Rapid development of first person serious games using the APEX platform: the asthma game

Detalhes bibliográficos
Autor(a) principal: Gomes, Tiago
Data de Publicação: 2014
Outros Autores: Abade, Tiago, Campos, J. Creissac, Harrison, Michael D., Silva, José Luís Cardoso
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/1822/36510
Resumo: Serious games combine a ludic component with instructive and formative goals. They aim to educate and train through play. This paper explores the use of a development framework for dynamic virtual environments to develop serious games. The framework (APEX) was originally developed to prototype ubiquitous computing (ubicomp) environments. Here it is used to develop a first person serious game: the Asthma Game. This game aims to teach children with asthma how to act to prevent attacks by drawing attention to asthma triggers in the home, and by providing information about how to avoid them. Besides the description of the game, results about the viability and utility of the approach are also discussed.
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spelling Rapid development of first person serious games using the APEX platform: the asthma gameAsthmaSerious gamesVirtual environmentsEngenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e InformáticaCiências Naturais::Ciências da Computação e da InformaçãoSerious games combine a ludic component with instructive and formative goals. They aim to educate and train through play. This paper explores the use of a development framework for dynamic virtual environments to develop serious games. The framework (APEX) was originally developed to prototype ubiquitous computing (ubicomp) environments. Here it is used to develop a first person serious game: the Asthma Game. This game aims to teach children with asthma how to act to prevent attacks by drawing attention to asthma triggers in the home, and by providing information about how to avoid them. Besides the description of the game, results about the viability and utility of the approach are also discussed.This work is funded by ERDF - European Regional Development Fund through the COMPETE Programme (operational programme for competitiveness) and by National Funds through the FCT - Fundação para a Ciência e a Tecnologia (Portuguese Foundation for Science and Technology) within project FCOMP-01-0124-FEDER-015095. Tiago Gomes and Tiago Abade are funded by grants with references BI2-2013 PTDC/EIA-EIA/116069/2009 UMINHO and BI1-2013 PTDC/EIA-EIA/116069/2009 UMINHO, respectively. The authors also thank the Taipas Group of Schools, and in particular Julia Correia and her students, for their collaboration in the user study.ACMUniversidade do MinhoGomes, TiagoAbade, TiagoCampos, J. CreissacHarrison, Michael D.Silva, José Luís Cardoso20142014-01-01T00:00:00Zconference paperinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/1822/36510engT. Gomes, T. Abade, J.C. Campos, M.D. Harrison and J.L. Silva. Rapid Development of First Person Serious Games using the APEX Platform: The Asthma Game. In ACM SAC 2014 proceedings - Volume I: Artificial Intelligence & Agents, Distributed Systems, and Information Systems, pages 169-174. ACM. 2014.978-1-4503-2469-410.1145/2554850.2554969http://doi.acm.org/10.1145/2554850.2554969info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-05-11T07:19:52Zoai:repositorium.sdum.uminho.pt:1822/36510Portal AgregadorONGhttps://www.rcaap.pt/oai/openairemluisa.alvim@gmail.comopendoar:71602024-05-11T07:19:52Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Rapid development of first person serious games using the APEX platform: the asthma game
title Rapid development of first person serious games using the APEX platform: the asthma game
spellingShingle Rapid development of first person serious games using the APEX platform: the asthma game
Gomes, Tiago
Asthma
Serious games
Virtual environments
Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
Ciências Naturais::Ciências da Computação e da Informação
title_short Rapid development of first person serious games using the APEX platform: the asthma game
title_full Rapid development of first person serious games using the APEX platform: the asthma game
title_fullStr Rapid development of first person serious games using the APEX platform: the asthma game
title_full_unstemmed Rapid development of first person serious games using the APEX platform: the asthma game
title_sort Rapid development of first person serious games using the APEX platform: the asthma game
author Gomes, Tiago
author_facet Gomes, Tiago
Abade, Tiago
Campos, J. Creissac
Harrison, Michael D.
Silva, José Luís Cardoso
author_role author
author2 Abade, Tiago
Campos, J. Creissac
Harrison, Michael D.
Silva, José Luís Cardoso
author2_role author
author
author
author
dc.contributor.none.fl_str_mv Universidade do Minho
dc.contributor.author.fl_str_mv Gomes, Tiago
Abade, Tiago
Campos, J. Creissac
Harrison, Michael D.
Silva, José Luís Cardoso
dc.subject.por.fl_str_mv Asthma
Serious games
Virtual environments
Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
Ciências Naturais::Ciências da Computação e da Informação
topic Asthma
Serious games
Virtual environments
Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
Ciências Naturais::Ciências da Computação e da Informação
description Serious games combine a ludic component with instructive and formative goals. They aim to educate and train through play. This paper explores the use of a development framework for dynamic virtual environments to develop serious games. The framework (APEX) was originally developed to prototype ubiquitous computing (ubicomp) environments. Here it is used to develop a first person serious game: the Asthma Game. This game aims to teach children with asthma how to act to prevent attacks by drawing attention to asthma triggers in the home, and by providing information about how to avoid them. Besides the description of the game, results about the viability and utility of the approach are also discussed.
publishDate 2014
dc.date.none.fl_str_mv 2014
2014-01-01T00:00:00Z
dc.type.driver.fl_str_mv conference paper
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/1822/36510
url http://hdl.handle.net/1822/36510
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv T. Gomes, T. Abade, J.C. Campos, M.D. Harrison and J.L. Silva. Rapid Development of First Person Serious Games using the APEX Platform: The Asthma Game. In ACM SAC 2014 proceedings - Volume I: Artificial Intelligence & Agents, Distributed Systems, and Information Systems, pages 169-174. ACM. 2014.
978-1-4503-2469-4
10.1145/2554850.2554969
http://doi.acm.org/10.1145/2554850.2554969
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv ACM
publisher.none.fl_str_mv ACM
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
repository.mail.fl_str_mv mluisa.alvim@gmail.com
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