La Gamificación aplicada al Sector Turístico: Análisis sistemático sobre la base de datos Scopus
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Data de Publicação: | 2019 |
Outros Autores: | , , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/371 |
Resumo: | Nowadays, the concept of gamification takes part in various disciplines since it can be applied to fields such as education, health, welfare or tourism. Given the current digital society, its use becomes a solution to motivate and improve an user’s experience, becoming an emerging multidisciplinary field. The present work focuses on the use of gamification in a sector with an important weight in the economy of many countries, tourism. To this end, a systematic analysis is carried out on the Scopus database, and a bibliometric and content analysis is used to answer the main question of this research, which consists in knowing how much is sedimented the subject, as well as to know which countries are investigating the subject. The results show that the usual topics are gamification, mobile, city, augmented, experience, application, marketing or location and in regards to the geographical area of research, Spain is positioned as the first country, followed by Portugal, the United Kingdom and China. |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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La Gamificación aplicada al Sector Turístico: Análisis sistemático sobre la base de datos ScopusGamification; Tourism; Literature review; ScopusNowadays, the concept of gamification takes part in various disciplines since it can be applied to fields such as education, health, welfare or tourism. Given the current digital society, its use becomes a solution to motivate and improve an user’s experience, becoming an emerging multidisciplinary field. The present work focuses on the use of gamification in a sector with an important weight in the economy of many countries, tourism. To this end, a systematic analysis is carried out on the Scopus database, and a bibliometric and content analysis is used to answer the main question of this research, which consists in knowing how much is sedimented the subject, as well as to know which countries are investigating the subject. The results show that the usual topics are gamification, mobile, city, augmented, experience, application, marketing or location and in regards to the geographical area of research, Spain is positioned as the first country, followed by Portugal, the United Kingdom and China.ISVOUGA - Instituto Superior de Entre Douro e Vouga2019-07-02T00:00:00Zjournal articleinfo:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/371oai:u3isjournal.isvouga.pt:article/371International Journal of Marketing, Communication and New Media; Vol 7, No 12 (2019)2182-9306reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttp://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/371http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/371/204Copyright (c) 2019 Noelia Araújo Vila, Bárbara Barroso, Rogério Azevedo Gomes, Lucília Cardosohttps://creativecommons.org/licenses/by-nc-sa/4.0info:eu-repo/semantics/openAccessAraújo Vila, NoeliaBarroso, BárbaraAzevedo Gomes, RogérioCardoso, Lucília2022-09-22T10:30:24Zoai:u3isjournal.isvouga.pt:article/371Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T15:58:15.837316Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
La Gamificación aplicada al Sector Turístico: Análisis sistemático sobre la base de datos Scopus |
title |
La Gamificación aplicada al Sector Turístico: Análisis sistemático sobre la base de datos Scopus |
spellingShingle |
La Gamificación aplicada al Sector Turístico: Análisis sistemático sobre la base de datos Scopus Araújo Vila, Noelia Gamification; Tourism; Literature review; Scopus |
title_short |
La Gamificación aplicada al Sector Turístico: Análisis sistemático sobre la base de datos Scopus |
title_full |
La Gamificación aplicada al Sector Turístico: Análisis sistemático sobre la base de datos Scopus |
title_fullStr |
La Gamificación aplicada al Sector Turístico: Análisis sistemático sobre la base de datos Scopus |
title_full_unstemmed |
La Gamificación aplicada al Sector Turístico: Análisis sistemático sobre la base de datos Scopus |
title_sort |
La Gamificación aplicada al Sector Turístico: Análisis sistemático sobre la base de datos Scopus |
author |
Araújo Vila, Noelia |
author_facet |
Araújo Vila, Noelia Barroso, Bárbara Azevedo Gomes, Rogério Cardoso, Lucília |
author_role |
author |
author2 |
Barroso, Bárbara Azevedo Gomes, Rogério Cardoso, Lucília |
author2_role |
author author author |
dc.contributor.author.fl_str_mv |
Araújo Vila, Noelia Barroso, Bárbara Azevedo Gomes, Rogério Cardoso, Lucília |
dc.subject.por.fl_str_mv |
Gamification; Tourism; Literature review; Scopus |
topic |
Gamification; Tourism; Literature review; Scopus |
description |
Nowadays, the concept of gamification takes part in various disciplines since it can be applied to fields such as education, health, welfare or tourism. Given the current digital society, its use becomes a solution to motivate and improve an user’s experience, becoming an emerging multidisciplinary field. The present work focuses on the use of gamification in a sector with an important weight in the economy of many countries, tourism. To this end, a systematic analysis is carried out on the Scopus database, and a bibliometric and content analysis is used to answer the main question of this research, which consists in knowing how much is sedimented the subject, as well as to know which countries are investigating the subject. The results show that the usual topics are gamification, mobile, city, augmented, experience, application, marketing or location and in regards to the geographical area of research, Spain is positioned as the first country, followed by Portugal, the United Kingdom and China. |
publishDate |
2019 |
dc.date.none.fl_str_mv |
2019-07-02T00:00:00Z |
dc.type.driver.fl_str_mv |
journal article info:eu-repo/semantics/article |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/371 oai:u3isjournal.isvouga.pt:article/371 |
url |
http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/371 |
identifier_str_mv |
oai:u3isjournal.isvouga.pt:article/371 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/371 http://u3isjournal.isvouga.pt/index.php/ijmcnm/article/view/371/204 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2019 Noelia Araújo Vila, Bárbara Barroso, Rogério Azevedo Gomes, Lucília Cardoso https://creativecommons.org/licenses/by-nc-sa/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2019 Noelia Araújo Vila, Bárbara Barroso, Rogério Azevedo Gomes, Lucília Cardoso https://creativecommons.org/licenses/by-nc-sa/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
ISVOUGA - Instituto Superior de Entre Douro e Vouga |
publisher.none.fl_str_mv |
ISVOUGA - Instituto Superior de Entre Douro e Vouga |
dc.source.none.fl_str_mv |
International Journal of Marketing, Communication and New Media; Vol 7, No 12 (2019) 2182-9306 reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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1799130450248073216 |