Embodiment comfort levels during motor imagery training combined with immersive virtual reality in a spinal cord injury patient

Detalhes bibliográficos
Autor(a) principal: Pais-Vieira, Carla
Data de Publicação: 2022
Outros Autores: Gaspar, Pedro, Matos, Demétrio, Alves, Leonor Palminha, Cruz, Bárbara Moreira da, Azevedo, Maria João, Gago, Miguel, Poleri, Tânia, Perrotta, André, Pais-Vieira, Miguel
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.14/37896
Resumo: Brain–machine interfaces combining visual, auditory, and tactile feedback have been previously used to generate embodiment experiences during spinal cord injury (SCI) rehabilitation. It is not known if adding temperature to these modalities can result in discomfort with embodiment experiences. Here, comfort levels with the embodiment experiences were investigated in an intervention that required a chronic pain SCI patient to generate lower limb motor imagery commands in an immersive environment combining visual (virtual reality -VR), auditory, tactile, and thermal feedback. Assessments were made pre-/ post-, throughout the intervention (Weeks 0–5), and at 7 weeks follow up. Overall, high levels of embodiment in the adapted three-domain scale of embodiment were found throughout the sessions. No significant adverse effects of VR were reported. Although sessions induced only a modest reduction in pain levels, an overall reduction occurred in all pain scales (Faces, Intensity, and Verbal) at follow up. A high degree of comfort in the comfort scale for the thermal-tactile sleeve, in both the thermal and tactile feedback components of the sleeve was reported. This study supports the feasibility of combining multimodal stimulation involving visual (VR), auditory, tactile, and thermal feedback to generate embodiment experiences in neurorehabilitation programs.
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spelling Embodiment comfort levels during motor imagery training combined with immersive virtual reality in a spinal cord injury patientBrain–machine (computer) interfaceComfort and human perceptionEmbodiment/bodily experienceSpinal cord injured (SCI)TactileThermalVirtual realityBrain–machine interfaces combining visual, auditory, and tactile feedback have been previously used to generate embodiment experiences during spinal cord injury (SCI) rehabilitation. It is not known if adding temperature to these modalities can result in discomfort with embodiment experiences. Here, comfort levels with the embodiment experiences were investigated in an intervention that required a chronic pain SCI patient to generate lower limb motor imagery commands in an immersive environment combining visual (virtual reality -VR), auditory, tactile, and thermal feedback. Assessments were made pre-/ post-, throughout the intervention (Weeks 0–5), and at 7 weeks follow up. Overall, high levels of embodiment in the adapted three-domain scale of embodiment were found throughout the sessions. No significant adverse effects of VR were reported. Although sessions induced only a modest reduction in pain levels, an overall reduction occurred in all pain scales (Faces, Intensity, and Verbal) at follow up. A high degree of comfort in the comfort scale for the thermal-tactile sleeve, in both the thermal and tactile feedback components of the sleeve was reported. This study supports the feasibility of combining multimodal stimulation involving visual (VR), auditory, tactile, and thermal feedback to generate embodiment experiences in neurorehabilitation programs.Veritati - Repositório Institucional da Universidade Católica PortuguesaPais-Vieira, CarlaGaspar, PedroMatos, DemétrioAlves, Leonor PalminhaCruz, Bárbara Moreira daAzevedo, Maria JoãoGago, MiguelPoleri, TâniaPerrotta, AndréPais-Vieira, Miguel2022-06-20T15:39:28Z2022-06-202022-06-20T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.14/37896eng1662-516110.3389/fnhum.2022.90911285131766759PMC916380535669203000806533200001info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-01-16T01:44:05Zoai:repositorio.ucp.pt:10400.14/37896Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T18:30:52.663913Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Embodiment comfort levels during motor imagery training combined with immersive virtual reality in a spinal cord injury patient
title Embodiment comfort levels during motor imagery training combined with immersive virtual reality in a spinal cord injury patient
spellingShingle Embodiment comfort levels during motor imagery training combined with immersive virtual reality in a spinal cord injury patient
Pais-Vieira, Carla
Brain–machine (computer) interface
Comfort and human perception
Embodiment/bodily experience
Spinal cord injured (SCI)
Tactile
Thermal
Virtual reality
title_short Embodiment comfort levels during motor imagery training combined with immersive virtual reality in a spinal cord injury patient
title_full Embodiment comfort levels during motor imagery training combined with immersive virtual reality in a spinal cord injury patient
title_fullStr Embodiment comfort levels during motor imagery training combined with immersive virtual reality in a spinal cord injury patient
title_full_unstemmed Embodiment comfort levels during motor imagery training combined with immersive virtual reality in a spinal cord injury patient
title_sort Embodiment comfort levels during motor imagery training combined with immersive virtual reality in a spinal cord injury patient
author Pais-Vieira, Carla
author_facet Pais-Vieira, Carla
Gaspar, Pedro
Matos, Demétrio
Alves, Leonor Palminha
Cruz, Bárbara Moreira da
Azevedo, Maria João
Gago, Miguel
Poleri, Tânia
Perrotta, André
Pais-Vieira, Miguel
author_role author
author2 Gaspar, Pedro
Matos, Demétrio
Alves, Leonor Palminha
Cruz, Bárbara Moreira da
Azevedo, Maria João
Gago, Miguel
Poleri, Tânia
Perrotta, André
Pais-Vieira, Miguel
author2_role author
author
author
author
author
author
author
author
author
dc.contributor.none.fl_str_mv Veritati - Repositório Institucional da Universidade Católica Portuguesa
dc.contributor.author.fl_str_mv Pais-Vieira, Carla
Gaspar, Pedro
Matos, Demétrio
Alves, Leonor Palminha
Cruz, Bárbara Moreira da
Azevedo, Maria João
Gago, Miguel
Poleri, Tânia
Perrotta, André
Pais-Vieira, Miguel
dc.subject.por.fl_str_mv Brain–machine (computer) interface
Comfort and human perception
Embodiment/bodily experience
Spinal cord injured (SCI)
Tactile
Thermal
Virtual reality
topic Brain–machine (computer) interface
Comfort and human perception
Embodiment/bodily experience
Spinal cord injured (SCI)
Tactile
Thermal
Virtual reality
description Brain–machine interfaces combining visual, auditory, and tactile feedback have been previously used to generate embodiment experiences during spinal cord injury (SCI) rehabilitation. It is not known if adding temperature to these modalities can result in discomfort with embodiment experiences. Here, comfort levels with the embodiment experiences were investigated in an intervention that required a chronic pain SCI patient to generate lower limb motor imagery commands in an immersive environment combining visual (virtual reality -VR), auditory, tactile, and thermal feedback. Assessments were made pre-/ post-, throughout the intervention (Weeks 0–5), and at 7 weeks follow up. Overall, high levels of embodiment in the adapted three-domain scale of embodiment were found throughout the sessions. No significant adverse effects of VR were reported. Although sessions induced only a modest reduction in pain levels, an overall reduction occurred in all pain scales (Faces, Intensity, and Verbal) at follow up. A high degree of comfort in the comfort scale for the thermal-tactile sleeve, in both the thermal and tactile feedback components of the sleeve was reported. This study supports the feasibility of combining multimodal stimulation involving visual (VR), auditory, tactile, and thermal feedback to generate embodiment experiences in neurorehabilitation programs.
publishDate 2022
dc.date.none.fl_str_mv 2022-06-20T15:39:28Z
2022-06-20
2022-06-20T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.14/37896
url http://hdl.handle.net/10400.14/37896
dc.language.iso.fl_str_mv eng
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dc.relation.none.fl_str_mv 1662-5161
10.3389/fnhum.2022.909112
85131766759
PMC9163805
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instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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