Anarchy in World of Warcraft: How virtual trading in game artifacts can affect real life.

Detalhes bibliográficos
Autor(a) principal: Batista Carrinho, Jhone
Data de Publicação: 2021
Tipo de documento: Artigo
Idioma: por
Título da fonte: Mises
Texto Completo: https://revistamises.org.br/misesjournal/article/view/1371
Resumo: Society is becoming increasingly virtual and centralized. A small number of large corporations control the goods and services markets: Uber takes over taxis, Airbnb and Booking - the hotel market, and Facebook is almost the only global mass social network, the same is happening with online gaming world. However, users are not ready to be influenced by game makers. We will look at how the black virtual gold market works, the ways in which this market influences real life and whether the virtual market can change our economic situation.
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spelling Anarchy in World of Warcraft: How virtual trading in game artifacts can affect real life.Anarquía en World of Warcraft: Cómo el comercio virtual de artefactos del juego puede afectar la vida real.Anarquia em World of Warcraft: Como a negociação virtual em artefatos de jogos pode afetar a vida real.AnarquiaWorld of WarcraftEconomiaNegociaçãoVirtualAnarchyWorld of WarcraftEconomyTradingVirtualAnarquíaWolrd of WarcraftEcnomíaComercioVirtualSociety is becoming increasingly virtual and centralized. A small number of large corporations control the goods and services markets: Uber takes over taxis, Airbnb and Booking - the hotel market, and Facebook is almost the only global mass social network, the same is happening with online gaming world. However, users are not ready to be influenced by game makers. We will look at how the black virtual gold market works, the ways in which this market influences real life and whether the virtual market can change our economic situation.La sociedad se vuelve cada vez más virtual y centralizada. Un pequeño número de grandes corporaciones controla los mercados de bienes y servicios: Uber se hace cargo de los taxis, Airbnb y Booking: el mercado hotelero, y Facebook es casi la única red social masiva global, lo mismo está sucediendo con mundo de los juegos en línea. Sin embargo, los usuarios no están preparados para dejarse influir por los creadores de juegos. Discutiremos cómo funciona el mercado negro de oro virtual, las formas en que este mercado influye en la vida real y si el mercado virtual puede cambiar nuestra situación económica.A sociedade está se tornando cada vez mais virtual e centralizada. Um pequeno número de grandes corporações controla os mercados de bens e serviços: o Uber assume os táxis, o Airbnb e o Booking - o mercado de hotéis, e o Facebook é quase a única rede social de massa global, o mesmo está acontecendo com o mundo dos jogos online. No entanto, os usuários não estão prontos para serem influenciados pelos fabricantes de jogos. Abordar-se-á como funciona o mercado negro de ouro virtual, as formas como este mercado influência a vida real e se o mercado virtual pode mudar nossa situação econômica.Instituto Mises Brasil2021-03-08info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://revistamises.org.br/misesjournal/article/view/137110.30800/mises.2021.v9.1371MISES: Interdisciplinary Journal of Philosophy, Law and Economics; Vol. 9 (2021): Yearly Continuous PublicationMISES: Interdisciplinary Journal of Philosophy, Law and Economics; Vol. 9 (2021): Publicación Anual ContinuaMISES: Interdisciplinary Journal of Philosophy, Law and Economics; v. 9 (2021): Publicação Contínua2594-91872318-0811reponame:Misesinstname:Instituto Mises Brasilinstacron:IMBporhttps://revistamises.org.br/misesjournal/article/view/1371/693Batista Carrinho, Jhoneinfo:eu-repo/semantics/openAccess2022-03-07T18:46:27Zoai:ojs.emnuvens.com.br:article/1371Revistahttps://revistamises.org.br/misesjournalPRIhttps://revistamises.org.br/misesjournal/oairevista@mises.org.br2594-91872318-0811opendoar:2022-03-07T18:46:27Mises - Instituto Mises Brasilfalse
dc.title.none.fl_str_mv Anarchy in World of Warcraft: How virtual trading in game artifacts can affect real life.
Anarquía en World of Warcraft: Cómo el comercio virtual de artefactos del juego puede afectar la vida real.
Anarquia em World of Warcraft: Como a negociação virtual em artefatos de jogos pode afetar a vida real.
title Anarchy in World of Warcraft: How virtual trading in game artifacts can affect real life.
spellingShingle Anarchy in World of Warcraft: How virtual trading in game artifacts can affect real life.
Batista Carrinho, Jhone
Anarquia
World of Warcraft
Economia
Negociação
Virtual
Anarchy
World of Warcraft
Economy
Trading
Virtual
Anarquía
Wolrd of Warcraft
Ecnomía
Comercio
Virtual
title_short Anarchy in World of Warcraft: How virtual trading in game artifacts can affect real life.
title_full Anarchy in World of Warcraft: How virtual trading in game artifacts can affect real life.
title_fullStr Anarchy in World of Warcraft: How virtual trading in game artifacts can affect real life.
title_full_unstemmed Anarchy in World of Warcraft: How virtual trading in game artifacts can affect real life.
title_sort Anarchy in World of Warcraft: How virtual trading in game artifacts can affect real life.
author Batista Carrinho, Jhone
author_facet Batista Carrinho, Jhone
author_role author
dc.contributor.author.fl_str_mv Batista Carrinho, Jhone
dc.subject.por.fl_str_mv Anarquia
World of Warcraft
Economia
Negociação
Virtual
Anarchy
World of Warcraft
Economy
Trading
Virtual
Anarquía
Wolrd of Warcraft
Ecnomía
Comercio
Virtual
topic Anarquia
World of Warcraft
Economia
Negociação
Virtual
Anarchy
World of Warcraft
Economy
Trading
Virtual
Anarquía
Wolrd of Warcraft
Ecnomía
Comercio
Virtual
description Society is becoming increasingly virtual and centralized. A small number of large corporations control the goods and services markets: Uber takes over taxis, Airbnb and Booking - the hotel market, and Facebook is almost the only global mass social network, the same is happening with online gaming world. However, users are not ready to be influenced by game makers. We will look at how the black virtual gold market works, the ways in which this market influences real life and whether the virtual market can change our economic situation.
publishDate 2021
dc.date.none.fl_str_mv 2021-03-08
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://revistamises.org.br/misesjournal/article/view/1371
10.30800/mises.2021.v9.1371
url https://revistamises.org.br/misesjournal/article/view/1371
identifier_str_mv 10.30800/mises.2021.v9.1371
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://revistamises.org.br/misesjournal/article/view/1371/693
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Instituto Mises Brasil
publisher.none.fl_str_mv Instituto Mises Brasil
dc.source.none.fl_str_mv MISES: Interdisciplinary Journal of Philosophy, Law and Economics; Vol. 9 (2021): Yearly Continuous Publication
MISES: Interdisciplinary Journal of Philosophy, Law and Economics; Vol. 9 (2021): Publicación Anual Continua
MISES: Interdisciplinary Journal of Philosophy, Law and Economics; v. 9 (2021): Publicação Contínua
2594-9187
2318-0811
reponame:Mises
instname:Instituto Mises Brasil
instacron:IMB
instname_str Instituto Mises Brasil
instacron_str IMB
institution IMB
reponame_str Mises
collection Mises
repository.name.fl_str_mv Mises - Instituto Mises Brasil
repository.mail.fl_str_mv revista@mises.org.br
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