Immersive Telerobotic Modular Framework using stereoscopic HMD's

Detalhes bibliográficos
Autor(a) principal: Filipe André Cachada Rodrigues
Data de Publicação: 2015
Tipo de documento: Dissertação
Idioma: por
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://hdl.handle.net/10216/78469
Resumo: Telepresence is the term used to describe the set of technologies that enable people to feel or appear as if they were present in a location which they are not physically in. Immersive telepresence is the next step and the objective is to make the operator feel like he is immersed in a remote location, using as many senses as possible and new technologies such as stereoscopic vision, panoramic vision, 3D audio and Head Mounted Displays (HMDs). Telerobotics is a subfield of telepresence and merge it with robotics, providing the operator with the ability to control a robot remotely. In the current state of the art solutions there is a gap, since telerobotics have not enjoyed, in general, of the recent developments in control and human-computer interfaces technology. Besides the lack of studies investing on immersive solutions, such as stereoscopic vision, immersive telerobotics can also include more intuitive control capabilities such as haptic based controls or movement and gestures that would feel more natural and translated more naturally into the system. In this paper we propose an alternative approach to common teleoperation methods. As an example of common solutions, the reader can think about some of the methods found, for instance, in search and rescue (SAR) robots. Our main focus is to test the impact that immersive characteristics like stereoscopic vision and HMDs can bring to telepresence robots and telerobotics systems. Besides that, and since this is a new and growing field, we are also aiming to a modular framework capable of being extended with different robots in order to test different cases and aid researchers with an extensible platform. We claim that with immersive solutions the operator in a telerobotics system will have a more intuitive perception of the remote environment, and will be less error prone induced by a wrong perception and interaction with the teleoperation of the robot. We believe that the operator's depth perception and situational awareness are significantly improved when using immersive solutions, the performance both in terms of operation time and on successful identification, of particular objects, in remote environments are also enhanced. We have developed a low cost immersive telerobotic modular platform, this platform can be extended with hardware based Android applications in slave side (robot side). This solution provides the possibility of using the same platform, in any type of case study, by just extending it with different robots. In addition to the modular and extensible framework, the project will also features three main modules of interaction, namely: * A module that supports an head mounted display and head tracking in the operator environment * Stream of stereoscopic vision through Android with software synchronization * And a module that enables the operator to control the robot with positional tracking In the hardware side not only the mobile area (e.g. smartphones, tablets, arduino) expanded greatly in the last years but we also saw the raise of low cost immersive technologies, like the Oculus Rift DK2, Google Cardboard or Leap Motion. This cost effective hardware solutions associated with the advances in video and audio streaming provided by WebRTC technologies, achieved mostly by Google, make the development of a real-time software solution possible. Currently there is a lack of real-time software methods in stereoscopy, but the arrival of WebRTC technologies can be a game changer. We take advantage of this recent evolution in hardware and software in order to keep the platform economic and low cost, but at same time raising the flag in terms of performance and technical specifications of this kind of platform.
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spelling Immersive Telerobotic Modular Framework using stereoscopic HMD'sEngenharia electrotécnica, electrónica e informáticaElectrical engineering, Electronic engineering, Information engineeringTelepresence is the term used to describe the set of technologies that enable people to feel or appear as if they were present in a location which they are not physically in. Immersive telepresence is the next step and the objective is to make the operator feel like he is immersed in a remote location, using as many senses as possible and new technologies such as stereoscopic vision, panoramic vision, 3D audio and Head Mounted Displays (HMDs). Telerobotics is a subfield of telepresence and merge it with robotics, providing the operator with the ability to control a robot remotely. In the current state of the art solutions there is a gap, since telerobotics have not enjoyed, in general, of the recent developments in control and human-computer interfaces technology. Besides the lack of studies investing on immersive solutions, such as stereoscopic vision, immersive telerobotics can also include more intuitive control capabilities such as haptic based controls or movement and gestures that would feel more natural and translated more naturally into the system. In this paper we propose an alternative approach to common teleoperation methods. As an example of common solutions, the reader can think about some of the methods found, for instance, in search and rescue (SAR) robots. Our main focus is to test the impact that immersive characteristics like stereoscopic vision and HMDs can bring to telepresence robots and telerobotics systems. Besides that, and since this is a new and growing field, we are also aiming to a modular framework capable of being extended with different robots in order to test different cases and aid researchers with an extensible platform. We claim that with immersive solutions the operator in a telerobotics system will have a more intuitive perception of the remote environment, and will be less error prone induced by a wrong perception and interaction with the teleoperation of the robot. We believe that the operator's depth perception and situational awareness are significantly improved when using immersive solutions, the performance both in terms of operation time and on successful identification, of particular objects, in remote environments are also enhanced. We have developed a low cost immersive telerobotic modular platform, this platform can be extended with hardware based Android applications in slave side (robot side). This solution provides the possibility of using the same platform, in any type of case study, by just extending it with different robots. In addition to the modular and extensible framework, the project will also features three main modules of interaction, namely: * A module that supports an head mounted display and head tracking in the operator environment * Stream of stereoscopic vision through Android with software synchronization * And a module that enables the operator to control the robot with positional tracking In the hardware side not only the mobile area (e.g. smartphones, tablets, arduino) expanded greatly in the last years but we also saw the raise of low cost immersive technologies, like the Oculus Rift DK2, Google Cardboard or Leap Motion. This cost effective hardware solutions associated with the advances in video and audio streaming provided by WebRTC technologies, achieved mostly by Google, make the development of a real-time software solution possible. Currently there is a lack of real-time software methods in stereoscopy, but the arrival of WebRTC technologies can be a game changer. We take advantage of this recent evolution in hardware and software in order to keep the platform economic and low cost, but at same time raising the flag in terms of performance and technical specifications of this kind of platform.2015-02-252015-02-25T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://hdl.handle.net/10216/78469TID:201303027porFilipe André Cachada Rodriguesinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T15:53:50Zoai:repositorio-aberto.up.pt:10216/78469Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T00:34:50.088875Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Immersive Telerobotic Modular Framework using stereoscopic HMD's
title Immersive Telerobotic Modular Framework using stereoscopic HMD's
spellingShingle Immersive Telerobotic Modular Framework using stereoscopic HMD's
Filipe André Cachada Rodrigues
Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
title_short Immersive Telerobotic Modular Framework using stereoscopic HMD's
title_full Immersive Telerobotic Modular Framework using stereoscopic HMD's
title_fullStr Immersive Telerobotic Modular Framework using stereoscopic HMD's
title_full_unstemmed Immersive Telerobotic Modular Framework using stereoscopic HMD's
title_sort Immersive Telerobotic Modular Framework using stereoscopic HMD's
author Filipe André Cachada Rodrigues
author_facet Filipe André Cachada Rodrigues
author_role author
dc.contributor.author.fl_str_mv Filipe André Cachada Rodrigues
dc.subject.por.fl_str_mv Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
topic Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
description Telepresence is the term used to describe the set of technologies that enable people to feel or appear as if they were present in a location which they are not physically in. Immersive telepresence is the next step and the objective is to make the operator feel like he is immersed in a remote location, using as many senses as possible and new technologies such as stereoscopic vision, panoramic vision, 3D audio and Head Mounted Displays (HMDs). Telerobotics is a subfield of telepresence and merge it with robotics, providing the operator with the ability to control a robot remotely. In the current state of the art solutions there is a gap, since telerobotics have not enjoyed, in general, of the recent developments in control and human-computer interfaces technology. Besides the lack of studies investing on immersive solutions, such as stereoscopic vision, immersive telerobotics can also include more intuitive control capabilities such as haptic based controls or movement and gestures that would feel more natural and translated more naturally into the system. In this paper we propose an alternative approach to common teleoperation methods. As an example of common solutions, the reader can think about some of the methods found, for instance, in search and rescue (SAR) robots. Our main focus is to test the impact that immersive characteristics like stereoscopic vision and HMDs can bring to telepresence robots and telerobotics systems. Besides that, and since this is a new and growing field, we are also aiming to a modular framework capable of being extended with different robots in order to test different cases and aid researchers with an extensible platform. We claim that with immersive solutions the operator in a telerobotics system will have a more intuitive perception of the remote environment, and will be less error prone induced by a wrong perception and interaction with the teleoperation of the robot. We believe that the operator's depth perception and situational awareness are significantly improved when using immersive solutions, the performance both in terms of operation time and on successful identification, of particular objects, in remote environments are also enhanced. We have developed a low cost immersive telerobotic modular platform, this platform can be extended with hardware based Android applications in slave side (robot side). This solution provides the possibility of using the same platform, in any type of case study, by just extending it with different robots. In addition to the modular and extensible framework, the project will also features three main modules of interaction, namely: * A module that supports an head mounted display and head tracking in the operator environment * Stream of stereoscopic vision through Android with software synchronization * And a module that enables the operator to control the robot with positional tracking In the hardware side not only the mobile area (e.g. smartphones, tablets, arduino) expanded greatly in the last years but we also saw the raise of low cost immersive technologies, like the Oculus Rift DK2, Google Cardboard or Leap Motion. This cost effective hardware solutions associated with the advances in video and audio streaming provided by WebRTC technologies, achieved mostly by Google, make the development of a real-time software solution possible. Currently there is a lack of real-time software methods in stereoscopy, but the arrival of WebRTC technologies can be a game changer. We take advantage of this recent evolution in hardware and software in order to keep the platform economic and low cost, but at same time raising the flag in terms of performance and technical specifications of this kind of platform.
publishDate 2015
dc.date.none.fl_str_mv 2015-02-25
2015-02-25T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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TID:201303027
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