Immersive learning: the use of a virtual simulated newsroom on Second Life

Detalhes bibliográficos
Autor(a) principal: Santos, Ana
Data de Publicação: 2011
Outros Autores: Loureiro, Ana
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.15/2867
Resumo: The study main purpose is to identify in what extent a virtual simulated newsroom in Second Life could influence the practical knowhow of the journalism students. All the students involved took pre and post surveys and underwent direct observation. The results analysed showed that in spite of many technological handicaps students had a better performance concerning best newsroom practices, the results also indicated that online students learned just as much as in a face to face situation and also that students enjoyed the teaching and learning experience better than the traditional way. The investigation took under consideration some of the latest studies concerning e-learning and b-learning strategies. The teaching/learning experience selected for this case study provided a good opportunity to evaluate some different online teaching/learning methods. As the main study focus was about practical behaviours this popular virtual 3-D platform showed to be a very handy tool to develop some of the Journalism course curricular.
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spelling Immersive learning: the use of a virtual simulated newsroom on Second Lifeimmersive learningteachingvirtual worldssecond lifejournalismelearningThe study main purpose is to identify in what extent a virtual simulated newsroom in Second Life could influence the practical knowhow of the journalism students. All the students involved took pre and post surveys and underwent direct observation. The results analysed showed that in spite of many technological handicaps students had a better performance concerning best newsroom practices, the results also indicated that online students learned just as much as in a face to face situation and also that students enjoyed the teaching and learning experience better than the traditional way. The investigation took under consideration some of the latest studies concerning e-learning and b-learning strategies. The teaching/learning experience selected for this case study provided a good opportunity to evaluate some different online teaching/learning methods. As the main study focus was about practical behaviours this popular virtual 3-D platform showed to be a very handy tool to develop some of the Journalism course curricular.University of Hull, Faculty of EducationRepositório Científico do Instituto Politécnico de SantarémSantos, AnaLoureiro, Ana2020-04-14T13:53:38Z2011-062011-06-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.15/2867engSantos, A. & Loureiro, A. (2011). The Use of a Virtual Simulated Newsroom in Second Life. Proceedings of the iVERG 2011 Conference. Middlesbrough - UK, 27-28 June 2011.978-0-9569041-1-9info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-01-21T07:34:12Zoai:repositorio.ipsantarem.pt:10400.15/2867Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T01:54:45.663143Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Immersive learning: the use of a virtual simulated newsroom on Second Life
title Immersive learning: the use of a virtual simulated newsroom on Second Life
spellingShingle Immersive learning: the use of a virtual simulated newsroom on Second Life
Santos, Ana
immersive learning
teaching
virtual worlds
second life
journalism
elearning
title_short Immersive learning: the use of a virtual simulated newsroom on Second Life
title_full Immersive learning: the use of a virtual simulated newsroom on Second Life
title_fullStr Immersive learning: the use of a virtual simulated newsroom on Second Life
title_full_unstemmed Immersive learning: the use of a virtual simulated newsroom on Second Life
title_sort Immersive learning: the use of a virtual simulated newsroom on Second Life
author Santos, Ana
author_facet Santos, Ana
Loureiro, Ana
author_role author
author2 Loureiro, Ana
author2_role author
dc.contributor.none.fl_str_mv Repositório Científico do Instituto Politécnico de Santarém
dc.contributor.author.fl_str_mv Santos, Ana
Loureiro, Ana
dc.subject.por.fl_str_mv immersive learning
teaching
virtual worlds
second life
journalism
elearning
topic immersive learning
teaching
virtual worlds
second life
journalism
elearning
description The study main purpose is to identify in what extent a virtual simulated newsroom in Second Life could influence the practical knowhow of the journalism students. All the students involved took pre and post surveys and underwent direct observation. The results analysed showed that in spite of many technological handicaps students had a better performance concerning best newsroom practices, the results also indicated that online students learned just as much as in a face to face situation and also that students enjoyed the teaching and learning experience better than the traditional way. The investigation took under consideration some of the latest studies concerning e-learning and b-learning strategies. The teaching/learning experience selected for this case study provided a good opportunity to evaluate some different online teaching/learning methods. As the main study focus was about practical behaviours this popular virtual 3-D platform showed to be a very handy tool to develop some of the Journalism course curricular.
publishDate 2011
dc.date.none.fl_str_mv 2011-06
2011-06-01T00:00:00Z
2020-04-14T13:53:38Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.15/2867
url http://hdl.handle.net/10400.15/2867
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Santos, A. & Loureiro, A. (2011). The Use of a Virtual Simulated Newsroom in Second Life. Proceedings of the iVERG 2011 Conference. Middlesbrough - UK, 27-28 June 2011.
978-0-9569041-1-9
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv University of Hull, Faculty of Education
publisher.none.fl_str_mv University of Hull, Faculty of Education
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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