Volumetric 3D reconstruction and characterization of external anatomical structures from images

Detalhes bibliográficos
Autor(a) principal: João Manuel R. S. Tavares
Data de Publicação: 2007
Outros Autores: Teresa Azevedo, Mário Vaz
Tipo de documento: Livro
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://hdl.handle.net/10216/383
Resumo: Three-dimensional (3D) reconstruction and characterization of external anatomical structures from images has been one of the major topics in Computer Vision. 3D models of human external structures are normally built using 3D scanners. Although frequently expensive, they are usually easy to use and can provide 3D models of great accuracy. Recently, volumetric methods have been successfully used in 3D reconstruction of objects with complex shapes. Comparing with stereo-based methods, they are more efficient in building 3D models of smooth objects. They work in the object volumetric space and do not require a matching process between the images used, which is usually very complex with smooth objects. The work presented here is based on the Generalized Voxel Coloring (GVC) method. GVC does not impose any restriction on the objects shape or in the cameras displacement. Having as starting point a set of correctly calibrated images, GVC reconstructs the 3D shape of the desired object and colorizes the reconstructed 3D models surface. First, in GVC, a 3D volume of voxels surrounding the object to be built is defined. During the reconstruction process, inconsistent voxels are removed (carved). Consistency of a voxel is determined by analyzing the color standard deviation of the pixels that the same reproject in the images used. Finally, with the 3D volumetric model built, it is possible to get a polygonal approach of the objects surface, using, for example, the Marching Cubes algorithm. In this work, a simple fixed off-the-shelf CCD camera is used. To calibrate it, a planar chessboard pattern is placed in front of the same in different orientations. On this first image sequence, Zhangs method is applied to obtain the cameras intrinsic parameters and radial and tangential distortion coefficients. After that, the object to be reconstructed is placed on a simple turntable device and under it the calibration pattern is positioned. Using again Zhangs method, this configuration allows us to obtain the cameras extrinsic parameters. During the reconstruction process, the intrinsic cameras parameters do not change. Background/object segmentation is performed on all images of the second image sequence, using usual image processing algorithms, like image binarization by threshold value. Having as inputs the second image sequence, the binary images associated and the calibration parameters, GVC is applied to obtain the 3D model for the object to be reconstructed. Finally, the volumetric model obtained is polygonized and smoothed. Two objects were experimentally used: a hand and a human torso. The cameras calibration parameters were obtained with good precision and the 3D reconstructions built were quite satisfactory as well. Some characteristic measurements were obtained from the models built: volume, centroid, extreme points, etc. With this work, we can conclude that the building of an accurate 3D model of an external anatomical structure from images is difficult and complex. It was also verified that the errors obtained in the cameras calibration process have a strong influence on the considered reconstruction process. Thus, the future work will be concentrated in the improvement of the cameras calibration method used, as well as in the development of adequate photo-consistency criteria for objects with almost uniform colors on their surfaces, as is the case of human anatomical structures, in order to enhance the 3D models obtained.
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spelling Volumetric 3D reconstruction and characterization of external anatomical structures from imagesEngenhariaEngineeringThree-dimensional (3D) reconstruction and characterization of external anatomical structures from images has been one of the major topics in Computer Vision. 3D models of human external structures are normally built using 3D scanners. Although frequently expensive, they are usually easy to use and can provide 3D models of great accuracy. Recently, volumetric methods have been successfully used in 3D reconstruction of objects with complex shapes. Comparing with stereo-based methods, they are more efficient in building 3D models of smooth objects. They work in the object volumetric space and do not require a matching process between the images used, which is usually very complex with smooth objects. The work presented here is based on the Generalized Voxel Coloring (GVC) method. GVC does not impose any restriction on the objects shape or in the cameras displacement. Having as starting point a set of correctly calibrated images, GVC reconstructs the 3D shape of the desired object and colorizes the reconstructed 3D models surface. First, in GVC, a 3D volume of voxels surrounding the object to be built is defined. During the reconstruction process, inconsistent voxels are removed (carved). Consistency of a voxel is determined by analyzing the color standard deviation of the pixels that the same reproject in the images used. Finally, with the 3D volumetric model built, it is possible to get a polygonal approach of the objects surface, using, for example, the Marching Cubes algorithm. In this work, a simple fixed off-the-shelf CCD camera is used. To calibrate it, a planar chessboard pattern is placed in front of the same in different orientations. On this first image sequence, Zhangs method is applied to obtain the cameras intrinsic parameters and radial and tangential distortion coefficients. After that, the object to be reconstructed is placed on a simple turntable device and under it the calibration pattern is positioned. Using again Zhangs method, this configuration allows us to obtain the cameras extrinsic parameters. During the reconstruction process, the intrinsic cameras parameters do not change. Background/object segmentation is performed on all images of the second image sequence, using usual image processing algorithms, like image binarization by threshold value. Having as inputs the second image sequence, the binary images associated and the calibration parameters, GVC is applied to obtain the 3D model for the object to be reconstructed. Finally, the volumetric model obtained is polygonized and smoothed. Two objects were experimentally used: a hand and a human torso. The cameras calibration parameters were obtained with good precision and the 3D reconstructions built were quite satisfactory as well. Some characteristic measurements were obtained from the models built: volume, centroid, extreme points, etc. With this work, we can conclude that the building of an accurate 3D model of an external anatomical structure from images is difficult and complex. It was also verified that the errors obtained in the cameras calibration process have a strong influence on the considered reconstruction process. Thus, the future work will be concentrated in the improvement of the cameras calibration method used, as well as in the development of adequate photo-consistency criteria for objects with almost uniform colors on their surfaces, as is the case of human anatomical structures, in order to enhance the 3D models obtained.20072007-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bookapplication/pdfhttps://hdl.handle.net/10216/383engJoão Manuel R. S. TavaresTeresa AzevedoMário Vazinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T12:44:24Zoai:repositorio-aberto.up.pt:10216/383Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T23:25:46.513984Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Volumetric 3D reconstruction and characterization of external anatomical structures from images
title Volumetric 3D reconstruction and characterization of external anatomical structures from images
spellingShingle Volumetric 3D reconstruction and characterization of external anatomical structures from images
João Manuel R. S. Tavares
Engenharia
Engineering
title_short Volumetric 3D reconstruction and characterization of external anatomical structures from images
title_full Volumetric 3D reconstruction and characterization of external anatomical structures from images
title_fullStr Volumetric 3D reconstruction and characterization of external anatomical structures from images
title_full_unstemmed Volumetric 3D reconstruction and characterization of external anatomical structures from images
title_sort Volumetric 3D reconstruction and characterization of external anatomical structures from images
author João Manuel R. S. Tavares
author_facet João Manuel R. S. Tavares
Teresa Azevedo
Mário Vaz
author_role author
author2 Teresa Azevedo
Mário Vaz
author2_role author
author
dc.contributor.author.fl_str_mv João Manuel R. S. Tavares
Teresa Azevedo
Mário Vaz
dc.subject.por.fl_str_mv Engenharia
Engineering
topic Engenharia
Engineering
description Three-dimensional (3D) reconstruction and characterization of external anatomical structures from images has been one of the major topics in Computer Vision. 3D models of human external structures are normally built using 3D scanners. Although frequently expensive, they are usually easy to use and can provide 3D models of great accuracy. Recently, volumetric methods have been successfully used in 3D reconstruction of objects with complex shapes. Comparing with stereo-based methods, they are more efficient in building 3D models of smooth objects. They work in the object volumetric space and do not require a matching process between the images used, which is usually very complex with smooth objects. The work presented here is based on the Generalized Voxel Coloring (GVC) method. GVC does not impose any restriction on the objects shape or in the cameras displacement. Having as starting point a set of correctly calibrated images, GVC reconstructs the 3D shape of the desired object and colorizes the reconstructed 3D models surface. First, in GVC, a 3D volume of voxels surrounding the object to be built is defined. During the reconstruction process, inconsistent voxels are removed (carved). Consistency of a voxel is determined by analyzing the color standard deviation of the pixels that the same reproject in the images used. Finally, with the 3D volumetric model built, it is possible to get a polygonal approach of the objects surface, using, for example, the Marching Cubes algorithm. In this work, a simple fixed off-the-shelf CCD camera is used. To calibrate it, a planar chessboard pattern is placed in front of the same in different orientations. On this first image sequence, Zhangs method is applied to obtain the cameras intrinsic parameters and radial and tangential distortion coefficients. After that, the object to be reconstructed is placed on a simple turntable device and under it the calibration pattern is positioned. Using again Zhangs method, this configuration allows us to obtain the cameras extrinsic parameters. During the reconstruction process, the intrinsic cameras parameters do not change. Background/object segmentation is performed on all images of the second image sequence, using usual image processing algorithms, like image binarization by threshold value. Having as inputs the second image sequence, the binary images associated and the calibration parameters, GVC is applied to obtain the 3D model for the object to be reconstructed. Finally, the volumetric model obtained is polygonized and smoothed. Two objects were experimentally used: a hand and a human torso. The cameras calibration parameters were obtained with good precision and the 3D reconstructions built were quite satisfactory as well. Some characteristic measurements were obtained from the models built: volume, centroid, extreme points, etc. With this work, we can conclude that the building of an accurate 3D model of an external anatomical structure from images is difficult and complex. It was also verified that the errors obtained in the cameras calibration process have a strong influence on the considered reconstruction process. Thus, the future work will be concentrated in the improvement of the cameras calibration method used, as well as in the development of adequate photo-consistency criteria for objects with almost uniform colors on their surfaces, as is the case of human anatomical structures, in order to enhance the 3D models obtained.
publishDate 2007
dc.date.none.fl_str_mv 2007
2007-01-01T00:00:00Z
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