Serious board games: modding existing games for collaborative ideation processes

Detalhes bibliográficos
Autor(a) principal: Sousa, Micael
Data de Publicação: 2021
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10316/100879
https://doi.org/10.17083/ijsg.v8i2.405
Resumo: Modern board games are booming, exploring new design elements, and providing dynamics that can support unique experiences. Serious game approaches can benefit from these insights and novelty. With the appropriate adaptation, modern board games may become flexible and cheaper ways to use and prototype serious games. Exploring these games and player engagement can support digital game design. Digital game designers may learn from modern board games to playtest player engagement and build prototypes for their serious games. This paper describes an experience with several adapted modern board games aiming to create a “Light Collaborative Ideation Process”, supported by the “Engagement Design” model and “The big five personality traits”. The game session objectives concerned fostering collaboration and ideation among participants in an informal meeting. The session successfully supported the potential of using modern board games, although showing the limitations and future developments required to benefit from the modding approach.
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spelling Serious board games: modding existing games for collaborative ideation processesBoard gamesSerious gamesCollaborationSoft SkillsModern board games are booming, exploring new design elements, and providing dynamics that can support unique experiences. Serious game approaches can benefit from these insights and novelty. With the appropriate adaptation, modern board games may become flexible and cheaper ways to use and prototype serious games. Exploring these games and player engagement can support digital game design. Digital game designers may learn from modern board games to playtest player engagement and build prototypes for their serious games. This paper describes an experience with several adapted modern board games aiming to create a “Light Collaborative Ideation Process”, supported by the “Engagement Design” model and “The big five personality traits”. The game session objectives concerned fostering collaboration and ideation among participants in an informal meeting. The session successfully supported the potential of using modern board games, although showing the limitations and future developments required to benefit from the modding approach.2021info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlehttp://hdl.handle.net/10316/100879http://hdl.handle.net/10316/100879https://doi.org/10.17083/ijsg.v8i2.405eng2384-8766Sousa, Micaelinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2022-07-18T20:38:16Zoai:estudogeral.uc.pt:10316/100879Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T21:18:10.458787Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Serious board games: modding existing games for collaborative ideation processes
title Serious board games: modding existing games for collaborative ideation processes
spellingShingle Serious board games: modding existing games for collaborative ideation processes
Sousa, Micael
Board games
Serious games
Collaboration
Soft Skills
title_short Serious board games: modding existing games for collaborative ideation processes
title_full Serious board games: modding existing games for collaborative ideation processes
title_fullStr Serious board games: modding existing games for collaborative ideation processes
title_full_unstemmed Serious board games: modding existing games for collaborative ideation processes
title_sort Serious board games: modding existing games for collaborative ideation processes
author Sousa, Micael
author_facet Sousa, Micael
author_role author
dc.contributor.author.fl_str_mv Sousa, Micael
dc.subject.por.fl_str_mv Board games
Serious games
Collaboration
Soft Skills
topic Board games
Serious games
Collaboration
Soft Skills
description Modern board games are booming, exploring new design elements, and providing dynamics that can support unique experiences. Serious game approaches can benefit from these insights and novelty. With the appropriate adaptation, modern board games may become flexible and cheaper ways to use and prototype serious games. Exploring these games and player engagement can support digital game design. Digital game designers may learn from modern board games to playtest player engagement and build prototypes for their serious games. This paper describes an experience with several adapted modern board games aiming to create a “Light Collaborative Ideation Process”, supported by the “Engagement Design” model and “The big five personality traits”. The game session objectives concerned fostering collaboration and ideation among participants in an informal meeting. The session successfully supported the potential of using modern board games, although showing the limitations and future developments required to benefit from the modding approach.
publishDate 2021
dc.date.none.fl_str_mv 2021
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10316/100879
http://hdl.handle.net/10316/100879
https://doi.org/10.17083/ijsg.v8i2.405
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https://doi.org/10.17083/ijsg.v8i2.405
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