Games as Political Actors in Digital Journalism
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | https://doi.org/10.17645/mac.v11i2.6515 |
Resumo: | The goal of this study is to explore the role of digital games as political actors in digital journalism. The development of digital games designed to frame journalistic messages led to the emergence of newsgames. This trend impacts online mass media outlets’ performance as political actors in democratic polities. In this article, we explore the current relationship between political communication and newsgames by answering the following research question: How do online mass media outlets use newsgames to report, interpret, and critically analyze democratic polities? In this study, an inductive grounded theory approach was used to analyze 29 political newsgames published in 25 mass-media digital outlets across 11 different countries. The findings reveal that mass media outlets employ political newsgames to perform four distinct functions when covering political events: analytical reportage, commentary, critical scrutiny, and representation. |
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Games as Political Actors in Digital Journalismdigital games; game studies; newsgames; politainment; political communicationThe goal of this study is to explore the role of digital games as political actors in digital journalism. The development of digital games designed to frame journalistic messages led to the emergence of newsgames. This trend impacts online mass media outlets’ performance as political actors in democratic polities. In this article, we explore the current relationship between political communication and newsgames by answering the following research question: How do online mass media outlets use newsgames to report, interpret, and critically analyze democratic polities? In this study, an inductive grounded theory approach was used to analyze 29 political newsgames published in 25 mass-media digital outlets across 11 different countries. The findings reveal that mass media outlets employ political newsgames to perform four distinct functions when covering political events: analytical reportage, commentary, critical scrutiny, and representation.Cogitatio Press2023-05-16info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttps://doi.org/10.17645/mac.v11i2.6515https://doi.org/10.17645/mac.v11i2.6515Media and Communication; Vol 11, No 2 (2023): Political Communication in Times of Spectacularisation: Digital Narratives, Engagement, and Politainment; 278-2902183-2439reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttps://www.cogitatiopress.com/mediaandcommunication/article/view/6515https://www.cogitatiopress.com/mediaandcommunication/article/view/6515/6515https://www.cogitatiopress.com/mediaandcommunication/article/downloadSuppFile/6515/2956Copyright (c) 2023 Salvador Gómez-García, Teresa de la Herainfo:eu-repo/semantics/openAccessGómez-García, Salvadorde la Hera, Teresa2023-06-15T17:45:13Zoai:ojs.cogitatiopress.com:article/6515Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T17:54:08.608954Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Games as Political Actors in Digital Journalism |
title |
Games as Political Actors in Digital Journalism |
spellingShingle |
Games as Political Actors in Digital Journalism Gómez-García, Salvador digital games; game studies; newsgames; politainment; political communication |
title_short |
Games as Political Actors in Digital Journalism |
title_full |
Games as Political Actors in Digital Journalism |
title_fullStr |
Games as Political Actors in Digital Journalism |
title_full_unstemmed |
Games as Political Actors in Digital Journalism |
title_sort |
Games as Political Actors in Digital Journalism |
author |
Gómez-García, Salvador |
author_facet |
Gómez-García, Salvador de la Hera, Teresa |
author_role |
author |
author2 |
de la Hera, Teresa |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Gómez-García, Salvador de la Hera, Teresa |
dc.subject.por.fl_str_mv |
digital games; game studies; newsgames; politainment; political communication |
topic |
digital games; game studies; newsgames; politainment; political communication |
description |
The goal of this study is to explore the role of digital games as political actors in digital journalism. The development of digital games designed to frame journalistic messages led to the emergence of newsgames. This trend impacts online mass media outlets’ performance as political actors in democratic polities. In this article, we explore the current relationship between political communication and newsgames by answering the following research question: How do online mass media outlets use newsgames to report, interpret, and critically analyze democratic polities? In this study, an inductive grounded theory approach was used to analyze 29 political newsgames published in 25 mass-media digital outlets across 11 different countries. The findings reveal that mass media outlets employ political newsgames to perform four distinct functions when covering political events: analytical reportage, commentary, critical scrutiny, and representation. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-05-16 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://doi.org/10.17645/mac.v11i2.6515 https://doi.org/10.17645/mac.v11i2.6515 |
url |
https://doi.org/10.17645/mac.v11i2.6515 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
https://www.cogitatiopress.com/mediaandcommunication/article/view/6515 https://www.cogitatiopress.com/mediaandcommunication/article/view/6515/6515 https://www.cogitatiopress.com/mediaandcommunication/article/downloadSuppFile/6515/2956 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2023 Salvador Gómez-García, Teresa de la Hera info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2023 Salvador Gómez-García, Teresa de la Hera |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Cogitatio Press |
publisher.none.fl_str_mv |
Cogitatio Press |
dc.source.none.fl_str_mv |
Media and Communication; Vol 11, No 2 (2023): Political Communication in Times of Spectacularisation: Digital Narratives, Engagement, and Politainment; 278-290 2183-2439 reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
repository.mail.fl_str_mv |
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1799131614315282432 |