Mentalos: um card game para ajudar na concentração de pacientes com TDAH
Autor(a) principal: | |
---|---|
Data de Publicação: | 2021 |
Tipo de documento: | Dissertação |
Idioma: | por |
Título da fonte: | Biblioteca Digital de Teses e Dissertações da PUC_SP |
Texto Completo: | https://tede2.pucsp.br/handle/handle/23594 |
Resumo: | This research has as general objective an analogue game for the medical area within the area of psychiatry, contemplating its main fundamentals and elements of card games, and its development process based on a game of mysteries and riddles. What justifies this investigation is the scarcity of debate on the proposed theme, from the point of view of the development of games for health, it presents a lack of playful games in the health area when compared to other areas of the games industry, especially in Brazil. What motivates this research is the possibility of investigating alternatives that can contribute to the evolution of the serious game development industry in Brazil, with no sense of incentive for the development of an educational game product currently used for training, and that can be exploited using psychiatric care centers. This investigation seeks to answer the following question: how to develop focused analog games for patients diagnosed with ADHD? It is considered the hypothesis that physical analog games, through its old technology, is feasible for the development of card games in the industry scenario would be digital and analog games. We opted for the qualitative descriptive scientific research methodology, with the origin of bibliographic / documentary data, with place of realization, since it faces theoretical and empirical aspects, in order to fulfill its general objective. A review of previous studies related to the theme focused on the period between 1798 to 2020, including books, scientific articles, theses and dissertations, considering research available in the following online databases:, a) Capes Thesis and Dissertation Bank, b) SBGames - Simpósio Brasileira de Games, c) Google Scholar. The articles available in Scientific Electronic Library Online – SciELO,d) SBEI - Simpósio Brasileiro de Informática na Educação from the scientific journals classified as level A1 to A3 of Qualis-Capes in the area of interdisciplinary and medicine, were also considered for a review of previous studies. The instruments of data collection will be practical executions, discovery and observation. The theoretical references that support this investigation are the concepts of board games (BELL, 1960);, games in the medical field (VASCONSELLOS, 2018), (CARVALHO, 2018), (ARAÚJO, 2018). The context of this investigation involves spaces for research, teaching and extension of the institutions where research partners work. The expected results with this research are: 1) Development of a card game for ADHD taking as a reference the previous studies and theoretical references addressed; 2) The product can be used in the near future |
id |
PUC_SP-1_3eaaa7b317833abe53a7f5ccb30e5e6f |
---|---|
oai_identifier_str |
oai:repositorio.pucsp.br:handle/23594 |
network_acronym_str |
PUC_SP-1 |
network_name_str |
Biblioteca Digital de Teses e Dissertações da PUC_SP |
repository_id_str |
|
spelling |
Basbaum, Sérgio Roclawhttp://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K2188392H7Giampaulo, Daniel Minoh2021-05-27T10:42:18Z2021-03-02Giampaulo, Daniel Minoh. Mentalos: um card game para ajudar na concentração de pacientes com TDAH. 2021. 57 f. Dissertação (Mestrado em Desenvolvimento de Jogos Digitais) - Programa de Estudos Pós-Graduados em Desenvolvimento de Jogos Digitais, Pontifícia Universidade Católica de São Paulo, São Paulo, 2021.https://tede2.pucsp.br/handle/handle/23594This research has as general objective an analogue game for the medical area within the area of psychiatry, contemplating its main fundamentals and elements of card games, and its development process based on a game of mysteries and riddles. What justifies this investigation is the scarcity of debate on the proposed theme, from the point of view of the development of games for health, it presents a lack of playful games in the health area when compared to other areas of the games industry, especially in Brazil. What motivates this research is the possibility of investigating alternatives that can contribute to the evolution of the serious game development industry in Brazil, with no sense of incentive for the development of an educational game product currently used for training, and that can be exploited using psychiatric care centers. This investigation seeks to answer the following question: how to develop focused analog games for patients diagnosed with ADHD? It is considered the hypothesis that physical analog games, through its old technology, is feasible for the development of card games in the industry scenario would be digital and analog games. We opted for the qualitative descriptive scientific research methodology, with the origin of bibliographic / documentary data, with place of realization, since it faces theoretical and empirical aspects, in order to fulfill its general objective. A review of previous studies related to the theme focused on the period between 1798 to 2020, including books, scientific articles, theses and dissertations, considering research available in the following online databases:, a) Capes Thesis and Dissertation Bank, b) SBGames - Simpósio Brasileira de Games, c) Google Scholar. The articles available in Scientific Electronic Library Online – SciELO,d) SBEI - Simpósio Brasileiro de Informática na Educação from the scientific journals classified as level A1 to A3 of Qualis-Capes in the area of interdisciplinary and medicine, were also considered for a review of previous studies. The instruments of data collection will be practical executions, discovery and observation. The theoretical references that support this investigation are the concepts of board games (BELL, 1960);, games in the medical field (VASCONSELLOS, 2018), (CARVALHO, 2018), (ARAÚJO, 2018). The context of this investigation involves spaces for research, teaching and extension of the institutions where research partners work. The expected results with this research are: 1) Development of a card game for ADHD taking as a reference the previous studies and theoretical references addressed; 2) The product can be used in the near futureEsta pesquisa tem como objetivo geral um jogo analógico para área médica dentro da área de psiquiatria, contemplando seus principais fundamentos e elementos de jogos de cartas, e o seu processo de desenvolvimento tendo como base um jogo de mistérios e enigmas. O que justifica essa investigação é escassez de debate sobre o tema proposto, sob a visão do desenvolvimento de jogos para a saúde, apresenta carência de jogos lúdicos na área da saúde se comparadas às outras áreas da indústria de jogos, especialmente no Brasil. O que motiva a realização dessa pesquisa é a possibilidade de investigar alternativas que possam contribuir para a evolução da indústria de desenvolvimento de jogos sérios no Brasil, no sentido de incentivar o desenvolvimento de um produto educativo de jogo atualmente usado para treinamento, e que pode ser explorado fazendo uso em centros de atendimento psiquiátrico. A presente investigação busca responder a seguinte questão proposta: como desenvolver jogos analógicos focados para pacientes diagnosticados com TDAH ? Considera-se a hipótese de que jogos analógicos físicos, através de sua tecnologia antiga, é viável para o desenvolvimento de jogos de cartas no cenário da indústria seria de jogos digitais e analógica. Optamos pela metodologia de pesquisa científica de natureza qualitativa, do tipo descritiva, com origem de dados bibliográficos/documentais, com local de realização, uma vez que enfrenta aspectos teóricos e empíricos, com intuito de cumprir seu objetivo geral. A revisão de estudos anteriores relacionados ao tema proposto teve foco delimitado o período entre 1798 a 2020, contemplando livros, artigos científicos, teses e dissertações, considerando pesquisas disponíveis nas seguintes bases online:, a) Banco de Teses e Dissertações da Capes, b) SBGames – Simpósio Brasileiro de Games, c) Google Scholar. d) SBEI - Simpósio Brasileiro de Informática na Educação. Também foram considerados para a revisão de estudos anteriores, os artigos disponíveis na Scientific Electronic Library Online – SciELO, das revistas científicas classificadas como nível A1 a A3 do Qualis-Capes na área de interdisciplinar e medicina. Os instrumentos de coleta de dados serão execuções praticas, entrevistas e observação. Os referenciais teóricos que sustentam esta investigação são os conceitos de jogos de tabuleiro (BELL, 1960); , jogos da área médica (VASCONSELLOS, 2018),(CARVALHO,2018), (ARAÚJO,2018). O contexto desta investigação envolve espaços de pesquisa, ensino e extensão das instituições onde pesquisadores parceiros atuam. Os resultados esperados com essa pesquisa são: 1) Desenvolvimento de um jogo de cartas para TDAH tomando como referência os estudos anteriores e referenciais teóricas abordadas; 2) O produto possa ser usado em um futuro próximoapplication/pdfhttp://tede2.pucsp.br/tede/retrieve/53563/Daniel%20Minoh%20Giampaulo.pdf.jpgporPontifícia Universidade Católica de São PauloPrograma de Estudos Pós-Graduados em Desenvolvimento de Jogos DigitaisPUC-SPBrasilFaculdade de Ciências Exatas e TecnologiaJogos de cartasJogos para saúdeDesenvolvimento de jogos analógicosCard gamesGames for healthDevelopment of analog gamesCNPQ::ENGENHARIASMentalos: um card game para ajudar na concentração de pacientes com TDAHinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisinfo:eu-repo/semantics/openAccessreponame:Biblioteca Digital de Teses e Dissertações da PUC_SPinstname:Pontifícia Universidade Católica de São Paulo (PUC-SP)instacron:PUC_SPTEXTDaniel Minoh Giampaulo.pdf.txtDaniel Minoh Giampaulo.pdf.txtExtracted texttext/plain77601https://repositorio.pucsp.br/xmlui/bitstream/handle/23594/4/Daniel%20Minoh%20Giampaulo.pdf.txtdbe0bde7a32e28b50e85e0f8d42ec241MD54LICENSElicense.txtlicense.txttext/plain; charset=utf-82165https://repositorio.pucsp.br/xmlui/bitstream/handle/23594/1/license.txtbd3efa91386c1718a7f26a329fdcb468MD51ORIGINALDaniel Minoh Giampaulo.pdfDaniel Minoh Giampaulo.pdfapplication/pdf2351851https://repositorio.pucsp.br/xmlui/bitstream/handle/23594/2/Daniel%20Minoh%20Giampaulo.pdfac15a2c62aa83d2be1f878b7b2e0ca06MD52THUMBNAILDaniel Minoh Giampaulo.pdf.jpgDaniel Minoh Giampaulo.pdf.jpgGenerated Thumbnailimage/jpeg3264https://repositorio.pucsp.br/xmlui/bitstream/handle/23594/3/Daniel%20Minoh%20Giampaulo.pdf.jpg5c4d4c17a02a15585fd3900eb0345737MD53handle/235942022-04-28 05:57:43.381oai:repositorio.pucsp.br: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Biblioteca Digital de Teses e Dissertaçõeshttps://sapientia.pucsp.br/https://sapientia.pucsp.br/oai/requestbngkatende@pucsp.br||rapassi@pucsp.bropendoar:2022-04-28T08:57:43Biblioteca Digital de Teses e Dissertações da PUC_SP - Pontifícia Universidade Católica de São Paulo (PUC-SP)false |
dc.title.por.fl_str_mv |
Mentalos: um card game para ajudar na concentração de pacientes com TDAH |
title |
Mentalos: um card game para ajudar na concentração de pacientes com TDAH |
spellingShingle |
Mentalos: um card game para ajudar na concentração de pacientes com TDAH Giampaulo, Daniel Minoh Jogos de cartas Jogos para saúde Desenvolvimento de jogos analógicos Card games Games for health Development of analog games CNPQ::ENGENHARIAS |
title_short |
Mentalos: um card game para ajudar na concentração de pacientes com TDAH |
title_full |
Mentalos: um card game para ajudar na concentração de pacientes com TDAH |
title_fullStr |
Mentalos: um card game para ajudar na concentração de pacientes com TDAH |
title_full_unstemmed |
Mentalos: um card game para ajudar na concentração de pacientes com TDAH |
title_sort |
Mentalos: um card game para ajudar na concentração de pacientes com TDAH |
author |
Giampaulo, Daniel Minoh |
author_facet |
Giampaulo, Daniel Minoh |
author_role |
author |
dc.contributor.advisor1.fl_str_mv |
Basbaum, Sérgio Roclaw |
dc.contributor.authorLattes.fl_str_mv |
http://buscatextual.cnpq.br/buscatextual/visualizacv.do?id=K2188392H7 |
dc.contributor.author.fl_str_mv |
Giampaulo, Daniel Minoh |
contributor_str_mv |
Basbaum, Sérgio Roclaw |
dc.subject.eng.fl_str_mv |
Jogos de cartas Jogos para saúde Desenvolvimento de jogos analógicos Card games Games for health Development of analog games |
topic |
Jogos de cartas Jogos para saúde Desenvolvimento de jogos analógicos Card games Games for health Development of analog games CNPQ::ENGENHARIAS |
dc.subject.cnpq.fl_str_mv |
CNPQ::ENGENHARIAS |
description |
This research has as general objective an analogue game for the medical area within the area of psychiatry, contemplating its main fundamentals and elements of card games, and its development process based on a game of mysteries and riddles. What justifies this investigation is the scarcity of debate on the proposed theme, from the point of view of the development of games for health, it presents a lack of playful games in the health area when compared to other areas of the games industry, especially in Brazil. What motivates this research is the possibility of investigating alternatives that can contribute to the evolution of the serious game development industry in Brazil, with no sense of incentive for the development of an educational game product currently used for training, and that can be exploited using psychiatric care centers. This investigation seeks to answer the following question: how to develop focused analog games for patients diagnosed with ADHD? It is considered the hypothesis that physical analog games, through its old technology, is feasible for the development of card games in the industry scenario would be digital and analog games. We opted for the qualitative descriptive scientific research methodology, with the origin of bibliographic / documentary data, with place of realization, since it faces theoretical and empirical aspects, in order to fulfill its general objective. A review of previous studies related to the theme focused on the period between 1798 to 2020, including books, scientific articles, theses and dissertations, considering research available in the following online databases:, a) Capes Thesis and Dissertation Bank, b) SBGames - Simpósio Brasileira de Games, c) Google Scholar. The articles available in Scientific Electronic Library Online – SciELO,d) SBEI - Simpósio Brasileiro de Informática na Educação from the scientific journals classified as level A1 to A3 of Qualis-Capes in the area of interdisciplinary and medicine, were also considered for a review of previous studies. The instruments of data collection will be practical executions, discovery and observation. The theoretical references that support this investigation are the concepts of board games (BELL, 1960);, games in the medical field (VASCONSELLOS, 2018), (CARVALHO, 2018), (ARAÚJO, 2018). The context of this investigation involves spaces for research, teaching and extension of the institutions where research partners work. The expected results with this research are: 1) Development of a card game for ADHD taking as a reference the previous studies and theoretical references addressed; 2) The product can be used in the near future |
publishDate |
2021 |
dc.date.accessioned.fl_str_mv |
2021-05-27T10:42:18Z |
dc.date.issued.fl_str_mv |
2021-03-02 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.citation.fl_str_mv |
Giampaulo, Daniel Minoh. Mentalos: um card game para ajudar na concentração de pacientes com TDAH. 2021. 57 f. Dissertação (Mestrado em Desenvolvimento de Jogos Digitais) - Programa de Estudos Pós-Graduados em Desenvolvimento de Jogos Digitais, Pontifícia Universidade Católica de São Paulo, São Paulo, 2021. |
dc.identifier.uri.fl_str_mv |
https://tede2.pucsp.br/handle/handle/23594 |
identifier_str_mv |
Giampaulo, Daniel Minoh. Mentalos: um card game para ajudar na concentração de pacientes com TDAH. 2021. 57 f. Dissertação (Mestrado em Desenvolvimento de Jogos Digitais) - Programa de Estudos Pós-Graduados em Desenvolvimento de Jogos Digitais, Pontifícia Universidade Católica de São Paulo, São Paulo, 2021. |
url |
https://tede2.pucsp.br/handle/handle/23594 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Pontifícia Universidade Católica de São Paulo |
dc.publisher.program.fl_str_mv |
Programa de Estudos Pós-Graduados em Desenvolvimento de Jogos Digitais |
dc.publisher.initials.fl_str_mv |
PUC-SP |
dc.publisher.country.fl_str_mv |
Brasil |
dc.publisher.department.fl_str_mv |
Faculdade de Ciências Exatas e Tecnologia |
publisher.none.fl_str_mv |
Pontifícia Universidade Católica de São Paulo |
dc.source.none.fl_str_mv |
reponame:Biblioteca Digital de Teses e Dissertações da PUC_SP instname:Pontifícia Universidade Católica de São Paulo (PUC-SP) instacron:PUC_SP |
instname_str |
Pontifícia Universidade Católica de São Paulo (PUC-SP) |
instacron_str |
PUC_SP |
institution |
PUC_SP |
reponame_str |
Biblioteca Digital de Teses e Dissertações da PUC_SP |
collection |
Biblioteca Digital de Teses e Dissertações da PUC_SP |
bitstream.url.fl_str_mv |
https://repositorio.pucsp.br/xmlui/bitstream/handle/23594/4/Daniel%20Minoh%20Giampaulo.pdf.txt https://repositorio.pucsp.br/xmlui/bitstream/handle/23594/1/license.txt https://repositorio.pucsp.br/xmlui/bitstream/handle/23594/2/Daniel%20Minoh%20Giampaulo.pdf https://repositorio.pucsp.br/xmlui/bitstream/handle/23594/3/Daniel%20Minoh%20Giampaulo.pdf.jpg |
bitstream.checksum.fl_str_mv |
dbe0bde7a32e28b50e85e0f8d42ec241 bd3efa91386c1718a7f26a329fdcb468 ac15a2c62aa83d2be1f878b7b2e0ca06 5c4d4c17a02a15585fd3900eb0345737 |
bitstream.checksumAlgorithm.fl_str_mv |
MD5 MD5 MD5 MD5 |
repository.name.fl_str_mv |
Biblioteca Digital de Teses e Dissertações da PUC_SP - Pontifícia Universidade Católica de São Paulo (PUC-SP) |
repository.mail.fl_str_mv |
bngkatende@pucsp.br||rapassi@pucsp.br |
_version_ |
1809277781689761792 |