Building Knowledge in the Virtual World – Influence of Real Life Relationships
Autor(a) principal: | |
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Data de Publicação: | 2009 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10400.15/3926 |
Resumo: | his paper intends to present a preliminary PhD research that is being developed by the authors, with the intention to determine how to improve teaching and learning situations, at the university level, based on experiences in immersive virtual worlds. The authors have realized that, nowadays, courses don’t fulfill our students’ needs. They belong to a networked and multitasking generation, and what they get from today’s teaching strategy does not, in many situations, fulfill students’ needs and perspectives. They need to gather competences in order to become motivated citizens, communicative and knowledge builders. It is our belief that we can take advantage from the immersive virtual worlds’ resources to overcome this situation and therefore to transfer it to real life. In order to achieve this we need, at the first instance, to understand how social interactions occur in these environments (in particular at Second Life®), how they grow and how they are developed. What we present here is a preliminary sample of our intended research. |
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Building Knowledge in the Virtual World – Influence of Real Life Relationshipssecond lifemetaversevirtual worldslearninghis paper intends to present a preliminary PhD research that is being developed by the authors, with the intention to determine how to improve teaching and learning situations, at the university level, based on experiences in immersive virtual worlds. The authors have realized that, nowadays, courses don’t fulfill our students’ needs. They belong to a networked and multitasking generation, and what they get from today’s teaching strategy does not, in many situations, fulfill students’ needs and perspectives. They need to gather competences in order to become motivated citizens, communicative and knowledge builders. It is our belief that we can take advantage from the immersive virtual worlds’ resources to overcome this situation and therefore to transfer it to real life. In order to achieve this we need, at the first instance, to understand how social interactions occur in these environments (in particular at Second Life®), how they grow and how they are developed. What we present here is a preliminary sample of our intended research.Repositório Científico do Instituto Politécnico de SantarémLoureiro, AnaBettencourt da Cruz, Teresa Maria2022-03-30T20:16:23Z2009-092009-09-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.15/3926engLoureiro, A. & Bettencourt, T. (2009). Building Knowledge in the Virtual World – Influence of Real Life Relationships. In Boa-Ventura, A., Morgado, L. & Zagalo, N. (Eds.). Proceedings of the SLactions 2009 International Research Conference – Life, Imagination, and Work using Metaverse Platforms. (pp. 111-117). (CD-ROM) (ISBN: 978-972-669-924-8)978-972-669-924-8info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-01-21T07:36:22Zoai:repositorio.ipsantarem.pt:10400.15/3926Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T01:55:36.678934Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Building Knowledge in the Virtual World – Influence of Real Life Relationships |
title |
Building Knowledge in the Virtual World – Influence of Real Life Relationships |
spellingShingle |
Building Knowledge in the Virtual World – Influence of Real Life Relationships Loureiro, Ana second life metaverse virtual worlds learning |
title_short |
Building Knowledge in the Virtual World – Influence of Real Life Relationships |
title_full |
Building Knowledge in the Virtual World – Influence of Real Life Relationships |
title_fullStr |
Building Knowledge in the Virtual World – Influence of Real Life Relationships |
title_full_unstemmed |
Building Knowledge in the Virtual World – Influence of Real Life Relationships |
title_sort |
Building Knowledge in the Virtual World – Influence of Real Life Relationships |
author |
Loureiro, Ana |
author_facet |
Loureiro, Ana Bettencourt da Cruz, Teresa Maria |
author_role |
author |
author2 |
Bettencourt da Cruz, Teresa Maria |
author2_role |
author |
dc.contributor.none.fl_str_mv |
Repositório Científico do Instituto Politécnico de Santarém |
dc.contributor.author.fl_str_mv |
Loureiro, Ana Bettencourt da Cruz, Teresa Maria |
dc.subject.por.fl_str_mv |
second life metaverse virtual worlds learning |
topic |
second life metaverse virtual worlds learning |
description |
his paper intends to present a preliminary PhD research that is being developed by the authors, with the intention to determine how to improve teaching and learning situations, at the university level, based on experiences in immersive virtual worlds. The authors have realized that, nowadays, courses don’t fulfill our students’ needs. They belong to a networked and multitasking generation, and what they get from today’s teaching strategy does not, in many situations, fulfill students’ needs and perspectives. They need to gather competences in order to become motivated citizens, communicative and knowledge builders. It is our belief that we can take advantage from the immersive virtual worlds’ resources to overcome this situation and therefore to transfer it to real life. In order to achieve this we need, at the first instance, to understand how social interactions occur in these environments (in particular at Second Life®), how they grow and how they are developed. What we present here is a preliminary sample of our intended research. |
publishDate |
2009 |
dc.date.none.fl_str_mv |
2009-09 2009-09-01T00:00:00Z 2022-03-30T20:16:23Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10400.15/3926 |
url |
http://hdl.handle.net/10400.15/3926 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Loureiro, A. & Bettencourt, T. (2009). Building Knowledge in the Virtual World – Influence of Real Life Relationships. In Boa-Ventura, A., Morgado, L. & Zagalo, N. (Eds.). Proceedings of the SLactions 2009 International Research Conference – Life, Imagination, and Work using Metaverse Platforms. (pp. 111-117). (CD-ROM) (ISBN: 978-972-669-924-8) 978-972-669-924-8 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
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RCAAP |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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