Learning design of a programming and robotics MOOC for childhood teachers and educators

Detalhes bibliográficos
Autor(a) principal: Mendes, António Quintas
Data de Publicação: 2022
Outros Autores: Souza, Elizabeth, Amante, Lúcia
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.2/12605
Resumo: In early childhood, the curricular integration of computational thinking, programming, and robotics topics is ever more pressing. Therefore, preparing teachers and educators to implement this integration in the curriculum is fundamental. In the project «Laboratory of Technologies and Learning of Programming and Robotics in basic and pre-school education in Portugal», the proposal of a MOOC was designed to meet this demand. This paper discusses aspects of the architecture of MOOCs, and their typologies, in the context of the challenges that the researchers encountered in the design process of the present MOOC. To do so, the Interaction Equivalency Theorem was considered, which equates the fundamental types of interaction to be considered in course design (learner-instructor; learner-content; learner-learner). Considering that learning design is both a process and a product the design of the MOOC is analysed in terms of its socio-technical context and systemic tensions present in work-based learning. Through a qualitative analysis of an individual interview and of a focus group, the paper describes formal and informal interactions and attempts to define a common vision, consensus, and divergences and contradictions that are part of the learning design process. Finally, the MOOC is presented, and its pedagogical design is substantiated.
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spelling Learning design of a programming and robotics MOOC for childhood teachers and educatorsDiseño de aprendizaje de un MOOC de programación y robótica para profesores y educadores/as de infantilMOOCsLearning designTeacher trainingInteraction equivalency theoremWork-based learningComputational thinkingProgrammingRoboticsDiseño de aprendizajeFormación del profesoradoTeorema de equivalencia de la interacciónAprendizaje basado en el trabajoPensamiento computacionalProgramaciónRobóticaIn early childhood, the curricular integration of computational thinking, programming, and robotics topics is ever more pressing. Therefore, preparing teachers and educators to implement this integration in the curriculum is fundamental. In the project «Laboratory of Technologies and Learning of Programming and Robotics in basic and pre-school education in Portugal», the proposal of a MOOC was designed to meet this demand. This paper discusses aspects of the architecture of MOOCs, and their typologies, in the context of the challenges that the researchers encountered in the design process of the present MOOC. To do so, the Interaction Equivalency Theorem was considered, which equates the fundamental types of interaction to be considered in course design (learner-instructor; learner-content; learner-learner). Considering that learning design is both a process and a product the design of the MOOC is analysed in terms of its socio-technical context and systemic tensions present in work-based learning. Through a qualitative analysis of an individual interview and of a focus group, the paper describes formal and informal interactions and attempts to define a common vision, consensus, and divergences and contradictions that are part of the learning design process. Finally, the MOOC is presented, and its pedagogical design is substantiated.En la primera infancia, la integración curricular del pensamiento computacional, la programación y la robótica es cada vez más urgente, y es esencial preparar a los profesores y educadores para aplicarla. En el proyecto "Laboratório de Tecnologias e Aprendizagem de Programação e Robótica no Ensino Primário e Pré-Escolar em Portugal", se diseñó un MOOC para responder a esta demanda. Este artículo analiza aspectos de la arquitectura de los MOOC y sus tipologías, en el contexto de los retos encontrados durante el diseño de este MOOC. Se tuvo en cuenta el Teorema de la Equivalencia de la Interacción, que considera los tipos de interacción que deben tenerse en cuenta al diseñar un curso (alumnoinstructor; alumno-contenido; alumno-aprendizaje). Considerando que el diseño del aprendizaje es tanto un proceso como un producto, el diseño de los MOOC se analiza en función de su contexto sociotécnico y de las tensiones sistémicas del aprendizaje en contexto de trabajo. Mediante el análisis cualitativo de una entrevista individual y de un grupo de discusión, se describen las interacciones y se intenta definir una visión común, las divergencias y las contradicciones que forman parte del proceso de aprendizaje. Por último, se presenta el MOOC y se fundamenta su diseño pedagógico.Research performed in the scope of the Project “KML II - Laboratory of technologies and learning of programming and robotics for preschool and primary school”. Co-financed by FEDER through the COMPETE 2020 - Operational Thematic Program for Competitiveness and Internationalization (POCI) and national funds through FCT - Portuguese Foundation for Science and Technology under project reference number PTDC/CEDEDG/28710/2017.PTDC/CEDEDG/28710/2017Fundación iS+D para la Investigación Social AvanzadaRepositório AbertoMendes, António QuintasSouza, ElizabethAmante, Lúcia2022-11-21T09:40:04Z2022-10-292022-10-29T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.2/12605engQuintas-Mendes, A., Batista de Souza, E. ., & Amante, L. (2022). Learning Design of a Programming and Robotics MOOC for Childhood Teachers and Educators. Revista Prisma Social, (39), 234–261.1989-3469info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-12-03T01:47:42Zoai:repositorioaberto.uab.pt:10400.2/12605Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T22:51:50.597633Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Learning design of a programming and robotics MOOC for childhood teachers and educators
Diseño de aprendizaje de un MOOC de programación y robótica para profesores y educadores/as de infantil
title Learning design of a programming and robotics MOOC for childhood teachers and educators
spellingShingle Learning design of a programming and robotics MOOC for childhood teachers and educators
Mendes, António Quintas
MOOCs
Learning design
Teacher training
Interaction equivalency theorem
Work-based learning
Computational thinking
Programming
Robotics
Diseño de aprendizaje
Formación del profesorado
Teorema de equivalencia de la interacción
Aprendizaje basado en el trabajo
Pensamiento computacional
Programación
Robótica
title_short Learning design of a programming and robotics MOOC for childhood teachers and educators
title_full Learning design of a programming and robotics MOOC for childhood teachers and educators
title_fullStr Learning design of a programming and robotics MOOC for childhood teachers and educators
title_full_unstemmed Learning design of a programming and robotics MOOC for childhood teachers and educators
title_sort Learning design of a programming and robotics MOOC for childhood teachers and educators
author Mendes, António Quintas
author_facet Mendes, António Quintas
Souza, Elizabeth
Amante, Lúcia
author_role author
author2 Souza, Elizabeth
Amante, Lúcia
author2_role author
author
dc.contributor.none.fl_str_mv Repositório Aberto
dc.contributor.author.fl_str_mv Mendes, António Quintas
Souza, Elizabeth
Amante, Lúcia
dc.subject.por.fl_str_mv MOOCs
Learning design
Teacher training
Interaction equivalency theorem
Work-based learning
Computational thinking
Programming
Robotics
Diseño de aprendizaje
Formación del profesorado
Teorema de equivalencia de la interacción
Aprendizaje basado en el trabajo
Pensamiento computacional
Programación
Robótica
topic MOOCs
Learning design
Teacher training
Interaction equivalency theorem
Work-based learning
Computational thinking
Programming
Robotics
Diseño de aprendizaje
Formación del profesorado
Teorema de equivalencia de la interacción
Aprendizaje basado en el trabajo
Pensamiento computacional
Programación
Robótica
description In early childhood, the curricular integration of computational thinking, programming, and robotics topics is ever more pressing. Therefore, preparing teachers and educators to implement this integration in the curriculum is fundamental. In the project «Laboratory of Technologies and Learning of Programming and Robotics in basic and pre-school education in Portugal», the proposal of a MOOC was designed to meet this demand. This paper discusses aspects of the architecture of MOOCs, and their typologies, in the context of the challenges that the researchers encountered in the design process of the present MOOC. To do so, the Interaction Equivalency Theorem was considered, which equates the fundamental types of interaction to be considered in course design (learner-instructor; learner-content; learner-learner). Considering that learning design is both a process and a product the design of the MOOC is analysed in terms of its socio-technical context and systemic tensions present in work-based learning. Through a qualitative analysis of an individual interview and of a focus group, the paper describes formal and informal interactions and attempts to define a common vision, consensus, and divergences and contradictions that are part of the learning design process. Finally, the MOOC is presented, and its pedagogical design is substantiated.
publishDate 2022
dc.date.none.fl_str_mv 2022-11-21T09:40:04Z
2022-10-29
2022-10-29T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.2/12605
url http://hdl.handle.net/10400.2/12605
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Quintas-Mendes, A., Batista de Souza, E. ., & Amante, L. (2022). Learning Design of a Programming and Robotics MOOC for Childhood Teachers and Educators. Revista Prisma Social, (39), 234–261.
1989-3469
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
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dc.publisher.none.fl_str_mv Fundación iS+D para la Investigación Social Avanzada
publisher.none.fl_str_mv Fundación iS+D para la Investigación Social Avanzada
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
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instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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