in nuclear engineering institute |
title_full_unstemmed |
Implementation of the immersive virtual reality laboratory in nuclear engineering institute |
title_sort |
Implementation of the immersive virtual reality laboratory in nuclear engineering institute |
author |
Mol, Antonio Carlos de Abreu |
author_facet |
Mol, Antonio Carlos de Abreu Grecco, Cláudio Henrique dos Santos Carvalho, Paulo Victor Rodrigues Santos, Isaac José Antonio Luquetti Augusto, Silas Cordeiro Vianna Filho, Alfredo Maques Instituto de Engenharia Nuclear |
author_role |
author |
author2 |
Grecco, Cláudio Henrique dos Santos Carvalho, Paulo Victor Rodrigues Santos, Isaac José Antonio Luquetti Augusto, Silas Cordeiro Vianna Filho, Alfredo Maques Instituto de Engenharia Nuclear |
author2_role |
author author author author author author |
dc.contributor.author.fl_str_mv |
Mol, Antonio Carlos de Abreu Grecco, Cláudio Henrique dos Santos Carvalho, Paulo Victor Rodrigues Santos, Isaac José Antonio Luquetti Augusto, Silas Cordeiro Vianna Filho, Alfredo Maques Instituto de Engenharia Nuclear |
dc.subject.por.fl_str_mv |
Immersive Virtual Reality Laboratory |
topic |
Immersive Virtual Reality Laboratory |
dc.description.abstract.por.fl_txt_mv |
The Immersive Virtual Reality Laboratory (IVRL) under development in Human System Interface Laboratory (HSIL) [1] constitute a powerful general-purpose facility for experimental and computational work on human perception and perceptually guided action. Virtual reality (VR) or virtual environment(VE) [2] are computergenerated environments with and within people can interact. The advantage of VR is that people can be immersed by the simulated environment, which would sometimes be unavailable due to cost, safety, or perceptual restrictions in the real environment. There are many applications of virtual reality on the nuclear area [3][4]. Training is one of the most common of them. A significant advantage of a virtual training environment over a real one is it’s enormous flexibility. A virtual environment can be used as the basis for training in any number of different scenarios, so that trainees can learn to cope with many different situations, some of which may be impossible to prepare for any other way. Another advantage of using virtual environments for training purposes is that trainees learn by actively performing actions. This has a significant effect on their ability to retain what they learn, and is clearly superior to passive training techniques, such as videos and books, for training where spatial understanding is important. This kind of Laboratory is the first in Brazilian nuclear area. A safe virtual environment can be used to simulate a real environment that is either too dangerous, complex, or expensive to training. Virtual environments can therefore be used to increase safety standards, improve efficiency, and reduce overall training costs. |
description |
The Immersive Virtual Reality Laboratory (IVRL) under development in Human System Interface Laboratory (HSIL) [1] constitute a powerful general-purpose facility for experimental and computational work on human perception and perceptually guided action. Virtual reality (VR) or virtual environment(VE) [2] are computergenerated environments with and within people can interact. The advantage of VR is that people can be immersed by the simulated environment, which would sometimes be unavailable due to cost, safety, or perceptual restrictions in the real environment. There are many applications of virtual reality on the nuclear area [3][4]. Training is one of the most common of them. A significant advantage of a virtual training environment over a real one is it’s enormous flexibility. A virtual environment can be used as the basis for training in any number of different scenarios, so that trainees can learn to cope with many different situations, some of which may be impossible to prepare for any other way. Another advantage of using virtual environments for training purposes is that trainees learn by actively performing actions. This has a significant effect on their ability to retain what they learn, and is clearly superior to passive training techniques, such as videos and books, for training where spatial understanding is important. This kind of Laboratory is the first in Brazilian nuclear area. A safe virtual environment can be used to simulate a real environment that is either too dangerous, complex, or expensive to training. Virtual environments can therefore be used to increase safety standards, improve efficiency, and reduce overall training costs. |
publishDate |
2005 |
dc.date.issued.fl_str_mv |
2005-08 |
dc.date.accessioned.fl_str_mv |
2018-07-20T17:21:52Z |
dc.date.available.fl_str_mv |
2018-07-20T17:21:52Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/conferenceObject |
status_str |
publishedVersion |
format |
conferenceObject |
dc.identifier.uri.fl_str_mv |
http://carpedien.ien.gov.br:8080/handle/ien/2599 |
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http://carpedien.ien.gov.br:8080/handle/ien/2599 |
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por |
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por |
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info:eu-repo/semantics/openAccess |
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openAccess |
dc.publisher.none.fl_str_mv |
Instituto de Engenharia Nuclear |
dc.publisher.initials.fl_str_mv |
IEN |
dc.publisher.country.fl_str_mv |
Brasil |
publisher.none.fl_str_mv |
Instituto de Engenharia Nuclear |
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