How non-designers understand the architecture design project: a comparative study using immersive virtual reality
Main Author: | |
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Publication Date: | 2020 |
Other Authors: | |
Format: | Article |
Language: | eng |
Source: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Download full: | http://hdl.handle.net/10071/21241 |
Summary: | This study focusses on how people who are not familiar with the traditional methods used to represent architecture understand architecture design projects. The main objective of the study was to assess the client's level of comprehension of a design project presented using traditional representation methods in comparison with a method based on the use of immersive virtual reality. Two experiments were conducted, involving architects, design projects and real clients. In both experiments an architecture design project was presented using two different methods: i) the traditional method, ii) the immersive method, using virtual reality, viewed by means of a Head Mounted Display. The results were used to address the questions posed during the study regarding comprehension of architecture design projects. They confirmed the hypothesis that individuals who are not familiar with architectural representations have a better and more accurate perception of a project after viewing it using immersive virtual reality rather than looking at technical drawings, renders and scale models. |
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How non-designers understand the architecture design project: a comparative study using immersive virtual realityRepresentationUnderstanding architectureImmersive virtual realityComparative studyThis study focusses on how people who are not familiar with the traditional methods used to represent architecture understand architecture design projects. The main objective of the study was to assess the client's level of comprehension of a design project presented using traditional representation methods in comparison with a method based on the use of immersive virtual reality. Two experiments were conducted, involving architects, design projects and real clients. In both experiments an architecture design project was presented using two different methods: i) the traditional method, ii) the immersive method, using virtual reality, viewed by means of a Head Mounted Display. The results were used to address the questions posed during the study regarding comprehension of architecture design projects. They confirmed the hypothesis that individuals who are not familiar with architectural representations have a better and more accurate perception of a project after viewing it using immersive virtual reality rather than looking at technical drawings, renders and scale models.Università degli Studi di Roma Tor Vergata2021-01-12T16:23:17Z2020-01-01T00:00:00Z20202021-01-12T16:22:37Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10071/21241eng1826-9745Serpa, F.Eloy, S.info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-09T17:57:58Zoai:repositorio.iscte-iul.pt:10071/21241Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T22:30:04.438495Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
How non-designers understand the architecture design project: a comparative study using immersive virtual reality |
title |
How non-designers understand the architecture design project: a comparative study using immersive virtual reality |
spellingShingle |
How non-designers understand the architecture design project: a comparative study using immersive virtual reality Serpa, F. Representation Understanding architecture Immersive virtual reality Comparative study |
title_short |
How non-designers understand the architecture design project: a comparative study using immersive virtual reality |
title_full |
How non-designers understand the architecture design project: a comparative study using immersive virtual reality |
title_fullStr |
How non-designers understand the architecture design project: a comparative study using immersive virtual reality |
title_full_unstemmed |
How non-designers understand the architecture design project: a comparative study using immersive virtual reality |
title_sort |
How non-designers understand the architecture design project: a comparative study using immersive virtual reality |
author |
Serpa, F. |
author_facet |
Serpa, F. Eloy, S. |
author_role |
author |
author2 |
Eloy, S. |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Serpa, F. Eloy, S. |
dc.subject.por.fl_str_mv |
Representation Understanding architecture Immersive virtual reality Comparative study |
topic |
Representation Understanding architecture Immersive virtual reality Comparative study |
description |
This study focusses on how people who are not familiar with the traditional methods used to represent architecture understand architecture design projects. The main objective of the study was to assess the client's level of comprehension of a design project presented using traditional representation methods in comparison with a method based on the use of immersive virtual reality. Two experiments were conducted, involving architects, design projects and real clients. In both experiments an architecture design project was presented using two different methods: i) the traditional method, ii) the immersive method, using virtual reality, viewed by means of a Head Mounted Display. The results were used to address the questions posed during the study regarding comprehension of architecture design projects. They confirmed the hypothesis that individuals who are not familiar with architectural representations have a better and more accurate perception of a project after viewing it using immersive virtual reality rather than looking at technical drawings, renders and scale models. |
publishDate |
2020 |
dc.date.none.fl_str_mv |
2020-01-01T00:00:00Z 2020 2021-01-12T16:23:17Z 2021-01-12T16:22:37Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10071/21241 |
url |
http://hdl.handle.net/10071/21241 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
1826-9745 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Università degli Studi di Roma Tor Vergata |
publisher.none.fl_str_mv |
Università degli Studi di Roma Tor Vergata |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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