Drawing the place’s soul: designing the representation experience in the Schist Villages

Detalhes bibliográficos
Autor(a) principal: Magalhães, Graça
Data de Publicação: 2019
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10773/31083
Resumo: In this paper we will discuss the question of landscape representation as a crossing between art and design as from the project Drawing the Place’s Soul. Underlying the project is the idea - that serves as an argument for landscape representation - of drawing as a visual language and as project’s matter (medium). In the field of Visual Studies, images and, in this case, drawing are an unavoidable presence of the 21st century, as an iconographic bond, politically participative in the ethical valorization of people and territories. The choice of the medium (drawing) promotes craft as a bodily action, also deeply associated with the landscape. Methodologically, it was sought that the experience, free of constraints, would be able to provide information for the internal evaluation of the territories and for the way they are disclosed. The initial experiment was carried out in three territorially and circumstantially differentiated villages (whose territory is deeply deserted and which, in summer 2017, was hit by violent forest fires) and will be presented and analyzed here from a perspective that sees landscape as a purpose for the interception of art and design through the practice of drawing.
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spelling Drawing the place’s soul: designing the representation experience in the Schist VillagesDrawingImageLandscapeDesignProjectIn this paper we will discuss the question of landscape representation as a crossing between art and design as from the project Drawing the Place’s Soul. Underlying the project is the idea - that serves as an argument for landscape representation - of drawing as a visual language and as project’s matter (medium). In the field of Visual Studies, images and, in this case, drawing are an unavoidable presence of the 21st century, as an iconographic bond, politically participative in the ethical valorization of people and territories. The choice of the medium (drawing) promotes craft as a bodily action, also deeply associated with the landscape. Methodologically, it was sought that the experience, free of constraints, would be able to provide information for the internal evaluation of the territories and for the way they are disclosed. The initial experiment was carried out in three territorially and circumstantially differentiated villages (whose territory is deeply deserted and which, in summer 2017, was hit by violent forest fires) and will be presented and analyzed here from a perspective that sees landscape as a purpose for the interception of art and design through the practice of drawing.Aiap Edizioni2021-03-31T18:41:11Z2019-12-01T00:00:00Z2019-12info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10773/31083eng1972-7887Magalhães, Graçainfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-02-22T11:58:08Zoai:ria.ua.pt:10773/31083Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:02:16.110980Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Drawing the place’s soul: designing the representation experience in the Schist Villages
title Drawing the place’s soul: designing the representation experience in the Schist Villages
spellingShingle Drawing the place’s soul: designing the representation experience in the Schist Villages
Magalhães, Graça
Drawing
Image
Landscape
Design
Project
title_short Drawing the place’s soul: designing the representation experience in the Schist Villages
title_full Drawing the place’s soul: designing the representation experience in the Schist Villages
title_fullStr Drawing the place’s soul: designing the representation experience in the Schist Villages
title_full_unstemmed Drawing the place’s soul: designing the representation experience in the Schist Villages
title_sort Drawing the place’s soul: designing the representation experience in the Schist Villages
author Magalhães, Graça
author_facet Magalhães, Graça
author_role author
dc.contributor.author.fl_str_mv Magalhães, Graça
dc.subject.por.fl_str_mv Drawing
Image
Landscape
Design
Project
topic Drawing
Image
Landscape
Design
Project
description In this paper we will discuss the question of landscape representation as a crossing between art and design as from the project Drawing the Place’s Soul. Underlying the project is the idea - that serves as an argument for landscape representation - of drawing as a visual language and as project’s matter (medium). In the field of Visual Studies, images and, in this case, drawing are an unavoidable presence of the 21st century, as an iconographic bond, politically participative in the ethical valorization of people and territories. The choice of the medium (drawing) promotes craft as a bodily action, also deeply associated with the landscape. Methodologically, it was sought that the experience, free of constraints, would be able to provide information for the internal evaluation of the territories and for the way they are disclosed. The initial experiment was carried out in three territorially and circumstantially differentiated villages (whose territory is deeply deserted and which, in summer 2017, was hit by violent forest fires) and will be presented and analyzed here from a perspective that sees landscape as a purpose for the interception of art and design through the practice of drawing.
publishDate 2019
dc.date.none.fl_str_mv 2019-12-01T00:00:00Z
2019-12
2021-03-31T18:41:11Z
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language eng
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