Assistive Mobile Applications for Dyslexia

Detalhes bibliográficos
Autor(a) principal: Madeira, Jorge
Data de Publicação: 2015
Outros Autores: Silva, Catarina, Ferreira, Paula Cristina, Marcelino, Luís
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.8/7375
Resumo: The ability to read is one of the main skills of a human being. However, some of us have reading difficulties, regardless of social status, level of intelligence or education. This disorder is the main characteristic of dyslexia and is maintained throughout life,requiring early and specialized intervention. Dyslexia is defined as a learning disturbance in the area of reading, writing and spelling. Although the numbers of prevalence rely heavily on the type of investigation conducted, several studies indicate that up to 17% of the world population is dyslexic, and that men have greater prevalence. In this work we will address the use of assistive mobile applications for dyslexia by analyzing possible solutions and proposing a prototype of a mobile application that can be used by dyslexic and whilst giving feedback both to the dyslexic him/herself and to the assisting technician or teacher. The implemented prototype focuses the Portuguese language and was tested with Portuguese students with ages between 10 and 12 years old. Preliminary results show that the proposed gamified set of activities, allow dyslexics to improve multisensory perception, constituting an added value facilitator of adaptiveness and learning.
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spelling Assistive Mobile Applications for DyslexiaDyslexiaAssistive TechnologyMobile ApplicationsThe ability to read is one of the main skills of a human being. However, some of us have reading difficulties, regardless of social status, level of intelligence or education. This disorder is the main characteristic of dyslexia and is maintained throughout life,requiring early and specialized intervention. Dyslexia is defined as a learning disturbance in the area of reading, writing and spelling. Although the numbers of prevalence rely heavily on the type of investigation conducted, several studies indicate that up to 17% of the world population is dyslexic, and that men have greater prevalence. In this work we will address the use of assistive mobile applications for dyslexia by analyzing possible solutions and proposing a prototype of a mobile application that can be used by dyslexic and whilst giving feedback both to the dyslexic him/herself and to the assisting technician or teacher. The implemented prototype focuses the Portuguese language and was tested with Portuguese students with ages between 10 and 12 years old. Preliminary results show that the proposed gamified set of activities, allow dyslexics to improve multisensory perception, constituting an added value facilitator of adaptiveness and learning.ElsevierIC-OnlineMadeira, JorgeSilva, CatarinaFerreira, Paula CristinaMarcelino, Luís2022-07-19T11:14:30Z2015-062022-07-18T10:53:36Z2015-06-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.8/7375engJorge Madeira, Catarina Silva, Luís Marcelino, Paula Ferreira, Assistive Mobile Applications for Dyslexia, Procedia Computer Science, Volume 64, 2015, Pages 417-424, ISSN 1877-0509, https://doi.org/10.1016/j.procs.2015.08.535cv-prod-1961188doi.org/10.1016/j.procs.2015.08.535info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-01-17T15:55:03Zoai:iconline.ipleiria.pt:10400.8/7375Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T01:50:22.062714Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Assistive Mobile Applications for Dyslexia
title Assistive Mobile Applications for Dyslexia
spellingShingle Assistive Mobile Applications for Dyslexia
Madeira, Jorge
Dyslexia
Assistive Technology
Mobile Applications
title_short Assistive Mobile Applications for Dyslexia
title_full Assistive Mobile Applications for Dyslexia
title_fullStr Assistive Mobile Applications for Dyslexia
title_full_unstemmed Assistive Mobile Applications for Dyslexia
title_sort Assistive Mobile Applications for Dyslexia
author Madeira, Jorge
author_facet Madeira, Jorge
Silva, Catarina
Ferreira, Paula Cristina
Marcelino, Luís
author_role author
author2 Silva, Catarina
Ferreira, Paula Cristina
Marcelino, Luís
author2_role author
author
author
dc.contributor.none.fl_str_mv IC-Online
dc.contributor.author.fl_str_mv Madeira, Jorge
Silva, Catarina
Ferreira, Paula Cristina
Marcelino, Luís
dc.subject.por.fl_str_mv Dyslexia
Assistive Technology
Mobile Applications
topic Dyslexia
Assistive Technology
Mobile Applications
description The ability to read is one of the main skills of a human being. However, some of us have reading difficulties, regardless of social status, level of intelligence or education. This disorder is the main characteristic of dyslexia and is maintained throughout life,requiring early and specialized intervention. Dyslexia is defined as a learning disturbance in the area of reading, writing and spelling. Although the numbers of prevalence rely heavily on the type of investigation conducted, several studies indicate that up to 17% of the world population is dyslexic, and that men have greater prevalence. In this work we will address the use of assistive mobile applications for dyslexia by analyzing possible solutions and proposing a prototype of a mobile application that can be used by dyslexic and whilst giving feedback both to the dyslexic him/herself and to the assisting technician or teacher. The implemented prototype focuses the Portuguese language and was tested with Portuguese students with ages between 10 and 12 years old. Preliminary results show that the proposed gamified set of activities, allow dyslexics to improve multisensory perception, constituting an added value facilitator of adaptiveness and learning.
publishDate 2015
dc.date.none.fl_str_mv 2015-06
2015-06-01T00:00:00Z
2022-07-19T11:14:30Z
2022-07-18T10:53:36Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
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status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.8/7375
url http://hdl.handle.net/10400.8/7375
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Jorge Madeira, Catarina Silva, Luís Marcelino, Paula Ferreira, Assistive Mobile Applications for Dyslexia, Procedia Computer Science, Volume 64, 2015, Pages 417-424, ISSN 1877-0509, https://doi.org/10.1016/j.procs.2015.08.535
cv-prod-1961188
doi.org/10.1016/j.procs.2015.08.535
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dc.publisher.none.fl_str_mv Elsevier
publisher.none.fl_str_mv Elsevier
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
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instacron:RCAAP
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