Casa/Dispositivo Malévolo/Movimento
Autor(a) principal: | |
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Data de Publicação: | 2016 |
Tipo de documento: | Dissertação |
Idioma: | por |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | https://hdl.handle.net/10216/86660 |
Resumo: | The home, a subjective, fragmented and referential entity, is much more than the building(s) [or casing(s)] to which it may come to relate to. This work tries to identify the processes that originate the home that we fx onto our personal and collective imagery. In this sense, we make use of what we called narratives of a few study circumstances that try to unveil these common processes that make homes expressible in the territory; these common movements that animate and humanize our casings. These notes allow us to formulate, with a certain degree of certainty, the idea of the evil device, a material entity that provides previous conditions to the possibilities of appropriation by the subject, he who ultimately validates space and imprints onto it a sense of hospitality or interiority. The exercise of freedom of the home is, therefore, attached to the previous constraints of the device, hence motivating a confrontation between the subject and it's home-object that we decided to call game. More than an entity that we want to domesticate, the evil device revels its infuence over the ways we build a sense of collectivity, for it also relates to other devices of the same nature. We present, therefore, six game proposals that try to clarify the constructions that these confrontations originate. Finally, the work tries to defy this differential space that is born from the confrontation of various evil devices, a space that is, in principle, inhabitable but that helps building collectivity. How can we materialize this space? Is it truly inhabitable? |
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Casa/Dispositivo Malévolo/MovimentoArtesArtsThe home, a subjective, fragmented and referential entity, is much more than the building(s) [or casing(s)] to which it may come to relate to. This work tries to identify the processes that originate the home that we fx onto our personal and collective imagery. In this sense, we make use of what we called narratives of a few study circumstances that try to unveil these common processes that make homes expressible in the territory; these common movements that animate and humanize our casings. These notes allow us to formulate, with a certain degree of certainty, the idea of the evil device, a material entity that provides previous conditions to the possibilities of appropriation by the subject, he who ultimately validates space and imprints onto it a sense of hospitality or interiority. The exercise of freedom of the home is, therefore, attached to the previous constraints of the device, hence motivating a confrontation between the subject and it's home-object that we decided to call game. More than an entity that we want to domesticate, the evil device revels its infuence over the ways we build a sense of collectivity, for it also relates to other devices of the same nature. We present, therefore, six game proposals that try to clarify the constructions that these confrontations originate. Finally, the work tries to defy this differential space that is born from the confrontation of various evil devices, a space that is, in principle, inhabitable but that helps building collectivity. How can we materialize this space? Is it truly inhabitable?2016-10-312016-10-31T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://hdl.handle.net/10216/86660TID:201546515porSara Aires Camponezinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T14:10:53Zoai:repositorio-aberto.up.pt:10216/86660Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T23:56:32.498329Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Casa/Dispositivo Malévolo/Movimento |
title |
Casa/Dispositivo Malévolo/Movimento |
spellingShingle |
Casa/Dispositivo Malévolo/Movimento Sara Aires Camponez Artes Arts |
title_short |
Casa/Dispositivo Malévolo/Movimento |
title_full |
Casa/Dispositivo Malévolo/Movimento |
title_fullStr |
Casa/Dispositivo Malévolo/Movimento |
title_full_unstemmed |
Casa/Dispositivo Malévolo/Movimento |
title_sort |
Casa/Dispositivo Malévolo/Movimento |
author |
Sara Aires Camponez |
author_facet |
Sara Aires Camponez |
author_role |
author |
dc.contributor.author.fl_str_mv |
Sara Aires Camponez |
dc.subject.por.fl_str_mv |
Artes Arts |
topic |
Artes Arts |
description |
The home, a subjective, fragmented and referential entity, is much more than the building(s) [or casing(s)] to which it may come to relate to. This work tries to identify the processes that originate the home that we fx onto our personal and collective imagery. In this sense, we make use of what we called narratives of a few study circumstances that try to unveil these common processes that make homes expressible in the territory; these common movements that animate and humanize our casings. These notes allow us to formulate, with a certain degree of certainty, the idea of the evil device, a material entity that provides previous conditions to the possibilities of appropriation by the subject, he who ultimately validates space and imprints onto it a sense of hospitality or interiority. The exercise of freedom of the home is, therefore, attached to the previous constraints of the device, hence motivating a confrontation between the subject and it's home-object that we decided to call game. More than an entity that we want to domesticate, the evil device revels its infuence over the ways we build a sense of collectivity, for it also relates to other devices of the same nature. We present, therefore, six game proposals that try to clarify the constructions that these confrontations originate. Finally, the work tries to defy this differential space that is born from the confrontation of various evil devices, a space that is, in principle, inhabitable but that helps building collectivity. How can we materialize this space? Is it truly inhabitable? |
publishDate |
2016 |
dc.date.none.fl_str_mv |
2016-10-31 2016-10-31T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://hdl.handle.net/10216/86660 TID:201546515 |
url |
https://hdl.handle.net/10216/86660 |
identifier_str_mv |
TID:201546515 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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1799135885711638528 |