Creating learning activities using augmented reality tools

Detalhes bibliográficos
Autor(a) principal: Figueiredo, Mauro
Data de Publicação: 2013
Outros Autores: Gomes, José, Gomes, Cristina
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.1/9071
Resumo: There is an increasing number of students usingsmartphones and tablets in schools. Mobile devices gained pop-ularity as an educational tool and there are many schools thatused them frequently in educational activities to improve learning.There are many augmented reality (AR) applications availablethat can be used to create educational contents for these mobiledevices. This paper surveys the most popular augmented realityapplications. Our goal is to select AR eco-systems, for educationalpurposes, that are user friendly, that do not require programmingskills and are free, so that they can be used in daily teachingactivities. We also present teaching activities created with thesetools that use different augmented reality technologies for creatinganimations, 3D models and other information to be shown ontop of interactive documents. The examples presented are used ineducational activities in kindergarten and to improve the learningof music and orthographic views in elementary and secondaryschools.
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spelling Creating learning activities using augmented reality toolsAugmented realityElectronic learningEducational technologyThere is an increasing number of students usingsmartphones and tablets in schools. Mobile devices gained pop-ularity as an educational tool and there are many schools thatused them frequently in educational activities to improve learning.There are many augmented reality (AR) applications availablethat can be used to create educational contents for these mobiledevices. This paper surveys the most popular augmented realityapplications. Our goal is to select AR eco-systems, for educationalpurposes, that are user friendly, that do not require programmingskills and are free, so that they can be used in daily teachingactivities. We also present teaching activities created with thesetools that use different augmented reality technologies for creatinganimations, 3D models and other information to be shown ontop of interactive documents. The examples presented are used ineducational activities in kindergarten and to improve the learningof music and orthographic views in elementary and secondaryschools.SapientiaFigueiredo, MauroGomes, JoséGomes, Cristina2017-03-18T09:35:37Z20132013-01-01T00:00:00Zconference objectinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/10400.1/9071engAUT: MFI01071;info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-11-29T10:33:37Zoai:sapientia.ualg.pt:10400.1/9071Portal AgregadorONGhttps://www.rcaap.pt/oai/openairemluisa.alvim@gmail.comopendoar:71602024-11-29T10:33:37Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Creating learning activities using augmented reality tools
title Creating learning activities using augmented reality tools
spellingShingle Creating learning activities using augmented reality tools
Figueiredo, Mauro
Augmented reality
Electronic learning
Educational technology
title_short Creating learning activities using augmented reality tools
title_full Creating learning activities using augmented reality tools
title_fullStr Creating learning activities using augmented reality tools
title_full_unstemmed Creating learning activities using augmented reality tools
title_sort Creating learning activities using augmented reality tools
author Figueiredo, Mauro
author_facet Figueiredo, Mauro
Gomes, José
Gomes, Cristina
author_role author
author2 Gomes, José
Gomes, Cristina
author2_role author
author
dc.contributor.none.fl_str_mv Sapientia
dc.contributor.author.fl_str_mv Figueiredo, Mauro
Gomes, José
Gomes, Cristina
dc.subject.por.fl_str_mv Augmented reality
Electronic learning
Educational technology
topic Augmented reality
Electronic learning
Educational technology
description There is an increasing number of students usingsmartphones and tablets in schools. Mobile devices gained pop-ularity as an educational tool and there are many schools thatused them frequently in educational activities to improve learning.There are many augmented reality (AR) applications availablethat can be used to create educational contents for these mobiledevices. This paper surveys the most popular augmented realityapplications. Our goal is to select AR eco-systems, for educationalpurposes, that are user friendly, that do not require programmingskills and are free, so that they can be used in daily teachingactivities. We also present teaching activities created with thesetools that use different augmented reality technologies for creatinganimations, 3D models and other information to be shown ontop of interactive documents. The examples presented are used ineducational activities in kindergarten and to improve the learningof music and orthographic views in elementary and secondaryschools.
publishDate 2013
dc.date.none.fl_str_mv 2013
2013-01-01T00:00:00Z
2017-03-18T09:35:37Z
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.1/9071
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dc.language.iso.fl_str_mv eng
language eng
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collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
repository.mail.fl_str_mv mluisa.alvim@gmail.com
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