Playing in old age - a playful and valuable leisure

Detalhes bibliográficos
Autor(a) principal: Nakamura, Ana Lúcia
Data de Publicação: 2020
Outros Autores: Hildebrand, Hermes Renato
Tipo de documento: Artigo
Idioma: por
Título da fonte: Revista Kairós (Online)
Texto Completo: https://revistas.pucsp.br/index.php/kairos/article/view/50724
Resumo: Play at 60, have leisure, and play using technology? Those over 60 and using digital and non-digital games have certainly overcome, and still overcome, many prejudices, and are open to countless realities, possibilities and playful learning. This study aims to understand the meanings and the importance of playfulness in, and for, old age, especially playful leisure. For this, the main topics covered and their references are: aging (Beauvoir); leisure (Cabeza), the various types of leisure and in particular valuable leisure, as a complement to active aging that can make it satisfactory; the games (Gallo); the sense of playfulness for the elderly, providing subsidies for the understanding of playfulness and its benefits, from the point of view of the elderly (Matos, 2006). In a participant observation by the author herself, the research has as reference the activities with digital and non-digital games, 2015-2019, 1104 hours, 2 hours a week, to 65 elderly people, attended in three day centers for the elderly in Sao Paulo, SP, in the Bom Retiro, Saúde and Guaianases neighborhoods. Activities with games in day centers, which are stated as opportunities to discover a playful and very valuable leisure for the elderly. 
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spelling Playing in old age - a playful and valuable leisureJugar en la vejez: un ocio lúdico y valiosoBrincar na velhice - um ócio lúdico e valiosoOcio valiosoLúdicoJuegos digitales y no digitalesJugando en la vejez.Palavras-chaveÓcio valiosoLúdicoJogos digitais e não digitaisBrincar na velhice.Valuable leisureLudicDigital and non-digital gamesPlaying in old age.Play at 60, have leisure, and play using technology? Those over 60 and using digital and non-digital games have certainly overcome, and still overcome, many prejudices, and are open to countless realities, possibilities and playful learning. This study aims to understand the meanings and the importance of playfulness in, and for, old age, especially playful leisure. For this, the main topics covered and their references are: aging (Beauvoir); leisure (Cabeza), the various types of leisure and in particular valuable leisure, as a complement to active aging that can make it satisfactory; the games (Gallo); the sense of playfulness for the elderly, providing subsidies for the understanding of playfulness and its benefits, from the point of view of the elderly (Matos, 2006). In a participant observation by the author herself, the research has as reference the activities with digital and non-digital games, 2015-2019, 1104 hours, 2 hours a week, to 65 elderly people, attended in three day centers for the elderly in Sao Paulo, SP, in the Bom Retiro, Saúde and Guaianases neighborhoods. Activities with games in day centers, which are stated as opportunities to discover a playful and very valuable leisure for the elderly. ¿Juega a los 60, tiene tiempo libre y juega con la tecnología? Los mayores de 60 años que utilizan juegos digitales y no digitales ciertamente han superado, y aún superan, muchos prejuicios y están abiertos a innumerables realidades, posibilidades y aprendizaje lúdico. Este estudio tiene como objetivo comprender los significados y la importancia de la alegría en y para la vejez, especialmente el ocio lúdico. Para ello, los principales temas tratados y sus referencias son: envejecimiento (Beauvoir); el ocio (Cabeza), los diversos tipos de ocio y en particular el ocio valioso, como complemento del envejecimiento activo que lo puede hacer satisfactorio; los juegos (Gallo); el sentido de la alegría para los mayores, proporcionando subsidios para la comprensión de la alegría y sus beneficios, desde el punto de vista de los mayores (Matos, 2006). En una observación participante de la propia autora, la investigación tiene como referencia las actividades con juegos digitales y no digitales, 2015-2019, totalizando 1104 horas, dos horas a la semana, a 65 ancianos, atendidos en 3 centros de día para ancianos en Sao. Paulo, SP, en los barrios Bom Retiro, Saúde y Guaianases. Actividades con juegos en los centros de día, que se plantean como oportunidades para descubrir un ocio lúdico y muy valioso para las personas mayores. Brincar aos 60 anos, ter um ócio, e jogar usando a tecnologia? Quem passa dos 60 anos e utiliza os jogos digitais e não digitais certamente superou, e ainda supera, muitos preconceitos, e abre-se para inúmeras realidades, possibilidades e aprendizagens lúdicas. Objetiva este estudo compreender os significados e a importância do lúdico na, e para a, velhice, especialmente o ócio lúdico. Para tanto, os principais temas abordados e respectivas referências são: envelhecimento (Beauvoir, 1970/1990); ócio e seus diversos tipos, e em especial o ócio valioso (Cabeza), como complemento para o envelhecimento ativo, o que pode torná-lo satisfatório; os jogos (Gallo, 2007); o sentido do lúdico para os idosos provendo subsídios para a compreensão do lúdico e de seus benefícios, sob o ponto de vista dos idosos (Matos, 2006). Numa observação-participante pela própria autora, a pesquisa tem como referência as atividades com jogos digitais e não digitais, de 2015 a 2019, totalizando 1104 horas, duas horas semanais, a 65 idosos, atendidos em três centros-dia para idosos em São Paulo (SP), nos bairros Bom Retiro, Saúde e Guaianases. Atividades com os jogos nos centros-dia, que se afirmam como oportunidades de descoberta de um ócio lúdico e muito valioso às pessoas idosas. Pontifícia Universidade Católica de São Paulo2020-06-30info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://revistas.pucsp.br/index.php/kairos/article/view/5072410.23925/2176-901X.2020v23i2p273-296Revista Kairós-Gerontologia; v. 23 n. 2 (2020); 273-2962176-901X1516-2567reponame:Revista Kairós (Online)instname:Pontifícia Universidade Católica de São Paulo (PUC-SP)instacron:PUC_SPporhttps://revistas.pucsp.br/index.php/kairos/article/view/50724/33154Copyright (c) 2020 Revista Kairós : Gerontologiainfo:eu-repo/semantics/openAccessNakamura, Ana LúciaHildebrand, Hermes Renato2021-05-11T23:47:24Zoai:ojs.pkp.sfu.ca:article/50724Revistahttp://revistas.pucsp.br/index.php/kairosPRIhttps://revistas.pucsp.br/kairos/oaikairos@pucsp.br||flalodo@terra.com.br|| contato@openjournalsolutions.com.br2176-901X1516-2567opendoar:2021-05-11T23:47:24Revista Kairós (Online) - Pontifícia Universidade Católica de São Paulo (PUC-SP)false
dc.title.none.fl_str_mv Playing in old age - a playful and valuable leisure
Jugar en la vejez: un ocio lúdico y valioso
Brincar na velhice - um ócio lúdico e valioso
title Playing in old age - a playful and valuable leisure
spellingShingle Playing in old age - a playful and valuable leisure
Nakamura, Ana Lúcia
Ocio valioso
Lúdico
Juegos digitales y no digitales
Jugando en la vejez.
Palavras-chave
Ócio valioso
Lúdico
Jogos digitais e não digitais
Brincar na velhice.
Valuable leisure
Ludic
Digital and non-digital games
Playing in old age.
title_short Playing in old age - a playful and valuable leisure
title_full Playing in old age - a playful and valuable leisure
title_fullStr Playing in old age - a playful and valuable leisure
title_full_unstemmed Playing in old age - a playful and valuable leisure
title_sort Playing in old age - a playful and valuable leisure
author Nakamura, Ana Lúcia
author_facet Nakamura, Ana Lúcia
Hildebrand, Hermes Renato
author_role author
author2 Hildebrand, Hermes Renato
author2_role author
dc.contributor.author.fl_str_mv Nakamura, Ana Lúcia
Hildebrand, Hermes Renato
dc.subject.por.fl_str_mv Ocio valioso
Lúdico
Juegos digitales y no digitales
Jugando en la vejez.
Palavras-chave
Ócio valioso
Lúdico
Jogos digitais e não digitais
Brincar na velhice.
Valuable leisure
Ludic
Digital and non-digital games
Playing in old age.
topic Ocio valioso
Lúdico
Juegos digitales y no digitales
Jugando en la vejez.
Palavras-chave
Ócio valioso
Lúdico
Jogos digitais e não digitais
Brincar na velhice.
Valuable leisure
Ludic
Digital and non-digital games
Playing in old age.
description Play at 60, have leisure, and play using technology? Those over 60 and using digital and non-digital games have certainly overcome, and still overcome, many prejudices, and are open to countless realities, possibilities and playful learning. This study aims to understand the meanings and the importance of playfulness in, and for, old age, especially playful leisure. For this, the main topics covered and their references are: aging (Beauvoir); leisure (Cabeza), the various types of leisure and in particular valuable leisure, as a complement to active aging that can make it satisfactory; the games (Gallo); the sense of playfulness for the elderly, providing subsidies for the understanding of playfulness and its benefits, from the point of view of the elderly (Matos, 2006). In a participant observation by the author herself, the research has as reference the activities with digital and non-digital games, 2015-2019, 1104 hours, 2 hours a week, to 65 elderly people, attended in three day centers for the elderly in Sao Paulo, SP, in the Bom Retiro, Saúde and Guaianases neighborhoods. Activities with games in day centers, which are stated as opportunities to discover a playful and very valuable leisure for the elderly. 
publishDate 2020
dc.date.none.fl_str_mv 2020-06-30
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv https://revistas.pucsp.br/index.php/kairos/article/view/50724
10.23925/2176-901X.2020v23i2p273-296
url https://revistas.pucsp.br/index.php/kairos/article/view/50724
identifier_str_mv 10.23925/2176-901X.2020v23i2p273-296
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://revistas.pucsp.br/index.php/kairos/article/view/50724/33154
dc.rights.driver.fl_str_mv Copyright (c) 2020 Revista Kairós : Gerontologia
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2020 Revista Kairós : Gerontologia
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Pontifícia Universidade Católica de São Paulo
publisher.none.fl_str_mv Pontifícia Universidade Católica de São Paulo
dc.source.none.fl_str_mv Revista Kairós-Gerontologia; v. 23 n. 2 (2020); 273-296
2176-901X
1516-2567
reponame:Revista Kairós (Online)
instname:Pontifícia Universidade Católica de São Paulo (PUC-SP)
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instname_str Pontifícia Universidade Católica de São Paulo (PUC-SP)
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institution PUC_SP
reponame_str Revista Kairós (Online)
collection Revista Kairós (Online)
repository.name.fl_str_mv Revista Kairós (Online) - Pontifícia Universidade Católica de São Paulo (PUC-SP)
repository.mail.fl_str_mv kairos@pucsp.br||flalodo@terra.com.br|| contato@openjournalsolutions.com.br
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